Player Matchup

Nox
Nox
FrontwardTuna5
Nox
Level 123
God Stats
17W - 24L
1,512 SR
Queue Stats
227W - 240L
1,571 Elo+
Solo
Artemis
Artemis
TheMachineJGv2
Artemis
Level 156
God Stats
2W - 3L
1,285 SR
Queue Stats
29W - 28L
1,718 Elo+
Party 2
Fafnir
Fafnir
iSeaMoose
Fafnir
Level 154
God Stats
0W - 1L
1,389 SR
Queue Stats
24W - 20L
1,607 Elo+
Party 2
Loki
Loki
jp565
Loki
Level 126
God Stats
15W - 23L
1,442 SR
Queue Stats
538W - 547L
1,538 Elo+
Solo
Amaterasu
Amaterasu
martinoso13
Amaterasu
Level 124
God Stats
1W - 3L
1,709 SR
Queue Stats
108W - 103L
1,543 Elo+
Solo
Team Averages
Level 137
1,467 SR
1,596 Elo+

VS

Team Averages
Level 108
1,591 SR
1,507 Elo+
Baron Samedi
Baron Samedi
CackInTheArse69
Baron Samedi
Level 80
God Stats
2W - 2L
1,612 SR
Queue Stats
27W - 20L
1,307 Elo+
Solo
Scylla
Scylla
Demongono
Scylla
Level 122
God Stats
5W - 4L
1,628 SR
Queue Stats
62W - 57L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Flipcouches_
Sylvanus
Level 157
God Stats
17W - 10L
1,657 SR
Queue Stats
437W - 449L
1,590 Elo+
Solo
Bakasura
Bakasura
Ghost Raptor150
Bakasura
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 84L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Trvp Hova
Cthulhu
Level 107
God Stats
1W - 1L
1,559 SR
Queue Stats
67W - 52L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 9
9,732
885
11,985
10,715
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 8
9,487
862
15,220
11,016
3,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
iSeaMoose
Fafnir
17
4 / 5 / 10
12,253
1,114
15,867
22,510
24,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
jp565
Loki
17
6 / 13 / 8
11,434
1,039
21,500
20,034
8,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
martinoso13
Amaterasu
17
5 / 3 / 8
10,972
997
10,251
23,971
35,624
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

102

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CackInTheArse69
Baron Samedi
18
4 / 3 / 22
11,650
1,059
16,766
18,248
17,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Demongono
Scylla
19
10 / 2 / 14
12,492
1,136
20,445
9,932
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Flipcouches_
Sylvanus
18
2 / 2 / 19
10,593
963
9,735
19,550
23,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
18
11 / 5 / 11
13,418
1,220
23,069
17,934
7,881
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Trvp Hova
Cthulhu
18
2 / 3 / 20
10,627
966
12,816
15,939
20,209
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
15
Kills
29
29
Deaths
15
43
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CackInTheArse69
Baron Samedi
4
3
22
5
W
Scylla
Demongono
Scylla
10
2
14
8.5
W
Sylvanus
Flipcouches_
Sylvanus
2
2
19
5.75
L
0
4
9
1.13
W
Bakasura
11
5
11
3.3
L
0
4
8
1
W
Cthulhu
Trvp Hova
Cthulhu
2
3
20
4
L
Fafnir
iSeaMoose
Fafnir
4
5
10
1.8
L
Loki
jp565
Loki
6
13
8
0.77
L
Amaterasu
martinoso13
Amaterasu
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,823
Damage
82,831
88,246
Taken
81,603
76,121
Mitigated
72,414
11,890
Healing
29,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CackInTheArse69
Baron Samedi
16,766
2,183
7,304
5,547
18,248
17,376
0
6,107
12,141
27,982
0
W
Scylla
Demongono
Scylla
20,445
4,048
120
1,792
9,932
3,327
0
1,592
8,340
42,584
0
W
Sylvanus
Flipcouches_
Sylvanus
9,735
1,618
5,816
5,457
19,550
23,621
0
6,735
12,815
14,201
0
L
11,985
590
0
740
10,715
4,430
0
6,977
3,352
30,126
0
W
Bakasura
23,069
16,584
0
1,908
17,934
7,881
0
7,114
10,820
0
45,086
L
15,220
5,391
0
1,715
11,016
3,647
0
8,371
1,919
0
28,642
W
Cthulhu
Trvp Hova
Cthulhu
12,816
1,441
1,341
0
15,939
20,209
0
6,304
9,635
28,754
0
L
Fafnir
iSeaMoose
Fafnir
15,867
3,383
0
5,208
22,510
24,305
0
15,097
5,755
30,388
0
L
Loki
jp565
Loki
21,500
3,277
0
0
20,034
8,115
0
12,528
6,264
0
49,001
L
Amaterasu
martinoso13
Amaterasu
10,251
4,139
0
4,227
23,971
35,624
0
15,235
7,168
0
16,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,878
Gold Earned
58,780
188
Minions Killed
209
3
Camps Cleared
11
996,708
Distance Traveled
1,023,056
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,650
1,059
24
2
0
189,465
0
W
Scylla
12,492
1,136
62
6
1
215,945
1
W
Sylvanus
10,593
963
13
1
0
168,766
0
L
Nox
9,732
885
49
4
1
211,782
1
W
Bakasura
13,418
1,220
61
6
10
228,624
1
L
Artemis
9,487
862
39
4
1
165,805
0
W
Cthulhu
10,627
966
49
4
0
220,256
0
L
Fafnir
12,253
1,114
32
3
0
191,534
0
L
Loki
11,434
1,039
56
5
0
206,876
0
L
Amaterasu
10,972
997
12
1
1
220,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role