Player Matchup

Morgan Le Fay
Morgan Le Fay
Fleur De Lisz
Morgan Le Fay
Level 127
God Stats
15W - 11L
1,673 SR
Queue Stats
68W - 77L
1,444 Elo+
Party 1
Bacchus
Bacchus
GM0NEY73
Bacchus
Level 25
God Stats
54W - 35L
1,632 SR
Queue Stats
109W - 93L
1,396 Elo+
Party 1
Fenrir
Fenrir
Jaguar Xing
Fenrir
Level 18
God Stats
3W - 2L
1,470 SR
Queue Stats
8W - 10L
1,422 Elo+
Party 1
Nemesis
Nemesis
STANTHEMAN7272
Nemesis
Level 35
God Stats
84W - 57L
1,616 SR
Queue Stats
212W - 216L
1,484 Elo+
Party 1
Hachiman
Hachiman
Somzii
Hachiman
Level 16
God Stats
2W - 0L
1,678 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 1
Team Averages
Level 44
1,614 SR
1,434 Elo+

VS

Team Averages
Level 16
1,401 SR
1,426 Elo+
Loki
Loki
Coffeee-or--tea
Loki
Level 8
God Stats
7W - 6L
1,639 SR
Queue Stats
12W - 12L
1,497 Elo+
Solo
Fenrir
Fenrir
JoeBeThyName
Fenrir
Level 25
God Stats
1W - 5L
1,240 SR
Queue Stats
96W - 102L
1,438 Elo+
Solo
Nox
Nox
NightmareN0X
Nox
Level 13
God Stats
11W - 11L
1,362 SR
Queue Stats
19W - 20L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnknownTheLost
Morgan Le Fay
Level 20
God Stats
0W - 2L
1,315 SR
Queue Stats
50W - 49L
1,395 Elo+
Solo
Ullr
Ullr
eXc Jagaloon
Ullr
Level 15
God Stats
7W - 11L
1,450 SR
Queue Stats
20W - 30L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fleur De Lisz
Morgan Le Fay
20
16 / 4 / 8
22,893
602
50,407
37,232
17,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
GM0NEY73
Bacchus
20
3 / 1 / 16
20,120
529
13,551
32,510
65,041
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
20
5 / 12 / 12
18,935
498
17,792
37,896
37,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 2 / 9
20,187
531
21,669
37,207
24,718
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Somzii
Hachiman
20
0 / 6 / 7
16,383
431
15,777
24,663
13,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 2
19,714
519
20,349
33,815
13,486
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
5 / 5 / 5
16,808
442
11,913
47,323
39,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
5 / 3 / 0
20,489
539
29,857
25,689
11,451
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
UnknownTheLost
Morgan Le Fay
20
6 / 12 / 9
18,907
498
28,804
32,614
17,011
20
1 / 8 / 3
14,664
386
13,963
29,369
11,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
33
Kills
25
25
Deaths
33
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
W
Morgan Le Fay
Fleur De Lisz
Morgan Le Fay
16
4
8
5
W
Bacchus
GM0NEY73
Bacchus
3
1
16
11
W
Fenrir
5
12
12
0.92
L
Fenrir
5
5
5
1.5
L
5
3
0
1.67
W
9
2
9
6.75
W
Hachiman
Somzii
Hachiman
0
6
7
0.58
L
Morgan Le Fay
UnknownTheLost
Morgan Le Fay
6
12
9
0.88
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,196
Damage
104,886
169,508
Taken
168,810
158,188
Mitigated
93,757
65,271
Healing
42,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,349
5,894
0
9,668
33,815
13,486
3,630
15,276
18,539
0
162,194
W
Morgan Le Fay
Fleur De Lisz
Morgan Le Fay
50,407
1,606
1,283
16,742
37,232
17,574
4,951
21,122
16,110
195,625
0
W
Bacchus
GM0NEY73
Bacchus
13,551
1,229
0
7,390
32,510
65,041
748
7,487
25,023
53,559
0
W
Fenrir
17,792
6,932
0
12,299
37,896
37,482
2,586
14,395
22,055
0
97,871
L
Fenrir
11,913
2,690
0
12,606
47,323
39,839
2,055
10,828
36,239
0
109,921
L
29,857
1,526
443
6,031
25,689
11,451
480
13,930
11,759
199,480
0
W
21,669
10,526
0
16,498
37,207
24,718
4,732
14,274
22,933
0
194,135
W
Hachiman
Somzii
Hachiman
15,777
9,042
0
11,059
24,663
13,373
2,166
6,629
18,034
0
111,587
L
Morgan Le Fay
UnknownTheLost
Morgan Le Fay
28,804
2,796
0
6,867
32,614
17,011
1,043
15,597
17,017
124,310
0
L
13,963
9,260
0
6,615
29,369
11,970
224
7,749
21,298
0
94,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,518
Gold Earned
90,582
740
Minions Killed
977
0
Camps Cleared
0
3,651,088
Distance Traveled
3,237,101
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
19,714
519
227
6
0
724,439
0
W
Morgan Le Fay
22,893
602
225
6
0
715,365
4
W
Bacchus
20,120
529
62
2
0
755,390
2
W
Fenrir
18,935
498
130
3
0
713,503
1
L
Fenrir
16,808
442
112
3
0
558,286
2
L
Nox
20,489
539
306
8
0
746,522
6
W
Nemesis
20,187
531
184
5
0
840,763
3
W
Hachiman
16,383
431
139
4
0
626,067
0
L
Morgan Le Fay
18,907
498
204
5
0
578,367
2
L
Ullr
14,664
386
128
3
0
629,487
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role