Player Matchup

Nemesis
Nemesis
Deddset
Nemesis
Level 8
God Stats
1W - 2L
1,179 SR
Queue Stats
2W - 4L
1,143 Elo+
Solo
Ra
Ra
HERNAND0304
Ra
Level 28
God Stats
28W - 32L
1,432 SR
Queue Stats
498W - 549L
1,423 Elo+
Solo
Scylla
Scylla
Mikimimi27
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,415 Elo+
Party 3
Aphrodite
Aphrodite
PinkyBuu
Aphrodite
Level 25
God Stats
14W - 17L
1,354 SR
Queue Stats
81W - 89L
1,358 Elo+
Party 3
Hachiman
Hachiman
TheActualEagle
Hachiman
Level 16
God Stats
10W - 5L
1,587 SR
Queue Stats
174W - 215L
1,481 Elo+
Solo
Team Averages
Level 16
1,410 SR
1,364 Elo+

VS

Team Averages
Level 17
1,570 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
Brungi
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,402 Elo+
Party 1
Chernobog
Chernobog
CamGun
Chernobog
Level 18
God Stats
24W - 15L
1,643 SR
Queue Stats
122W - 121L
1,429 Elo+
Party 1
Pele
Pele
DrWusky
Pele
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 186L
1,454 Elo+
Party 1
Yemoja
Yemoja
KvothesFolly
Yemoja
Level 22
God Stats
5W - 3L
1,707 SR
Queue Stats
37W - 32L
1,406 Elo+
Party 2
Ymir
Ymir
Wher3swaldo
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deddset
Nemesis
12
3 / 3 / 4
7,356
525
6,199
9,344
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 1
7,498
536
4,173
5,562
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Mikimimi27
Scylla
11
1 / 1 / 0
6,613
472
3,888
3,195
932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
PinkyBuu
Aphrodite
11
1 / 0 / 3
7,328
523
3,881
8,550
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
11
3 / 0 / 2
7,054
504
6,173
7,203
1,897
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brungi
Cu Chulainn
11
1 / 3 / 0
6,625
473
3,135
10,637
4,389
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
CamGun
Chernobog
10
0 / 2 / 0
5,972
427
6,299
6,478
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
DrWusky
Pele
12
3 / 3 / 1
7,356
525
5,219
8,893
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
1 / 0 / 1
7,344
525
4,088
7,278
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 1
6,458
461
1,500
8,512
5,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Brungi
Cu Chulainn
1
3
0
0.33
L
Chernobog
CamGun
Chernobog
0
2
0
0
W
Nemesis
Deddset
Nemesis
3
3
4
1.67
L
Pele
DrWusky
Pele
3
3
1
1.17
W
3
1
1
3.5
L
Yemoja
1
0
1
1.5
W
Scylla
Mikimimi27
Scylla
1
1
0
1
W
Aphrodite
PinkyBuu
Aphrodite
1
0
3
2.5
W
Hachiman
3
0
2
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
20,241
33,854
Taken
41,798
12,033
Mitigated
18,800
14,829
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Brungi
Cu Chulainn
3,135
1,095
0
1,819
10,637
4,389
0
1,929
8,532
0
30,014
L
Chernobog
CamGun
Chernobog
6,299
4,127
0
1,966
6,478
2,053
0
1,125
5,353
0
36,899
W
Nemesis
Deddset
Nemesis
6,199
3,295
0
1,529
9,344
3,675
674
1,108
8,236
0
26,782
L
Pele
DrWusky
Pele
5,219
1,878
0
1,300
8,893
2,685
0
2,601
6,160
0
44,111
W
4,173
221
726
2,823
5,562
2,121
513
321
5,241
42,725
0
L
Yemoja
4,088
236
381
579
7,278
4,101
0
3,238
3,986
43,967
0
W
Scylla
Mikimimi27
Scylla
3,888
136
0
203
3,195
932
360
1,375
1,820
23,225
0
W
Aphrodite
PinkyBuu
Aphrodite
3,881
1,002
3,033
4,802
8,550
3,408
1,167
1,952
6,598
27,758
0
W
Hachiman
6,173
3,695
429
1,284
7,203
1,897
1,669
832
6,371
0
25,958
L
1,500
92
0
1,050
8,512
5,572
0
2,687
5,825
14,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
33,755
269
Minions Killed
303
0
Camps Cleared
0
1,243,372
Distance Traveled
1,189,170
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,625
473
58
4
0
231,282
3
L
Chernobog
5,972
427
65
5
0
237,745
0
W
Nemesis
7,356
525
57
4
0
272,423
0
L
Pele
7,356
525
80
6
0
251,105
0
W
Ra
7,498
536
73
5
0
273,291
4
L
Yemoja
7,344
525
82
6
0
234,585
2
W
Scylla
6,613
472
51
4
0
231,071
0
W
Aphrodite
7,328
523
46
3
0
251,000
0
W
Hachiman
7,054
504
42
3
0
215,587
1
L
Ymir
6,458
461
18
1
0
234,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role