Player Matchup

Izanami
Izanami
BZuiga
Izanami
Level 28
God Stats
17W - 6L
1,655 SR
Queue Stats
38W - 28L
1,472 Elo+
Solo
Chang'e
Chang'e
Croft98
Chang'e
Level 29
God Stats
5W - 1L
1,581 SR
Queue Stats
37W - 32L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JAKASHIELDS
Morgan Le Fay
Level 28
God Stats
2W - 6L
1,342 SR
Queue Stats
175W - 202L
1,464 Elo+
Solo
Thanatos
Thanatos
jollytoaster
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 113L
1,454 Elo+
Solo
Hercules
Hercules
lordeimons
Hercules
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 114L
1,427 Elo+
Solo
Team Averages
Level 28
1,516 SR
1,465 Elo+

VS

Team Averages
Level 35
1,508 SR
1,489 Elo+
Ares
Ares
Attlant_Micciu
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,473 Elo+
Party 1
Bastet
Bastet
DumbLittleAsian
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,673 Elo+
Party 2
Sylvanus
Sylvanus
KidTrunksz
Sylvanus
Level 121
God Stats
10W - 8L
1,539 SR
Queue Stats
195W - 170L
1,484 Elo+
Party 2
Anhur
Anhur
byDIEGO321
Anhur
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 109L
1,343 Elo+
Solo
Kukulkan
Kukulkan
xxfigterxx023
Kukulkan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BZuiga
Izanami
13
1 / 7 / 3
7,936
467
9,010
12,202
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Croft98
Chang'e
13
7 / 6 / 2
8,939
526
8,920
14,510
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
JAKASHIELDS
Morgan Le Fay
13
2 / 5 / 4
8,500
500
7,591
10,307
3,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
jollytoaster
Thanatos
13
0 / 4 / 5
7,848
462
4,003
12,873
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
lordeimons
Hercules
14
2 / 4 / 0
8,295
488
4,226
12,379
5,644
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 5
8,082
475
5,619
12,505
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
6 / 2 / 6
9,220
542
6,992
9,897
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
KidTrunksz
Sylvanus
16
8 / 1 / 5
10,004
588
14,416
14,432
7,589
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
1 / 7 / 5
7,662
451
4,901
9,786
2,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Kukulkan
xxfigterxx023
Kukulkan
14
5 / 1 / 4
9,129
537
9,203
10,456
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
26
26
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Izanami
BZuiga
Izanami
1
7
3
0.36
L
Chang'e
Croft98
Chang'e
7
6
2
1.33
W
6
2
6
4.5
L
Morgan Le Fay
JAKASHIELDS
Morgan Le Fay
2
5
4
0.8
W
Sylvanus
KidTrunksz
Sylvanus
8
1
5
10.5
W
Anhur
1
7
5
0.5
L
Thanatos
jollytoaster
Thanatos
0
4
5
0.63
L
Hercules
lordeimons
Hercules
2
4
0
0.5
W
Kukulkan
xxfigterxx023
Kukulkan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
41,131
62,271
Taken
57,076
21,466
Mitigated
27,004
20,740
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,619
390
0
1,040
12,505
10,219
0
4,043
8,356
12,741
0
L
Izanami
BZuiga
Izanami
9,010
6,129
135
2,570
12,202
4,156
318
6,958
5,074
0
50,597
L
Chang'e
Croft98
Chang'e
8,920
818
543
4,499
14,510
4,381
1,186
4,031
10,327
38,764
0
W
6,992
1,792
0
2,468
9,897
3,235
0
3,631
6,060
0
45,856
L
Morgan Le Fay
JAKASHIELDS
Morgan Le Fay
7,591
540
0
671
10,307
3,219
194
6,336
3,707
51,294
0
W
Sylvanus
KidTrunksz
Sylvanus
14,416
4,359
56
6,747
14,432
7,589
746
1,727
12,593
63,145
10,576
W
Anhur
4,901
2,116
0
995
9,786
2,344
135
4,399
5,131
0
24,833
L
Thanatos
jollytoaster
Thanatos
4,003
1,802
0
10,503
12,873
4,066
0
3,828
9,019
0
44,703
L
Hercules
lordeimons
Hercules
4,226
1,323
0
1,819
12,379
5,644
224
6,338
6,041
0
41,919
W
Kukulkan
xxfigterxx023
Kukulkan
9,203
1,043
0
5,192
10,456
3,617
483
2,878
7,558
60,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
44,097
428
Minions Killed
390
0
Camps Cleared
0
1,462,825
Distance Traveled
1,603,660
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,082
475
8
0
0
363,071
4
L
Izanami
7,936
467
90
5
0
271,709
6
L
Chang'e
8,939
526
79
5
0
288,910
4
W
Bastet
9,220
542
83
5
0
341,008
2
L
Morgan Le Fay
8,500
500
81
5
0
297,675
0
W
Sylvanus
10,004
588
136
8
0
278,994
5
W
Anhur
7,662
451
41
2
0
333,753
1
L
Thanatos
7,848
462
88
5
0
304,397
4
L
Hercules
8,295
488
90
5
0
300,134
3
W
Kukulkan
9,129
537
122
7
0
286,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role