Player Matchup

Merlin
Merlin
Gold V
Atiyav
Merlin
Gold V
Level 156
God Stats
24W - 14L
1,731 SR
Queue Stats
333W - 325L
1,241 MMR
Solo
Jing Wei
Jing Wei
Silver IV
SchuTze___
Jing Wei
Silver IV
Level 108
God Stats
6W - 6L
1,552 SR
Queue Stats
333W - 365L
787 MMR
Solo
Cerberus
Cerberus
Silver V
TruePlewd
Cerberus
Silver V
Level 88
God Stats
5W - 8L
1,454 SR
Queue Stats
102W - 116L
601 MMR
Solo
Bacchus
Bacchus
Silver I
guguname
Bacchus
Silver I
Level 109
God Stats
0W - 1L
1,298 SR
Queue Stats
83W - 102L
1,135 MMR
Solo
Arachne
Arachne
Silver III
skininthegame
Arachne
Silver III
Level 37
God Stats
22W - 25L
1,660 SR
Queue Stats
192W - 221L
1,243 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,539 SR
1,001 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,546 SR
994 MMR
Izanami
Izanami
Bronze I
Famehh
Izanami
Bronze I
Level 89
God Stats
10W - 8L
1,543 SR
Queue Stats
344W - 357L
486 MMR
Solo
Xing Tian
Xing Tian
Silver I
FragileJony
Xing Tian
Silver I
Level 146
God Stats
6W - 3L
1,744 SR
Queue Stats
439W - 433L
1,057 MMR
Solo
Nemesis
Nemesis
Silver II
GooodAF
Nemesis
Silver II
Level 92
God Stats
2W - 3L
1,521 SR
Queue Stats
51W - 68L
1,098 MMR
Solo
Vamana
Vamana
Silver V
Jhusaurus
Vamana
Silver V
Level 49
God Stats
1W - 0L
1,432 SR
Queue Stats
12W - 24L
1,168 MMR
Solo
Kukulkan
Kukulkan
Silver I
Z3RO6
Kukulkan
Silver I
Level 156
God Stats
10W - 15L
1,493 SR
Queue Stats
66W - 72L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atiyav
Merlin
20
4 / 9 / 8
15,915
497
22,473
26,029
10,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
SchuTze___
Jing Wei
20
2 / 9 / 5
15,243
476
14,233
32,441
12,217
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
TruePlewd
Cerberus
20
5 / 7 / 10
16,339
511
32,845
42,697
57,168
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
guguname
Bacchus
17
3 / 5 / 7
12,715
397
15,289
30,690
52,912
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
20
10 / 9 / 1
15,434
482
17,679
34,844
18,217
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaAnhurSetTsukuyomiMorgan Le Fay

VS

Bans
PersephoneYmirSobekAh Muzen CabAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Famehh
Izanami
20
9 / 4 / 4
22,571
705
45,716
37,958
13,896
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
FragileJony
Xing Tian
20
6 / 3 / 18
18,906
591
17,550
41,169
51,430
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
GooodAF
Nemesis
20
8 / 9 / 10
18,326
573
17,564
29,975
14,662
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Jhusaurus
Vamana
20
1 / 3 / 15
19,093
597
17,952
32,061
32,897
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Z3RO6
Kukulkan
20
14 / 5 / 8
19,171
599
34,828
22,010
8,599
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
24
Kills
38
39
Deaths
24
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
Atiyav
Merlin
4
9
8
0.89
W
Izanami
Famehh
Izanami
9
4
4
2.75
W
Xing Tian
FragileJony
Xing Tian
6
3
18
5
W
Nemesis
GooodAF
Nemesis
8
9
10
1.44
W
Vamana
Jhusaurus
Vamana
1
3
15
2.83
L
Jing Wei
SchuTze___
Jing Wei
2
9
5
0.5
L
Cerberus
TruePlewd
Cerberus
5
7
10
1.43
W
Kukulkan
Z3RO6
Kukulkan
14
5
8
3.6
L
Bacchus
guguname
Bacchus
3
5
7
1.3
L
Arachne
10
9
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,519
Damage
133,610
166,701
Taken
163,173
151,015
Mitigated
121,484
38,588
Healing
62,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Atiyav
Merlin
22,473
370
315
3,963
26,029
10,501
0
12,055
13,974
110,559
0
W
Izanami
Famehh
Izanami
45,716
32,713
0
24,293
37,958
13,896
3,673
15,450
22,279
0
265,282
W
Xing Tian
FragileJony
Xing Tian
17,550
2,174
0
7,926
41,169
51,430
1,473
13,352
27,603
92,217
0
W
Nemesis
GooodAF
Nemesis
17,564
6,742
0
8,299
29,975
14,662
3,762
14,088
15,623
0
151,979
W
Vamana
Jhusaurus
Vamana
17,952
9,482
0
15,231
32,061
32,897
2,511
17,707
14,183
0
139,804
L
Jing Wei
SchuTze___
Jing Wei
14,233
12,896
0
9,785
32,441
12,217
2,040
5,631
26,810
0
145,517
L
Cerberus
TruePlewd
Cerberus
32,845
3,962
0
12,844
42,697
57,168
225
10,328
32,369
105,736
0
W
Kukulkan
Z3RO6
Kukulkan
34,828
4,033
0
6,556
22,010
8,599
469
13,570
8,135
142,342
0
L
Bacchus
guguname
Bacchus
15,289
1,720
0
2,341
30,690
52,912
0
12,171
18,519
39,250
0
L
Arachne
17,679
11,253
0
9,340
34,844
18,217
0
12,358
22,486
0
118,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,646
Gold Earned
98,067
811
Minions Killed
1,033
0
Camps Cleared
0
2,849,463
Distance Traveled
3,156,226
45
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,915
497
213
7
0
515,544
9
W
Izanami
22,571
705
317
10
0
578,001
3
W
Xing Tian
18,906
591
90
3
0
692,759
4
W
Nemesis
18,326
573
163
5
0
673,683
4
W
Vamana
19,093
597
263
8
0
636,064
5
L
Jing Wei
15,243
476
208
7
0
525,327
5
L
Cerberus
16,339
511
199
6
0
548,921
5
W
Kukulkan
19,171
599
200
6
0
575,719
7
L
Bacchus
12,715
397
37
1
0
623,426
19
L
Arachne
15,434
482
154
5
0
636,245
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role