Player Matchup

Sol
Sol
BloDown420
Sol
Level 22
God Stats
19W - 14L
1,655 SR
Queue Stats
115W - 118L
1,353 Elo+
Solo
Arachne
Arachne
THEMRHITMAN197
Arachne
Level 28
God Stats
18W - 12L
1,540 SR
Queue Stats
30W - 23L
1,407 Elo+
Solo
Chaac
Chaac
YogurtRopes
Chaac
Level 26
God Stats
45W - 40L
1,501 SR
Queue Stats
66W - 71L
1,263 Elo+
Party 2
Ymir
Ymir
korian13
Ymir
Level 14
God Stats
29W - 16L
1,165 SR
Queue Stats
51W - 52L
1,258 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
radfurby
Ah Muzen Cab
Level 17
God Stats
21W - 21L
1,601 SR
Queue Stats
63W - 67L
1,311 Elo+
Party 2
Team Averages
Level 21
1,492 SR
1,318 Elo+

VS

Team Averages
Level 29
1,446 SR
1,331 Elo+
Neith
Neith
Chickenbones26
Neith
Level 26
God Stats
27W - 30L
1,393 SR
Queue Stats
123W - 148L
1,365 Elo+
Party 1
Ymir
Ymir
Dooley804
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,285 Elo+
Party 1
Zhong Kui
Zhong Kui
KShaw17
Zhong Kui
Level 24
God Stats
1W - 2L
1,474 SR
Queue Stats
23W - 23L
1,341 Elo+
Solo
Arachne
Arachne
Mastodon103
Arachne
Level 66
God Stats
60W - 61L
1,533 SR
Queue Stats
466W - 562L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
wedheking
Sun Wukong
Level 25
God Stats
34W - 42L
1,331 SR
Queue Stats
47W - 78L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 6
6,374
637
4,927
4,360
995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
11 / 2 / 4
7,402
740
8,028
6,424
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 2 / 3
5,989
599
5,342
6,899
3,170
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
6
0 / 2 / 4
4,488
449
1,075
5,912
2,189
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
radfurby
Ah Muzen Cab
9
5 / 4 / 2
5,713
571
5,275
6,212
1,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 5
5,788
579
6,300
7,606
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 7 / 4
4,896
490
609
8,648
3,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
KShaw17
Zhong Kui
8
1 / 4 / 1
4,878
488
3,482
5,850
3,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Mastodon103
Arachne
10
5 / 4 / 2
6,140
614
6,468
6,968
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
wedheking
Sun Wukong
6
1 / 6 / 1
4,777
478
1,940
7,763
3,222
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
25
Kills
11
11
Deaths
25
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
4
4
5
1.63
L
Ymir
0
7
4
0.29
L
Zhong Kui
KShaw17
Zhong Kui
1
4
1
0.38
L
Arachne
Mastodon103
Arachne
5
4
2
1.5
W
11
2
4
6.5
W
4
2
3
2.75
W
Ymir
0
2
4
1
W
Ah Muzen Cab
radfurby
Ah Muzen Cab
5
4
2
1.5
L
Sun Wukong
wedheking
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
18,799
29,807
Taken
36,835
10,602
Mitigated
14,876
6,433
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,927
2,062
0
1,605
4,360
995
982
72
4,288
21,159
0
L
6,300
3,236
0
2,658
7,606
2,204
168
737
6,869
0
17,486
L
Ymir
609
219
0
0
8,648
3,604
0
594
8,054
9,092
0
L
Zhong Kui
KShaw17
Zhong Kui
3,482
703
0
1,118
5,850
3,083
820
1,067
4,783
19,246
0
L
Arachne
Mastodon103
Arachne
6,468
5,036
0
1,818
6,968
2,763
0
1,440
5,528
0
30,295
W
8,028
6,025
0
980
6,424
2,610
17
2,006
4,418
0
24,922
W
5,342
1,214
0
1,231
6,899
3,170
1,433
1,179
5,720
0
26,642
W
Ymir
1,075
271
0
900
5,912
2,189
192
504
5,408
7,665
0
W
Ah Muzen Cab
radfurby
Ah Muzen Cab
5,275
3,025
0
1,717
6,212
1,638
162
330
5,882
0
21,728
L
Sun Wukong
wedheking
Sun Wukong
1,940
745
0
776
7,763
3,222
312
2,164
5,599
0
11,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
26,479
168
Minions Killed
156
0
Camps Cleared
0
976,419
Distance Traveled
969,814
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,374
637
33
3
0
180,872
1
L
Neith
5,788
579
31
3
0
182,299
0
L
Ymir
4,896
490
15
2
0
177,186
0
L
Zhong Kui
4,878
488
31
3
0
177,680
2
L
Arachne
6,140
614
54
5
0
234,972
0
W
Arachne
7,402
740
43
4
0
237,106
3
W
Chaac
5,989
599
40
4
0
194,381
0
W
Ymir
4,488
449
12
1
0
180,053
0
W
Ah Muzen Cab
5,713
571
40
4
0
184,007
0
L
Sun Wukong
4,777
478
25
3
0
197,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role