Player Matchup

Neith
Neith
KidaXmachina
Neith
Level 6
God Stats
0W - 3L
1,161 SR
Queue Stats
0W - 5L
1,201 Elo+
Solo
Nemesis
Nemesis
Mellow_Always
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Zeus
Zeus
TheMelanesian
Zeus
Level 7
God Stats
9W - 9L
1,503 SR
Queue Stats
27W - 31L
1,200 Elo+
Party 2
Kukulkan
Kukulkan
gustavo_0010
Kukulkan
Level 17
God Stats
0W - 1L
1,245 SR
Queue Stats
3W - 9L
1,170 Elo+
Solo
Hel
Hel
sunflowerbabyc
Hel
Level 29
God Stats
24W - 19L
1,585 SR
Queue Stats
239W - 269L
1,348 Elo+
Solo
Team Averages
Level 13
1,399 SR
1,284 Elo+

VS

Team Averages
Level 20
1,503 SR
1,270 Elo+
King Arthur
King Arthur
Ju5tPureLuck
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoulExplorer000
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,387 Elo+
Solo
Olorun
Olorun
TTG CJO
Olorun
Level 26
God Stats
2W - 7L
1,318 SR
Queue Stats
6W - 14L
1,198 Elo+
Solo
Gilgamesh
Gilgamesh
YTDeathson97
Gilgamesh
Level 17
God Stats
6W - 0L
1,695 SR
Queue Stats
23W - 14L
1,432 Elo+
Party 1
Bacchus
Bacchus
t654fght4_-oi5
Bacchus
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 9L
930 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 5
10,705
892
6,664
14,289
5,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
17
3 / 6 / 6
11,706
976
12,874
18,843
9,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 11 / 3
10,986
916
11,095
17,477
5,659
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
gustavo_0010
Kukulkan
16
1 / 7 / 3
10,235
853
6,061
13,827
4,617
16
3 / 5 / 3
11,628
969
14,917
18,147
18,178
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ju5tPureLuck
King Arthur
19
2 / 3 / 17
12,363
1,030
12,355
14,618
15,826
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
SoulExplorer000
Morgan Le Fay
20
13 / 2 / 10
14,091
1,174
25,629
12,775
5,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
TTG CJO
Olorun
20
11 / 0 / 7
13,737
1,145
14,852
11,444
4,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
YTDeathson97
Gilgamesh
20
9 / 2 / 13
13,177
1,098
19,141
17,952
12,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
0 / 2 / 16
11,196
933
4,031
8,007
9,661
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
9
Kills
35
35
Deaths
9
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ju5tPureLuck
King Arthur
2
3
17
3.5
L
0
6
5
0.42
L
Nemesis
3
6
6
1
W
Morgan Le Fay
SoulExplorer000
Morgan Le Fay
13
2
10
9
W
Olorun
TTG CJO
Olorun
11
0
7
14.5
L
2
11
3
0.32
W
Gilgamesh
YTDeathson97
Gilgamesh
9
2
13
7.75
L
Kukulkan
gustavo_0010
Kukulkan
1
7
3
0.36
L
3
5
3
0.9
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,611
Damage
76,008
82,583
Taken
64,796
42,847
Mitigated
47,220
8,991
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ju5tPureLuck
King Arthur
12,355
3,115
0
1,509
14,618
15,826
0
5,983
8,397
27
30,892
L
6,664
3,861
237
1,292
14,289
5,100
0
7,576
6,713
0
22,672
L
Nemesis
12,874
5,894
0
2,228
18,843
9,293
0
7,003
11,840
0
28,872
W
Morgan Le Fay
SoulExplorer000
Morgan Le Fay
25,629
4,465
287
3,551
12,775
5,581
0
8,188
4,587
40,073
0
W
Olorun
TTG CJO
Olorun
14,852
9,078
243
3,038
11,444
4,123
0
8,112
3,332
41,535
0
L
11,095
3,658
94
1,284
17,477
5,659
0
12,253
5,224
25,488
0
W
Gilgamesh
YTDeathson97
Gilgamesh
19,141
6,215
0
308
17,952
12,029
0
4,996
12,586
0
38,676
L
Kukulkan
gustavo_0010
Kukulkan
6,061
1,085
0
0
13,827
4,617
0
8,323
5,504
8,185
0
L
14,917
2,934
1,409
2,447
18,147
18,178
0
9,357
8,790
33,014
0
W
4,031
625
0
35
8,007
9,661
0
4,794
3,213
10,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,260
Gold Earned
64,564
152
Minions Killed
192
5
Camps Cleared
8
862,044
Distance Traveled
1,127,825
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,363
1,030
40
3
0
260,015
1
L
Neith
10,705
892
39
3
0
147,338
0
L
Nemesis
11,706
976
28
2
3
190,829
2
W
Morgan Le Fay
14,091
1,174
31
3
1
204,089
2
W
Olorun
13,737
1,145
77
6
5
203,583
0
L
Zeus
10,986
916
29
2
1
132,374
1
W
Gilgamesh
13,177
1,098
34
3
2
275,085
0
L
Kukulkan
10,235
853
13
1
0
181,856
0
L
Hel
11,628
969
43
4
1
209,647
1
W
Bacchus
11,196
933
10
1
0
185,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role