Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Pandious
Cerberus
Level 18
God Stats
4W - 3L
1,754 SR
Queue Stats
96W - 102L
1,492 Elo+
Solo
Thor
Thor
TheTemplar8
Thor
Level 3
God Stats
1W - 1L
1,606 SR
Queue Stats
1W - 1L
1,581 Elo+
Party 1
Izanami
Izanami
chusty69
Izanami
Level 28
God Stats
42W - 29L
1,524 SR
Queue Stats
86W - 89L
1,420 Elo+
Solo
King Arthur
King Arthur
xazic
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,084 Elo+
Solo
Team Averages
Level 31
1,577 SR
1,415 Elo+

VS

Team Averages
Level 17
1,421 SR
1,323 Elo+
Cu Chulainn
Cu Chulainn
FellVarible86
Cu Chulainn
Level 17
God Stats
13W - 18L
1,312 SR
Queue Stats
393W - 454L
1,295 Elo+
Solo
Thanatos
Thanatos
Runeon228
Thanatos
Level 28
God Stats
14W - 14L
1,472 SR
Queue Stats
110W - 118L
1,443 Elo+
Solo
Hachiman
Hachiman
Vasech32
Hachiman
Level 4
God Stats
2W - 1L
1,263 SR
Queue Stats
4W - 3L
1,130 Elo+
Solo
Agni
Agni
h4di
Agni
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
lylylong
Chang'e
Level 21
God Stats
4W - 1L
1,557 SR
Queue Stats
10W - 24L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
9 / 2 / 3
9,202
511
12,850
13,510
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Pandious
Cerberus
11
3 / 7 / 5
7,889
438
8,304
17,419
16,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 5 / 1
6,939
386
1,621
9,936
5,304
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
chusty69
Izanami
14
5 / 4 / 7
8,975
499
11,038
13,168
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
xazic
King Arthur
10
1 / 10 / 6
6,636
369
5,559
17,273
10,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FellVarible86
Cu Chulainn
14
11 / 0 / 7
9,748
542
16,061
19,310
17,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Runeon228
Thanatos
15
7 / 3 / 8
9,756
542
10,527
13,764
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Vasech32
Hachiman
11
2 / 6 / 10
7,597
422
5,517
12,040
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
h4di
Agni
11
6 / 8 / 2
8,026
446
11,279
9,582
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
lylylong
Chang'e
11
2 / 4 / 8
7,469
415
8,014
11,228
9,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
21
Kills
28
28
Deaths
21
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
9
2
3
5.25
W
Cu Chulainn
FellVarible86
Cu Chulainn
11
0
7
14.5
L
Cerberus
Pandious
Cerberus
3
7
5
0.79
W
Thanatos
Runeon228
Thanatos
7
3
8
3.67
L
3
5
1
0.7
W
Hachiman
Vasech32
Hachiman
2
6
10
1.17
L
Izanami
chusty69
Izanami
5
4
7
2.13
W
Agni
h4di
Agni
6
8
2
0.88
W
Chang'e
lylylong
Chang'e
2
4
8
1.5
L
King Arthur
xazic
King Arthur
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,372
Damage
51,398
71,306
Taken
65,924
41,114
Mitigated
37,806
13,616
Healing
32,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,850
2,080
0
4,154
13,510
5,048
0
2,002
11,124
0
59,992
W
Cu Chulainn
FellVarible86
Cu Chulainn
16,061
3,222
0
9,790
19,310
17,521
1,039
2,399
16,911
0
54,486
L
Cerberus
Pandious
Cerberus
8,304
1,190
0
3,800
17,419
16,288
202
5,630
11,115
27,859
0
W
Thanatos
Runeon228
Thanatos
10,527
2,719
0
11,320
13,764
4,994
788
651
13,113
0
64,312
L
1,621
396
0
0
9,936
5,304
120
3,961
5,369
0
14,109
W
Hachiman
Vasech32
Hachiman
5,517
5,190
0
3,025
12,040
3,363
709
2,018
10,022
0
24,395
L
Izanami
chusty69
Izanami
11,038
8,653
0
5,016
13,168
4,314
223
2,635
10,227
0
64,437
W
Agni
h4di
Agni
11,279
1,738
0
550
9,582
2,762
620
761
8,821
35,660
0
W
Chang'e
lylylong
Chang'e
8,014
884
2,915
5,112
11,228
9,166
523
2,475
8,753
35,567
0
L
King Arthur
xazic
King Arthur
5,559
1,606
0
646
17,273
10,160
0
3,965
12,563
0
18,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,641
Gold Earned
42,596
292
Minions Killed
351
0
Camps Cleared
0
1,606,482
Distance Traveled
1,539,435
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,202
511
83
5
0
353,399
1
W
Cu Chulainn
9,748
542
80
4
0
332,837
0
L
Cerberus
7,889
438
47
3
0
291,043
1
W
Thanatos
9,756
542
99
6
0
339,329
9
L
Thor
6,939
386
22
1
0
328,510
0
W
Hachiman
7,597
422
64
4
0
277,037
2
L
Izanami
8,975
499
123
7
0
297,058
2
W
Agni
8,026
446
54
3
0
282,942
2
W
Chang'e
7,469
415
54
3
0
307,290
4
L
King Arthur
6,636
369
17
1
0
336,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role