Player Matchup

Ravana
Ravana
ABADDON 4 DBD
Ravana
Level 129
God Stats
3W - 2L
1,559 SR
Queue Stats
85W - 100L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
Arctail
Baron Samedi
Level 113
God Stats
1W - 1L
1,736 SR
Queue Stats
37W - 39L
1,408 Elo+
Party 1
Hades
Hades
TridentPower43
Hades
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,424 Elo+
Solo
Raijin
Raijin
selbalicious
Raijin
Level 146
God Stats
5W - 2L
1,535 SR
Queue Stats
227W - 233L
1,476 Elo+
Solo
Hera
Hera
strange997cloud
Hera
Level 115
God Stats
2W - 1L
1,709 SR
Queue Stats
120W - 119L
1,518 Elo+
Solo
Team Averages
Level 114
1,608 SR
1,448 Elo+

VS

Team Averages
Level 102
1,604 SR
1,466 Elo+
Fenrir
Fenrir
Josh388
Fenrir
Level 129
God Stats
2W - 9L
1,360 SR
Queue Stats
558W - 533L
1,469 Elo+
Solo
Thanatos
Thanatos
Mouseys
Thanatos
Level 46
God Stats
1W - 1L
1,731 SR
Queue Stats
35W - 40L
1,409 Elo+
Party 2
Sobek
Sobek
Thailog87
Sobek
Level 93
God Stats
6W - 3L
1,589 SR
Queue Stats
98W - 93L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
Verorial
Cabrakan
Level 89
God Stats
1W - 1L
1,769 SR
Queue Stats
95W - 90L
1,502 Elo+
Party 2
Ra
Ra
baltiloco2
Ra
Level 154
God Stats
8W - 11L
1,570 SR
Queue Stats
442W - 459L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 21
13,083
818
16,208
17,531
12,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Arctail
Baron Samedi
20
8 / 4 / 22
13,584
849
20,113
16,390
6,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
2 / 10 / 23
11,925
745
7,953
24,681
12,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
19
10 / 5 / 19
13,119
820
22,622
15,408
5,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
15 / 5 / 21
15,090
943
30,437
15,023
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Josh388
Fenrir
17
6 / 8 / 14
11,703
731
14,376
17,543
15,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Mouseys
Thanatos
18
5 / 10 / 14
11,955
747
7,782
17,022
7,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Sobek
Thailog87
Sobek
19
4 / 6 / 21
12,261
766
10,846
34,691
53,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Verorial
Cabrakan
20
12 / 9 / 15
13,610
851
24,989
28,125
40,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 9 / 17
12,956
810
16,334
16,276
8,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
113
42
Kills
32
34
Deaths
42
106
Assists
81
Player
Kills
Deaths
Assists
KDA
W
7
10
21
1.75
W
Baron Samedi
Arctail
Baron Samedi
8
4
22
4.75
L
Fenrir
Josh388
Fenrir
6
8
14
1.63
L
Thanatos
Mouseys
Thanatos
5
10
14
1.2
L
Sobek
Thailog87
Sobek
4
6
21
2.42
W
2
10
23
1.35
L
Cabrakan
Verorial
Cabrakan
12
9
15
2.17
L
5
9
17
1.5
W
Raijin
10
5
19
3.9
W
15
5
21
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,333
Damage
74,327
89,033
Taken
113,657
44,111
Mitigated
124,602
27,432
Healing
40,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,208
3,385
2,208
1,808
17,531
12,653
1,282
11,087
6,444
0
30,266
W
Baron Samedi
Arctail
Baron Samedi
20,113
599
6,426
5,090
16,390
6,880
1,714
8,278
8,112
40,340
0
L
Fenrir
Josh388
Fenrir
14,376
4,106
740
1,474
17,543
15,232
225
12,632
4,911
0
22,012
L
Thanatos
Mouseys
Thanatos
7,782
667
64
4,697
17,022
7,408
794
11,681
5,341
0
20,420
L
Sobek
Thailog87
Sobek
10,846
1,214
2,887
13,347
34,691
53,565
652
24,595
10,096
27,639
0
W
7,953
747
1,951
3,785
24,681
12,520
729
12,496
12,185
21,716
0
L
Cabrakan
Verorial
Cabrakan
24,989
1,905
1,547
6,518
28,125
40,355
908
20,454
7,671
39,893
0
L
16,334
870
6,667
2,811
16,276
8,042
829
11,763
4,513
52,925
0
W
Raijin
22,622
3,521
614
2,189
15,408
5,765
1,847
9,631
5,777
41,416
0
W
30,437
6,607
1,188
2,173
15,023
6,293
1,809
10,677
4,346
54,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,801
Gold Earned
62,485
178
Minions Killed
150
0
Camps Cleared
0
1,314,402
Distance Traveled
1,144,731
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,083
818
20
1
0
267,746
0
W
Baron Samedi
13,584
849
56
4
0
256,230
0
L
Fenrir
11,703
731
2
0
0
182,576
0
L
Thanatos
11,955
747
25
2
0
232,942
0
L
Sobek
12,261
766
20
1
0
278,765
0
W
Hades
11,925
745
12
1
0
242,417
1
L
Cabrakan
13,610
851
28
2
0
208,563
1
L
Ra
12,956
810
75
5
0
241,885
2
W
Raijin
13,119
820
37
2
0
255,097
1
W
Hera
15,090
943
53
3
0
292,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role