Player Matchup

Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
RPGCayote
Ratatoskr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,656 Elo+
Party 1
Zeus
Zeus
SknyPmp88
Zeus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 153L
1,394 Elo+
Solo
Thanatos
Thanatos
SuperCheerio
Thanatos
Level 129
God Stats
4W - 11L
1,378 SR
Queue Stats
287W - 316L
1,439 Elo+
Solo
He Bo
He Bo
TheGhettoShark
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,292 Elo+
Party 1
Team Averages
Level 111
1,476 SR
1,456 Elo+

VS

Team Averages
Level 109
1,395 SR
1,397 Elo+
Cerberus
Cerberus
ComandoRune
Cerberus
Level 103
God Stats
3W - 0L
1,721 SR
Queue Stats
112W - 90L
1,421 Elo+
Solo
Rama
Rama
JayWill57
Rama
Level 87
God Stats
11W - 10L
1,277 SR
Queue Stats
433W - 462L
1,436 Elo+
Solo
Chaac
Chaac
LykaBoss92
Chaac
Level 114
God Stats
9W - 10L
1,453 SR
Queue Stats
332W - 379L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
bRoKenB0ng
Zhong Kui
Level 147
God Stats
5W - 6L
1,176 SR
Queue Stats
385W - 425L
1,362 Elo+
Solo
Da Ji
Da Ji
ghost12sniper60
Da Ji
Level 96
God Stats
2W - 1L
1,347 SR
Queue Stats
213W - 207L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 4
8,104
810
11,350
8,529
3,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
RPGCayote
Ratatoskr
14
2 / 5 / 4
7,821
782
5,564
10,771
3,781
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
0 / 4 / 7
7,397
740
10,579
6,492
2,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
SuperCheerio
Thanatos
13
2 / 6 / 4
7,626
763
6,392
8,969
3,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 2
7,808
781
2,674
7,700
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ComandoRune
Cerberus
14
4 / 2 / 10
9,246
925
5,897
11,562
11,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
16
4 / 1 / 12
8,821
882
4,762
4,394
1,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
16
5 / 3 / 15
8,930
893
13,467
11,365
13,318
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
bRoKenB0ng
Zhong Kui
15
2 / 1 / 12
8,043
804
8,148
8,565
9,568
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 3 / 11
9,071
907
4,757
7,716
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
10
Kills
22
22
Deaths
10
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
4
2.5
W
Cerberus
ComandoRune
Cerberus
4
2
10
4.5
W
Rama
4
1
12
10
W
Chaac
5
3
15
4.17
L
Ratatoskr
RPGCayote
Ratatoskr
2
5
4
0.8
L
Zeus
0
4
7
0.88
L
Thanatos
SuperCheerio
Thanatos
2
6
4
0.67
L
3
5
2
0.8
W
Zhong Kui
bRoKenB0ng
Zhong Kui
2
1
12
8
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
37,031
42,461
Taken
43,602
15,163
Mitigated
39,532
13,478
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,350
3,308
2,348
2,626
8,529
3,240
0
2,278
6,251
0
19,705
W
Cerberus
ComandoRune
Cerberus
5,897
226
1,358
2,791
11,562
11,759
350
4,128
7,434
15,059
0
W
Rama
4,762
3,789
791
1,614
4,394
1,527
472
1,036
3,358
0
14,982
W
Chaac
13,467
2,324
2,282
4,001
11,365
13,318
210
3,111
8,254
0
25,845
L
Ratatoskr
RPGCayote
Ratatoskr
5,564
987
637
2,353
10,771
3,781
0
4,368
6,403
0
14,312
L
Zeus
10,579
1,145
290
272
6,492
2,240
0
1,105
5,387
23,179
0
L
Thanatos
SuperCheerio
Thanatos
6,392
1,455
796
2,768
8,969
3,308
0
2,592
6,377
0
10,524
L
2,674
54
559
829
7,700
2,594
0
3,702
3,998
10,662
0
W
Zhong Kui
bRoKenB0ng
Zhong Kui
8,148
177
1,108
2,694
8,565
9,568
493
2,665
5,900
19,488
0
W
4,757
881
1,861
975
7,716
3,360
144
2,313
5,403
0
7,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,756
Gold Earned
44,111
104
Minions Killed
112
0
Camps Cleared
0
856,670
Distance Traveled
899,816
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,104
810
25
3
0
166,897
2
W
Cerberus
9,246
925
28
3
0
195,284
1
W
Rama
8,821
882
25
3
0
143,372
0
W
Chaac
8,930
893
20
2
0
184,869
0
L
Ratatoskr
7,821
782
10
1
0
196,647
0
L
Zeus
7,397
740
38
4
0
147,941
2
L
Thanatos
7,626
763
11
1
0
170,606
2
L
He Bo
7,808
781
20
2
0
174,579
0
W
Zhong Kui
8,043
804
32
3
0
177,975
0
W
Da Ji
9,071
907
7
1
0
198,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role