Player Matchup

Fenrir
Fenrir
GabrielMM2001
Fenrir
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 30L
1,545 Elo+
Solo
Nox
Nox
JesterMcP
Nox
Level 27
God Stats
2W - 2L
1,494 SR
Queue Stats
19W - 16L
1,298 Elo+
Solo
Danzaburou
Danzaburou
ZakoDr
Danzaburou
Level 22
God Stats
3W - 1L
1,708 SR
Queue Stats
13W - 11L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
cromatoc
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,264 Elo+
Solo
Zeus
Zeus
dro0w
Zeus
Level 29
God Stats
1W - 1L
1,777 SR
Queue Stats
50W - 50L
1,404 Elo+
Party 2
Team Averages
Level 19
1,596 SR
1,427 Elo+

VS

Team Averages
Level 30
1,658 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ChadlitJr
Medusa
Level 14
God Stats
11W - 14L
1,612 SR
Queue Stats
74W - 84L
1,426 Elo+
Solo
Bellona
Bellona
Crawlruby
Bellona
Level 5
God Stats
3W - 0L
1,673 SR
Queue Stats
7W - 3L
1,353 Elo+
Party 1
Discordia
Discordia
Exploitedace
Discordia
Level 20
God Stats
5W - 1L
1,685 SR
Queue Stats
38W - 33L
1,514 Elo+
Party 1
Chronos
Chronos
thecityclub
Chronos
Level 28
God Stats
2W - 0L
1,819 SR
Queue Stats
82W - 40L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 6
10,532
1,053
11,070
22,842
13,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 6
11,237
1,124
4,196
13,600
7,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ZakoDr
Danzaburou
17
9 / 12 / 5
12,066
1,207
18,386
20,168
7,532
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
cromatoc
Cthulhu
17
2 / 11 / 10
10,914
1,091
9,171
20,070
26,954
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
dro0w
Zeus
15
1 / 7 / 6
9,354
935
7,101
8,338
2,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 2 / 20
10,699
1,070
7,726
9,473
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ChadlitJr
Medusa
20
18 / 6 / 18
14,005
1,401
21,675
11,103
4,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Crawlruby
Bellona
18
11 / 3 / 21
12,240
1,224
14,393
11,978
8,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Exploitedace
Discordia
19
5 / 5 / 29
12,348
1,235
12,732
7,485
3,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
thecityclub
Chronos
20
12 / 2 / 28
13,998
1,400
23,878
14,310
7,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
166
18
Kills
50
50
Deaths
18
33
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
20
7
W
Medusa
ChadlitJr
Medusa
18
6
18
4.5
W
Bellona
Crawlruby
Bellona
11
3
21
7.17
W
Discordia
Exploitedace
Discordia
5
5
29
3.9
L
3
14
6
0.43
L
3
6
6
1
L
Danzaburou
ZakoDr
Danzaburou
9
12
5
0.96
L
Cthulhu
cromatoc
Cthulhu
2
11
10
0.64
L
Zeus
dro0w
Zeus
1
7
6
0.57
W
Chronos
thecityclub
Chronos
12
2
28
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,924
Damage
80,404
85,018
Taken
54,349
58,325
Mitigated
28,223
1,607
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,726
264
356
0
9,473
4,176
0
3,333
6,140
18,675
0
W
Medusa
ChadlitJr
Medusa
21,675
13,006
0
1,062
11,103
4,830
0
4,962
6,141
0
42,541
W
Bellona
Crawlruby
Bellona
14,393
4,581
0
486
11,978
8,586
0
4,570
7,408
0
21,648
W
Discordia
Exploitedace
Discordia
12,732
2,731
0
0
7,485
3,188
0
3,003
4,482
30,818
0
L
11,070
2,238
0
364
22,842
13,254
0
9,758
12,740
0
25,049
L
4,196
498
0
48
13,600
7,917
0
5,486
7,942
25,099
0
L
Danzaburou
ZakoDr
Danzaburou
18,386
12,255
0
972
20,168
7,532
0
11,987
8,129
0
30,956
L
Cthulhu
cromatoc
Cthulhu
9,171
1,193
223
0
20,070
26,954
0
10,758
9,086
23,997
0
L
Zeus
dro0w
Zeus
7,101
1,085
0
0
8,338
2,668
0
5,435
2,785
19,028
0
W
Chronos
thecityclub
Chronos
23,878
13,035
0
5,986
14,310
7,443
0
4,600
9,710
40,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,103
Gold Earned
63,290
156
Minions Killed
188
4
Camps Cleared
6
821,539
Distance Traveled
980,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,699
1,070
49
5
0
205,125
0
W
Medusa
14,005
1,401
44
4
1
188,491
0
W
Bellona
12,240
1,224
17
2
0
212,164
2
W
Discordia
12,348
1,235
49
5
0
174,771
0
L
Fenrir
10,532
1,053
35
4
0
188,466
0
L
Nox
11,237
1,124
50
5
0
179,809
0
L
Danzaburou
12,066
1,207
19
2
1
176,906
0
L
Cthulhu
10,914
1,091
36
4
1
151,588
2
L
Zeus
9,354
935
16
2
2
124,770
0
W
Chronos
13,998
1,400
29
3
5
199,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role