Player Matchup

Nox
Nox
NINJAxSuperior
Nox
Level 148
God Stats
2W - 3L
1,485 SR
Queue Stats
107W - 104L
1,562 Elo+
Party 2
Chaac
Chaac
Walk1ngDead666
Chaac
Level 125
God Stats
16W - 7L
1,677 SR
Queue Stats
261W - 265L
1,435 Elo+
Solo
Fenrir
Fenrir
Yung_Carp_
Fenrir
Level 125
God Stats
3W - 0L
1,556 SR
Queue Stats
94W - 89L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
lenny141414
Kuzenbo
Level 123
God Stats
3W - 1L
1,720 SR
Queue Stats
136W - 133L
1,545 Elo+
Party 2
Apollo
Apollo
tanlerpippert17
Apollo
Level 147
God Stats
5W - 3L
1,521 SR
Queue Stats
167W - 161L
1,538 Elo+
Party 2
Team Averages
Level 134
1,592 SR
1,520 Elo+

VS

Team Averages
Level 121
1,548 SR
1,479 Elo+
Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CursedMajestrix
Kali
Level 155
God Stats
31W - 31L
1,567 SR
Queue Stats
623W - 629L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
ImErvii
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
NateTheSkate
Jormungandr
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 99L
1,504 Elo+
Party 1
Hachiman
Hachiman
theWARDen2569
Hachiman
Level 111
God Stats
16W - 11L
1,673 SR
Queue Stats
159W - 139L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
11,217
863
8,748
6,630
3,055
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 8
9,611
739
8,214
11,757
8,856
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Yung_Carp_
Fenrir
18
5 / 1 / 7
11,077
852
11,491
10,133
6,704
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
lenny141414
Kuzenbo
16
0 / 1 / 8
9,215
709
10,385
11,719
8,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 2 / 6
10,414
801
9,251
10,743
4,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 1 / 4
7,800
600
6,823
4,293
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 4
7,852
604
2,634
7,426
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
ImErvii
Sun Wukong
14
0 / 4 / 2
7,432
572
5,710
11,961
11,423
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
NateTheSkate
Jormungandr
15
0 / 3 / 4
9,281
714
8,513
15,881
13,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
theWARDen2569
Hachiman
18
6 / 4 / 0
10,443
803
11,540
16,233
6,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
16
Kills
6
8
Deaths
16
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
4
2
L
0
4
4
0.5
L
Sun Wukong
ImErvii
Sun Wukong
0
4
2
0.25
W
4
3
8
2.67
L
Jormungandr
NateTheSkate
Jormungandr
0
3
4
0.67
W
2
1
8
6
W
Fenrir
Yung_Carp_
Fenrir
5
1
7
8.5
W
Kuzenbo
lenny141414
Kuzenbo
0
1
8
4
W
5
2
6
4
L
Hachiman
theWARDen2569
Hachiman
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,089
Damage
35,220
50,982
Taken
55,794
32,219
Mitigated
36,504
8,108
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,823
916
0
750
4,293
1,629
0
1,903
2,352
23,804
0
L
2,634
667
0
1,184
7,426
3,408
0
2,069
5,249
0
16,805
L
Sun Wukong
ImErvii
Sun Wukong
5,710
710
0
495
11,961
11,423
0
3,509
8,183
0
18,563
W
8,748
251
0
290
6,630
3,055
2,328
1,847
4,691
40,920
0
L
Jormungandr
NateTheSkate
Jormungandr
8,513
1,170
0
1,855
15,881
13,559
1
5,631
8,865
23,030
0
W
8,214
1,139
0
3,010
11,757
8,856
476
4,141
7,482
0
34,302
W
Fenrir
Yung_Carp_
Fenrir
11,491
1,872
0
1,133
10,133
6,704
1,763
2,932
7,009
0
33,328
W
Kuzenbo
lenny141414
Kuzenbo
10,385
3,361
538
1,123
11,719
8,991
338
3,577
5,688
28,974
0
W
9,251
5,096
0
2,014
10,743
4,613
1,509
2,490
7,661
0
30,066
L
Hachiman
theWARDen2569
Hachiman
11,540
5,524
0
5,450
16,233
6,485
1
5,251
10,654
0
57,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
42,808
341
Minions Killed
279
8
Camps Cleared
8
1,320,390
Distance Traveled
1,088,022
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,800
600
55
4
0
212,073
2
L
Kali
7,852
604
36
3
6
205,652
2
L
Sun Wukong
7,432
572
36
3
0
210,091
0
W
Nox
11,217
863
108
8
2
222,521
1
L
Jormungandr
9,281
714
35
3
1
235,889
1
W
Chaac
9,611
739
67
5
1
272,112
4
W
Fenrir
11,077
852
59
5
5
267,158
0
W
Kuzenbo
9,215
709
35
3
0
285,967
1
W
Apollo
10,414
801
72
6
0
272,632
0
L
Hachiman
10,443
803
117
9
1
224,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role