Player Matchup

Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ij9iuJu
Zhong Kui
Level 35
God Stats
43W - 22L
1,642 SR
Queue Stats
103W - 83L
1,578 Elo+
Party 1
Medusa
Medusa
SlVliLEY
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 27L
1,785 Elo+
Party 1
Geb
Geb
Stilts_530
Geb
Level 27
God Stats
6W - 3L
1,528 SR
Queue Stats
161W - 162L
1,462 Elo+
Solo
Mercury
Mercury
VAlVlPYR
Mercury
Level 126
God Stats
2W - 1L
1,299 SR
Queue Stats
162W - 136L
1,645 Elo+
Party 1
Team Averages
Level 43
1,494 SR
1,594 Elo+

VS

Team Averages
Level 20
1,449 SR
1,492 Elo+
Pele
Pele
Motik7
Pele
Level 23
God Stats
2W - 7L
1,528 SR
Queue Stats
219W - 209L
1,552 Elo+
Solo
Janus
Janus
Sempaibrn25
Janus
Level 24
God Stats
6W - 8L
1,589 SR
Queue Stats
180W - 127L
1,632 Elo+
Solo
Heimdallr
Heimdallr
dru280
Heimdallr
Level 29
God Stats
1W - 13L
1,258 SR
Queue Stats
106W - 186L
1,359 Elo+
Solo
Bacchus
Bacchus
perezdrate
Bacchus
Level 21
God Stats
7W - 9L
1,389 SR
Queue Stats
94W - 100L
1,468 Elo+
Solo
Neith
Neith
r0chezster
Neith
Level 5
God Stats
13W - 18L
1,479 SR
Queue Stats
228W - 271L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 1 / 19
13,571
1,131
15,677
11,135
4,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Ij9iuJu
Zhong Kui
20
11 / 4 / 25
14,689
1,224
29,048
19,427
20,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SlVliLEY
Medusa
20
8 / 5 / 23
12,982
1,082
18,061
15,041
6,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 27
12,977
1,081
13,726
18,548
27,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
VAlVlPYR
Mercury
20
16 / 4 / 14
14,431
1,203
25,287
17,382
6,900
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Motik7
Pele
18
4 / 8 / 7
12,342
1,029
13,290
25,838
11,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 11 / 7
12,403
1,034
21,530
22,795
8,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
dru280
Heimdallr
18
2 / 11 / 11
12,007
1,001
11,596
21,036
9,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
perezdrate
Bacchus
17
3 / 8 / 5
10,910
909
12,955
14,528
8,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
3 / 10 / 9
12,423
1,035
17,552
23,203
9,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
55
48
Kills
16
16
Deaths
48
108
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
19
16.5
W
Zhong Kui
Ij9iuJu
Zhong Kui
11
4
25
5.88
L
Pele
Motik7
Pele
4
8
7
0.94
L
4
11
7
0.68
W
Medusa
SlVliLEY
Medusa
8
5
23
3.9
W
6
2
27
9.75
W
Mercury
VAlVlPYR
Mercury
16
4
14
5.75
L
Heimdallr
dru280
Heimdallr
2
11
11
0.68
L
Bacchus
perezdrate
Bacchus
3
8
5
0.69
L
Neith
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,799
Damage
76,923
81,533
Taken
107,400
65,427
Mitigated
47,915
10,171
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,677
1,001
0
653
11,135
4,560
0
6,819
4,316
49,641
0
W
Zhong Kui
Ij9iuJu
Zhong Kui
29,048
1,648
96
4,864
19,427
20,120
0
6,713
12,714
51,060
0
L
Pele
Motik7
Pele
13,290
2,750
0
3,839
25,838
11,783
0
12,554
13,284
0
33,297
L
21,530
401
102
1,582
22,795
8,232
0
11,919
10,876
34,141
0
W
Medusa
SlVliLEY
Medusa
18,061
9,030
0
4,095
15,041
6,212
0
6,863
8,178
0
35,869
W
13,726
909
0
0
18,548
27,635
0
6,773
11,775
24,072
0
W
Mercury
VAlVlPYR
Mercury
25,287
14,690
121
342
17,382
6,900
0
7,317
10,065
0
35,103
L
Heimdallr
dru280
Heimdallr
11,596
7,605
0
0
21,036
9,133
0
12,277
8,759
0
35,404
L
Bacchus
perezdrate
Bacchus
12,955
1,076
0
0
14,528
8,976
0
8,157
6,371
25,851
0
L
Neith
17,552
8,048
0
3,624
23,203
9,791
0
13,544
9,659
0
52,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,650
Gold Earned
60,085
221
Minions Killed
214
7
Camps Cleared
6
1,218,344
Distance Traveled
1,038,924
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,571
1,131
89
7
0
272,382
0
W
Zhong Kui
14,689
1,224
51
4
2
223,486
0
L
Pele
12,342
1,029
25
2
3
233,136
0
L
Janus
12,403
1,034
29
2
0
244,080
1
W
Medusa
12,982
1,082
49
4
2
175,280
1
W
Geb
12,977
1,081
7
1
0
287,387
1
W
Mercury
14,431
1,203
25
2
3
259,809
1
L
Heimdallr
12,007
1,001
65
5
1
175,838
0
L
Bacchus
10,910
909
37
3
2
202,861
0
L
Neith
12,423
1,035
58
5
0
183,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role