Player Matchup

Kuzenbo
Kuzenbo
I Bug J I
Kuzenbo
Level 141
God Stats
3W - 1L
1,666 SR
Queue Stats
83W - 48L
1,774 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jerkull
Morgan Le Fay
Level 160
God Stats
15W - 1L
1,798 SR
Queue Stats
175W - 80L
1,833 Elo+
Party 1
Mercury
Mercury
xGenbux
Mercury
Level 153
God Stats
6W - 4L
1,749 SR
Queue Stats
167W - 92L
1,771 Elo+
Party 1
Team Averages
Level 151
1,738 SR
1,792 Elo+

VS

Team Averages
Level 74
1,466 SR
1,486 Elo+
Zhong Kui
Zhong Kui
Akashinome
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,212 Elo+
Solo
Rama
Rama
EvilGhoul1020
Rama
Level 69
God Stats
20W - 19L
1,613 SR
Queue Stats
483W - 304L
1,603 Elo+
Party 2
Hercules
Hercules
PRINCEVI
Hercules
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
523W - 322L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I Bug J I
Kuzenbo
12
5 / 0 / 8
8,359
836
6,463
5,930
6,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Jerkull
Morgan Le Fay
13
8 / 0 / 5
8,570
857
13,199
7,848
3,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
xGenbux
Mercury
11
2 / 3 / 9
7,723
772
5,010
7,443
2,461
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akashinome
Zhong Kui
10
2 / 4 / 0
6,473
647
5,409
9,284
4,786
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 6 / 0
6,404
640
3,738
9,226
2,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
PRINCEVI
Hercules
9
0 / 5 / 2
6,012
601
4,510
11,309
4,435
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
3
3
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Akashinome
Zhong Kui
2
4
0
0.5
L
1
6
0
0.17
W
Kuzenbo
I Bug J I
Kuzenbo
5
0
8
9
W
Morgan Le Fay
Jerkull
Morgan Le Fay
8
0
5
10.5
L
Hercules
PRINCEVI
Hercules
0
5
2
0.2
W
Mercury
xGenbux
Mercury
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
13,657
21,221
Taken
29,819
12,143
Mitigated
12,007
3,381
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Akashinome
Zhong Kui
5,409
342
0
1,196
9,284
4,786
0
5,635
3,241
24,133
0
L
3,738
2,924
0
1,096
9,226
2,786
0
5,835
3,382
0
23,281
W
Kuzenbo
I Bug J I
Kuzenbo
6,463
1,859
285
1,064
5,930
6,362
18
1,424
4,506
17,837
0
W
Morgan Le Fay
Jerkull
Morgan Le Fay
13,199
1,010
0
1,844
7,848
3,320
61
1,129
6,719
39,362
0
L
Hercules
PRINCEVI
Hercules
4,510
796
0
1,877
11,309
4,435
0
7,812
3,003
0
10,693
W
Mercury
xGenbux
Mercury
5,010
1,808
0
188
7,443
2,461
0
2,856
4,587
0
25,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
18,889
107
Minions Killed
102
0
Camps Cleared
0
620,669
Distance Traveled
511,162
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,473
647
41
4
0
160,272
0
L
Rama
6,404
640
48
5
0
168,715
0
W
Kuzenbo
8,359
836
22
2
0
189,780
3
W
Morgan Le Fay
8,570
857
50
5
0
203,822
4
L
Hercules
6,012
601
13
1
0
182,175
3
W
Mercury
7,723
772
35
4
0
227,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role