Player Matchup

Nemesis
Nemesis
ColeHeart
Nemesis
Level 13
God Stats
1W - 1L
1,165 SR
Queue Stats
4W - 4L
1,303 Elo+
Party 1
Tiamat
Tiamat
DarkXenomorph
Tiamat
Level 18
God Stats
49W - 51L
1,483 SR
Queue Stats
68W - 83L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Genegizer
Morgan Le Fay
Level 15
God Stats
5W - 11L
1,383 SR
Queue Stats
26W - 35L
1,285 Elo+
Solo
Medusa
Medusa
Moseles
Medusa
Level 14
God Stats
2W - 1L
1,261 SR
Queue Stats
5W - 6L
1,301 Elo+
Party 1
Hercules
Hercules
Mr GoodKUSH 500
Hercules
Level 159
God Stats
1W - 0L
1,686 SR
Queue Stats
19W - 24L
1,443 Elo+
Party 1
Team Averages
Level 44
1,396 SR
1,348 Elo+

VS

Team Averages
Level 23
1,514 SR
1,465 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChungusPappi
Danzaburou
Level 25
God Stats
15W - 10L
1,590 SR
Queue Stats
66W - 69L
1,470 Elo+
Solo
Apollo
Apollo
PRISMbreak10
Apollo
Level 29
God Stats
17W - 16L
1,481 SR
Queue Stats
78W - 81L
1,411 Elo+
Solo
Zeus
Zeus
novawarrio4321
Zeus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 109L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColeHeart
Nemesis
17
3 / 0 / 10
10,493
954
6,427
10,840
6,375
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 7
10,119
920
8,442
7,581
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Genegizer
Morgan Le Fay
17
7 / 2 / 7
11,473
1,043
19,666
12,920
6,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Moseles
Medusa
17
1 / 2 / 12
10,872
988
13,025
9,617
4,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
17
5 / 0 / 9
10,794
981
14,390
15,149
17,750
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

235

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 1 / 3
10,032
912
10,180
8,967
3,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
16
0 / 3 / 2
9,312
847
5,750
17,787
16,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ChungusPappi
Danzaburou
17
5 / 4 / 2
12,067
1,097
20,289
18,429
6,790
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
16
2 / 8 / 4
9,941
904
12,971
16,425
6,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 1
8,585
780
3,033
3,381
1,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
19
Kills
8
8
Deaths
19
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
3
2.5
L
Hercules
 
Hercules
0
3
2
0.33
L
Danzaburou
ChungusPappi
Danzaburou
5
4
2
1.5
W
Nemesis
ColeHeart
Nemesis
3
0
10
8
W
3
4
7
1.63
W
Morgan Le Fay
Genegizer
Morgan Le Fay
7
2
7
5.25
W
Medusa
Moseles
Medusa
1
2
12
3.5
W
Hercules
5
0
9
9.5
L
Apollo
2
8
4
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,950
Damage
52,223
56,107
Taken
64,989
40,120
Mitigated
34,457
17,267
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,180
490
0
144
8,967
3,690
0
2,236
6,731
45,104
0
L
Hercules
 
Hercules
5,750
1,567
0
3,323
17,787
16,808
0
8,858
8,929
0
13,059
L
Danzaburou
ChungusPappi
Danzaburou
20,289
11,706
0
5,018
18,429
6,790
0
7,990
10,439
0
40,666
W
Nemesis
ColeHeart
Nemesis
6,427
1,468
838
1,605
10,840
6,375
0
3,804
7,036
0
10,541
W
8,442
123
0
648
7,581
5,424
0
1,476
6,105
17,754
0
W
Morgan Le Fay
Genegizer
Morgan Le Fay
19,666
3,986
726
3,634
12,920
6,082
0
2,244
10,676
38,914
0
W
Medusa
Moseles
Medusa
13,025
7,041
0
3,445
9,617
4,489
0
2,692
6,925
0
40,779
W
Hercules
14,390
3,258
284
6,087
15,149
17,750
0
2,997
12,152
236
30,887
L
Apollo
12,971
5,400
0
1,028
16,425
6,084
0
7,330
9,095
0
24,258
L
3,033
328
163
103
3,381
1,085
0
1,930
1,451
7,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
49,937
209
Minions Killed
202
7
Camps Cleared
4
968,752
Distance Traveled
916,191
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,032
912
94
9
0
191,743
0
L
Hercules
9,312
847
22
2
1
218,491
1
L
Danzaburou
12,067
1,097
49
4
1
224,074
0
W
Nemesis
10,493
954
7
1
0
216,766
0
W
Tiamat
10,119
920
22
2
1
147,652
2
W
Morgan Le Fay
11,473
1,043
47
4
3
202,059
0
W
Medusa
10,872
988
89
8
3
177,748
0
W
Hercules
10,794
981
44
4
0
224,527
0
L
Apollo
9,941
904
25
2
2
204,527
3
L
Zeus
8,585
780
12
1
0
77,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role