Player Matchup

Mercury
Mercury
Tebinha
Mercury
Level 7
God Stats
0W - 2L
1,101 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 3
Nu Wa
Nu Wa
aspirantecwb
Nu Wa
Level 6
God Stats
7W - 9L
1,289 SR
Queue Stats
9W - 12L
1,394 Elo+
Party 2
Zeus
Zeus
martruta
Zeus
Level 8
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 3
Sun Wukong
Sun Wukong
recrutacwb
Sun Wukong
Level 20
God Stats
3W - 3L
1,696 SR
Queue Stats
125W - 165L
1,425 Elo+
Party 2
Vamana
Vamana
yayayayayayago
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 3
Team Averages
Level 10
1,362 SR
1,401 Elo+

VS

Team Averages
Level 19
1,437 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Dayrup
Pele
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
78W - 59L
1,671 Elo+
Solo
Medusa
Medusa
SrtaPaltaSuprema
Medusa
Level 10
God Stats
2W - 1L
1,704 SR
Queue Stats
11W - 16L
1,441 Elo+
Party 1
King Arthur
King Arthur
fakeBOOH
King Arthur
Level 7
God Stats
6W - 4L
1,268 SR
Queue Stats
20W - 14L
1,464 Elo+
Solo
Anubis
Anubis
yoelpelusa__
Anubis
Level 11
God Stats
36W - 48L
1,211 SR
Queue Stats
54W - 105L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Tebinha
Mercury
12
3 / 11 / 1
8,706
396
5,381
16,319
5,578
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 11 / 0
9,358
425
7,698
14,540
3,394
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
11
0 / 14 / 1
7,498
341
12,188
14,408
9,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
recrutacwb
Sun Wukong
12
0 / 10 / 1
7,874
358
3,477
14,773
5,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 8 / 0
9,216
419
7,216
19,463
13,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 0 / 13
10,372
471
8,361
17,654
18,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
Dayrup
Pele
20
31 / 2 / 2
15,418
701
27,708
26,625
19,538
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 2 / 14
9,675
440
5,266
9,585
3,627
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
fakeBOOH
King Arthur
19
13 / 3 / 4
12,793
582
14,909
19,382
19,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
13
1 / 1 / 6
9,329
424
2,280
4,708
1,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
93
6
Kills
54
54
Deaths
8
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
13
12.5
W
Pele
Dayrup
Pele
31
2
2
16
W
3
2
14
5
L
Mercury
Tebinha
Mercury
3
11
1
0.32
L
1
11
0
0.09
W
King Arthur
fakeBOOH
King Arthur
13
3
4
5
L
Zeus
0
14
1
0.04
L
Sun Wukong
recrutacwb
Sun Wukong
0
10
1
0.05
L
2
8
0
0.25
W
Anubis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
58,524
79,503
Taken
77,954
38,431
Mitigated
63,998
6,547
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,361
1,507
987
5,360
17,654
18,990
623
6,082
11,082
45,681
0
W
Pele
Dayrup
Pele
27,708
7,805
0
14,338
26,625
19,538
3,211
7,810
18,513
0
134,288
W
5,266
2,499
419
931
9,585
3,627
1,682
5,002
4,177
0
39,969
L
Mercury
Tebinha
Mercury
5,381
2,207
0
0
16,319
5,578
1,009
1,792
14,527
0
30,030
L
7,698
2,774
0
686
14,540
3,394
1,519
2,518
11,942
51,805
0
W
King Arthur
fakeBOOH
King Arthur
14,909
2,050
0
2,843
19,382
19,894
850
5,207
14,096
13,960
80,895
L
Zeus
12,188
2,823
0
406
14,408
9,759
364
2,466
11,782
30,789
0
L
Sun Wukong
recrutacwb
Sun Wukong
3,477
1,070
0
1,205
14,773
5,882
270
1,666
13,027
0
37,288
L
7,216
3,601
0
4,250
19,463
13,818
263
4,021
15,442
0
32,071
W
Anubis
2,280
109
0
602
4,708
1,949
918
2,499
2,203
33,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,652
Gold Earned
57,587
288
Minions Killed
521
0
Camps Cleared
0
1,834,264
Distance Traveled
2,006,834
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,372
471
48
2
0
413,053
4
W
Pele
15,418
701
210
10
0
423,685
2
W
Medusa
9,675
440
68
3
0
396,043
0
L
Mercury
8,706
396
34
2
0
438,869
6
L
Nu Wa
9,358
425
106
5
0
322,499
1
W
King Arthur
12,793
582
140
6
0
411,057
1
L
Zeus
7,498
341
55
3
0
322,119
3
L
Sun Wukong
7,874
358
61
3
0
360,243
1
L
Vamana
9,216
419
32
1
0
390,534
0
W
Anubis
9,329
424
55
3
0
362,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role