Player Matchup

Cthulhu
Cthulhu
Golden1528
Cthulhu
Level 138
God Stats
3W - 3L
1,629 SR
Queue Stats
63W - 60L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Guivemk
Kukulkan
Level 34
God Stats
4W - 10L
1,317 SR
Queue Stats
129W - 200L
1,227 Elo+
Party 2
Scylla
Scylla
Julius_MZ
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,536 Elo+
Party 1
Eset
Eset
juliana_camposBR
Eset
Level 27
God Stats
47W - 73L
1,431 SR
Queue Stats
196W - 296L
1,326 Elo+
Party 2
Mercury
Mercury
pote295
Mercury
Level 53
God Stats
12W - 27L
1,299 SR
Queue Stats
178W - 279L
1,320 Elo+
Party 2
Team Averages
Level 56
1,435 SR
1,388 Elo+

VS

Team Averages
Level 70
1,618 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
COCOROCA
Rama
Level 40
God Stats
2W - 1L
1,691 SR
Queue Stats
5W - 10L
1,639 Elo+
Solo
Erlang Shen
Erlang Shen
MadRockatanskyBr
Erlang Shen
Level 39
God Stats
40W - 34L
1,577 SR
Queue Stats
113W - 107L
1,502 Elo+
Solo
Agni
Agni
alejo80kh
Agni
Level 62
God Stats
3W - 0L
1,823 SR
Queue Stats
104W - 94L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Golden1528
Cthulhu
15
1 / 2 / 1
9,562
869
7,713
17,973
19,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Guivemk
Kukulkan
15
1 / 4 / 1
9,405
855
9,247
9,099
3,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Julius_MZ
Scylla
16
1 / 0 / 1
10,068
915
4,099
6,798
2,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 9 / 3
9,566
870
3,148
15,780
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
pote295
Mercury
15
0 / 5 / 2
8,918
811
4,425
15,073
8,156
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

156

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 0 / 12
11,018
1,002
17,715
3,660
1,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
 
Kuzenbo
17
0 / 1 / 13
9,648
877
7,372
11,342
14,056
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
17
6 / 0 / 10
11,359
1,033
11,495
6,013
2,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
MadRockatanskyBr
Erlang Shen
17
3 / 0 / 13
10,537
958
7,947
6,959
7,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
6 / 2 / 11
10,504
955
15,804
7,112
2,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
3
Kills
20
20
Deaths
3
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
12
11
W
Kuzenbo
 
Kuzenbo
0
1
13
6.5
W
Rama
6
0
10
11
L
Cthulhu
Golden1528
Cthulhu
1
2
1
0.75
L
Kukulkan
Guivemk
Kukulkan
1
4
1
0.38
L
Scylla
Julius_MZ
Scylla
1
0
1
1.5
W
Erlang Shen
MadRockatanskyBr
Erlang Shen
3
0
13
9.5
W
Agni
6
2
11
5.75
L
0
9
3
0.17
L
Mercury
pote295
Mercury
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
60,333
64,723
Taken
35,086
38,469
Mitigated
27,274
2,724
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,715
4,392
0
291
3,660
1,491
0
2,269
1,391
47,172
0
W
Kuzenbo
 
Kuzenbo
7,372
2,465
252
281
11,342
14,056
0
5,930
5,412
14,800
0
W
Rama
11,495
10,219
0
2,438
6,013
2,112
0
4,982
1,031
0
41,786
L
Cthulhu
Golden1528
Cthulhu
7,713
717
114
0
17,973
19,540
0
11,170
6,803
38,051
0
L
Kukulkan
Guivemk
Kukulkan
9,247
797
0
36
9,099
3,469
0
5,738
3,361
29,309
0
L
Scylla
Julius_MZ
Scylla
4,099
448
0
1,917
6,798
2,443
0
3,540
3,258
37,977
0
W
Erlang Shen
MadRockatanskyBr
Erlang Shen
7,947
2,111
0
2,024
6,959
7,237
0
4,807
2,152
0
15,486
W
Agni
15,804
1,619
0
190
7,112
2,378
0
6,219
893
27,523
0
L
3,148
591
245
412
15,780
4,861
0
10,968
4,812
18,197
0
L
Mercury
pote295
Mercury
4,425
1,662
0
0
15,073
8,156
0
9,475
5,598
0
15,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,519
Gold Earned
53,066
247
Minions Killed
204
6
Camps Cleared
7
1,071,880
Distance Traveled
1,075,561
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,018
1,002
52
5
5
218,735
1
W
Kuzenbo
9,648
877
13
1
0
216,226
4
W
Rama
11,359
1,033
95
9
0
189,008
2
L
Cthulhu
9,562
869
76
7
1
247,186
1
L
Kukulkan
9,405
855
47
4
0
206,397
0
L
Scylla
10,068
915
76
7
3
214,595
1
W
Erlang Shen
10,537
958
12
1
1
233,256
0
W
Agni
10,504
955
32
3
1
218,336
0
L
Eset
9,566
870
23
2
0
163,780
0
L
Mercury
8,918
811
25
2
2
239,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role