Player Matchup

Hercules
Hercules
Blitzkrieg8814
Hercules
Level 62
God Stats
2W - 6L
1,384 SR
Queue Stats
141W - 158L
1,400 Elo+
Solo
Merlin
Merlin
Heyden02__
Merlin
Level 87
God Stats
20W - 22L
1,365 SR
Queue Stats
408W - 494L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dragon723slayer
Morgan Le Fay
Level 44
God Stats
24W - 40L
1,388 SR
Queue Stats
194W - 243L
1,406 Elo+
Party 2
Team Averages
Level 64
1,379 SR
1,414 Elo+

VS

Team Averages
Level 128
1,535 SR
1,456 Elo+
Artemis
Artemis
I_-Wraith-_I69I
Artemis
Level 129
God Stats
33W - 24L
1,599 SR
Queue Stats
166W - 200L
1,456 Elo+
Solo
Aphrodite
Aphrodite
Nmgl23
Aphrodite
Level 140
God Stats
5W - 3L
1,419 SR
Queue Stats
79W - 66L
1,553 Elo+
Party 1
Odin
Odin
apples66766
Odin
Level 114
God Stats
3W - 2L
1,588 SR
Queue Stats
45W - 69L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 2 / 7
12,908
615
11,030
26,452
30,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Heyden02__
Merlin
15
2 / 3 / 6
12,368
589
17,121
14,762
5,702
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
dragon723slayer
Morgan Le Fay
19
8 / 5 / 4
14,219
677
23,419
18,029
8,074
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
12,647
602
17,109
17,384
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Nmgl23
Aphrodite
19
2 / 4 / 6
13,479
642
15,606
22,769
14,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 4 / 5
14,064
670
13,596
22,078
21,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
15
Kills
10
10
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
2
7
4.25
L
Merlin
Heyden02__
Merlin
2
3
6
1.67
W
3
7
3
0.64
W
Aphrodite
Nmgl23
Aphrodite
2
4
6
1.25
W
5
4
5
1.88
L
Morgan Le Fay
dragon723slayer
Morgan Le Fay
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,570
Damage
46,311
59,243
Taken
62,231
44,031
Mitigated
43,339
14,206
Healing
29,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,030
3,004
0
11,164
26,452
30,255
94
7,755
18,697
0
27,671
L
Merlin
Heyden02__
Merlin
17,121
425
735
1,794
14,762
5,702
847
3,626
11,136
66,799
0
W
17,109
7,605
0
3,588
17,384
6,987
1,279
11,807
5,577
0
49,180
W
Aphrodite
Nmgl23
Aphrodite
15,606
1,508
10,282
14,932
22,769
14,471
1,489
15,436
7,333
82,403
0
W
13,596
2,909
0
1,000
22,078
21,881
758
13,297
8,781
0
43,498
L
Morgan Le Fay
dragon723slayer
Morgan Le Fay
23,419
1,673
0
513
18,029
8,074
208
4,225
13,804
90,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
40,190
246
Minions Killed
253
0
Camps Cleared
0
999,990
Distance Traveled
1,114,314
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,908
615
32
2
0
336,926
1
L
Merlin
12,368
589
90
4
0
290,748
4
W
Artemis
12,647
602
68
3
0
309,502
1
W
Aphrodite
13,479
642
127
6
0
374,448
2
W
Odin
14,064
670
58
3
0
430,364
3
L
Morgan Le Fay
14,219
677
124
6
0
372,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role