Player Matchup

Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BeeSmurfBrie
Cernunnos
Level 10
God Stats
1W - 0L
1,672 SR
Queue Stats
2W - 0L
1,716 Elo+
Solo
Nemesis
Nemesis
SpudPC
Nemesis
Level 27
God Stats
47W - 40L
1,567 SR
Queue Stats
311W - 311L
1,465 Elo+
Solo
Bellona
Bellona
TheProfessorzZ
Bellona
Level 10
God Stats
1W - 1L
1,354 SR
Queue Stats
130W - 106L
1,528 Elo+
Solo
Cthulhu
Cthulhu
scontrerasr09
Cthulhu
Level 18
God Stats
2W - 2L
1,545 SR
Queue Stats
33W - 40L
1,443 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,530 Elo+

VS

Team Averages
Level 19
1,466 SR
1,432 Elo+
Vamana
Vamana
FizzleFlips
Vamana
Level 17
God Stats
1W - 1L
1,742 SR
Queue Stats
38W - 43L
1,489 Elo+
Solo
Bakasura
Bakasura
NayrBrokensoul
Bakasura
Level 23
God Stats
10W - 5L
1,442 SR
Queue Stats
39W - 40L
1,376 Elo+
Party 1
Thoth
Thoth
Undead7260
Thoth
Level 26
God Stats
13W - 15L
1,350 SR
Queue Stats
88W - 88L
1,401 Elo+
Party 1
Neith
Neith
katherineminmin
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,485 Elo+
Solo
Cthulhu
Cthulhu
spartandown45
Cthulhu
Level 24
God Stats
15W - 14L
1,295 SR
Queue Stats
56W - 64L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 2 / 3
4,740
474
1,089
3,177
812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
BeeSmurfBrie
Cernunnos
11
7 / 0 / 3
6,473
647
6,540
3,767
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
SpudPC
Nemesis
9
2 / 1 / 3
5,525
553
2,354
5,025
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 2
6,468
647
3,126
5,329
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
10
3 / 0 / 7
6,440
644
3,931
5,388
3,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 3 / 0
5,202
520
1,132
6,260
1,927
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
7
0 / 2 / 0
4,912
491
1,176
5,724
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
9
2 / 3 / 0
5,701
570
2,611
4,384
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
4,834
483
3,004
5,042
1,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
6
0 / 3 / 0
4,449
445
2,123
6,559
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
3
3
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
2
3
0.75
W
Cernunnos
BeeSmurfBrie
Cernunnos
7
0
3
8.5
L
Vamana
0
3
0
0
L
Bakasura
0
2
0
0
W
Nemesis
SpudPC
Nemesis
2
1
3
3.5
W
3
0
2
4
L
Thoth
2
3
0
0.67
L
1
4
0
0.25
W
Cthulhu
3
0
7
6.5
L
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,040
Damage
10,046
22,686
Taken
27,969
11,133
Mitigated
8,316
6,081
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,089
704
0
499
3,177
812
1,481
1,403
1,566
14,376
0
W
Cernunnos
BeeSmurfBrie
Cernunnos
6,540
2,541
0
809
3,767
1,716
444
636
3,131
0
34,299
L
Vamana
1,132
417
0
628
6,260
1,927
0
616
5,644
0
28,538
L
Bakasura
1,176
956
0
1,174
5,724
1,875
0
653
5,071
0
14,905
W
Nemesis
SpudPC
Nemesis
2,354
1,338
0
74
5,025
1,311
492
270
4,735
0
23,053
W
3,126
555
0
2,831
5,329
4,204
194
482
4,733
0
36,424
L
Thoth
2,611
275
0
696
4,384
1,041
1,291
796
3,588
26,792
0
L
3,004
1,079
89
814
5,042
1,086
0
1,035
4,007
0
20,305
W
Cthulhu
3,931
467
0
1,868
5,388
3,090
90
1,615
3,661
21,114
0
L
Cthulhu
2,123
118
0
1,482
6,559
2,387
0
2,065
4,494
9,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
25,098
262
Minions Killed
230
0
Camps Cleared
0
984,969
Distance Traveled
892,984
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,740
474
27
3
0
182,396
4
W
Cernunnos
6,473
647
70
7
0
194,498
4
L
Vamana
5,202
520
64
6
0
145,624
0
L
Bakasura
4,912
491
49
5
0
216,464
0
W
Nemesis
5,525
553
48
5
0
198,497
3
W
Bellona
6,468
647
79
8
0
214,788
0
L
Thoth
5,701
570
62
6
0
159,360
0
L
Neith
4,834
483
41
4
0
174,211
0
W
Cthulhu
6,440
644
38
4
0
194,790
4
L
Cthulhu
4,449
445
14
1
0
197,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role