Player Matchup

Chernobog
Chernobog
BustingMonkey
Chernobog
Level 108
God Stats
9W - 6L
1,615 SR
Queue Stats
279W - 219L
1,683 Elo+
Solo
Sobek
Sobek
HealthRider28
Sobek
Level 128
God Stats
3W - 8L
1,592 SR
Queue Stats
171W - 155L
1,582 Elo+
Solo
Vulcan
Vulcan
Jackson8739
Vulcan
Level 123
God Stats
24W - 11L
1,770 SR
Queue Stats
432W - 431L
1,751 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zephanix
Tsukuyomi
Level 149
God Stats
6W - 11L
1,604 SR
Queue Stats
152W - 173L
1,581 Elo+
Solo
Athena
Athena
algebro
Athena
Level 105
God Stats
8W - 6L
1,801 SR
Queue Stats
138W - 138L
1,659 Elo+
Party 2
Team Averages
Level 123
1,677 SR
1,651 Elo+

VS

Team Averages
Level 129
1,602 SR
1,619 Elo+
Geb
Geb
Marxman09
Geb
Level 105
God Stats
9W - 4L
1,582 SR
Queue Stats
422W - 377L
1,616 Elo+
Solo
Tiamat
Tiamat
Raizuh13
Tiamat
Level 146
God Stats
51W - 38L
1,693 SR
Queue Stats
1,013W - 860L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
ShortnStout
Jing Wei
Level 142
God Stats
31W - 23L
1,610 SR
Queue Stats
738W - 607L
1,647 Elo+
Party 1
Kali
Kali
Yung Quesadilla
Kali
Level 143
God Stats
5W - 2L
1,625 SR
Queue Stats
324W - 312L
1,534 Elo+
Solo
Bellona
Bellona
coolmanboy100
Bellona
Level 107
God Stats
9W - 3L
1,500 SR
Queue Stats
53W - 57L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BustingMonkey
Chernobog
16
2 / 7 / 2
9,796
490
9,458
18,547
7,388
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 3
9,799
490
14,803
21,937
22,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
15
0 / 3 / 3
8,945
447
9,490
10,867
3,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zephanix
Tsukuyomi
16
5 / 4 / 2
10,515
526
11,374
18,611
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
algebro
Athena
14
1 / 7 / 5
9,655
483
6,170
19,667
17,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
10,832
542
10,084
13,318
12,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Raizuh13
Tiamat
18
10 / 1 / 7
11,150
558
20,419
15,323
13,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ShortnStout
Jing Wei
18
3 / 1 / 11
10,973
549
18,010
14,900
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 4 / 7
10,441
522
6,549
17,158
9,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
16
3 / 4 / 6
10,152
508
14,297
18,866
16,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
11
Kills
25
25
Deaths
11
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BustingMonkey
Chernobog
2
7
2
0.43
L
3
4
3
1.13
L
Vulcan
0
3
3
0.5
W
3
1
13
9.5
W
Tiamat
Raizuh13
Tiamat
10
1
7
13.5
W
Jing Wei
ShortnStout
Jing Wei
3
1
11
8.5
W
6
4
7
2.38
L
Tsukuyomi
Zephanix
Tsukuyomi
5
4
2
1.5
L
Athena
algebro
Athena
1
7
5
0.5
W
Bellona
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,295
Damage
69,359
89,629
Taken
79,565
58,466
Mitigated
57,356
20,039
Healing
32,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BustingMonkey
Chernobog
9,458
5,786
0
5,411
18,547
7,388
0
2,736
15,811
0
78,896
L
14,803
1,540
0
7,609
21,937
22,636
0
2,926
19,011
62,208
0
L
Vulcan
9,490
2,308
0
3,027
10,867
3,919
0
5,816
5,051
74,773
0
W
10,084
1,293
0
1,250
13,318
12,137
263
5,651
7,667
33,575
0
W
Tiamat
Raizuh13
Tiamat
20,419
2,162
688
6,606
15,323
13,131
393
7,697
7,626
75,103
0
W
Jing Wei
ShortnStout
Jing Wei
18,010
12,699
0
10,483
14,900
6,652
110
2,438
12,462
0
94,551
W
6,549
2,946
0
5,191
17,158
9,033
300
3,978
13,180
0
69,050
L
Tsukuyomi
Zephanix
Tsukuyomi
11,374
2,879
0
3,022
18,611
7,195
0
8,850
9,761
0
68,292
L
Athena
algebro
Athena
6,170
1,449
0
970
19,667
17,328
0
10,175
9,492
20,345
0
W
Bellona
14,297
6,057
0
7,799
18,866
16,403
253
10,768
8,098
0
75,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,710
Gold Earned
53,548
537
Minions Killed
559
0
Camps Cleared
0
1,924,177
Distance Traveled
2,020,726
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,796
490
151
8
0
359,627
1
L
Sobek
9,799
490
110
6
0
378,817
2
L
Vulcan
8,945
447
131
7
0
391,617
4
W
Geb
10,832
542
43
2
0
406,727
5
W
Tiamat
11,150
558
128
6
0
406,813
6
W
Jing Wei
10,973
549
150
8
0
376,143
0
W
Kali
10,441
522
108
5
0
456,979
1
L
Tsukuyomi
10,515
526
114
6
0
421,975
3
L
Athena
9,655
483
31
2
0
372,141
3
W
Bellona
10,152
508
130
7
0
374,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role