Player Matchup

Ah Puch
Ah Puch
EverExcelsior
Ah Puch
Level 88
God Stats
0W - 3L
1,547 SR
Queue Stats
24W - 22L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
LordOfTheBute
Hou Yi
Level 89
God Stats
2W - 2L
1,652 SR
Queue Stats
30W - 31L
1,503 Elo+
Party 2
Sobek
Sobek
Lraz2300
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,566 SR
1,511 Elo+

VS

Team Averages
Level 97
1,487 SR
1,575 Elo+
Tiamat
Tiamat
BeauLemic
Tiamat
Level 27
God Stats
2W - 2L
1,281 SR
Queue Stats
79W - 97L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Joshsny
Cthulhu
Level 108
God Stats
18W - 21L
1,521 SR
Queue Stats
67W - 56L
1,634 Elo+
Party 1
Amaterasu
Amaterasu
Whattteva
Amaterasu
Level 155
God Stats
21W - 18L
1,659 SR
Queue Stats
99W - 96L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
5 / 6 / 1
8,706
726
16,354
13,756
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 5
8,500
708
8,210
13,942
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Lraz2300
Sobek
9
0 / 8 / 7
7,402
617
3,764
14,643
14,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BeauLemic
Tiamat
14
6 / 4 / 10
9,626
802
9,586
8,383
5,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Joshsny
Cthulhu
13
3 / 1 / 16
9,183
765
12,378
13,209
13,224
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Whattteva
Amaterasu
15
13 / 3 / 8
11,812
984
12,232
18,623
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
7
Kills
22
22
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BeauLemic
Tiamat
6
4
10
2.75
L
Ah Puch
5
6
1
0.92
W
Cthulhu
Joshsny
Cthulhu
3
1
16
11
L
2
8
5
0.56
L
Sobek
Lraz2300
Sobek
0
8
7
0.44
W
Amaterasu
Whattteva
Amaterasu
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
34,196
42,341
Taken
40,215
24,917
Mitigated
37,843
9,308
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BeauLemic
Tiamat
9,586
1,161
787
2,347
8,383
5,255
1,007
4,282
4,101
34,239
0
L
Ah Puch
16,354
671
0
4,225
13,756
5,760
150
6,696
7,060
47,587
0
W
Cthulhu
Joshsny
Cthulhu
12,378
687
352
3,244
13,209
13,224
564
6,611
6,598
38,406
0
L
8,210
3,575
0
2,149
13,942
4,630
87
7,882
6,060
0
26,375
L
Sobek
Lraz2300
Sobek
3,764
545
0
2,934
14,643
14,527
0
7,386
7,257
11,874
0
W
Amaterasu
Whattteva
Amaterasu
12,232
5,995
0
6,914
18,623
19,364
1,404
9,225
9,398
0
30,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
30,621
118
Minions Killed
132
0
Camps Cleared
0
536,066
Distance Traveled
712,186
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,626
802
65
5
0
240,494
2
L
Ah Puch
8,706
726
69
6
0
184,101
2
W
Cthulhu
9,183
765
38
3
0
248,641
4
L
Hou Yi
8,500
708
39
3
0
158,200
2
L
Sobek
7,402
617
10
1
0
193,765
0
W
Amaterasu
11,812
984
29
2
0
223,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role