Player Matchup

Danzaburou
Danzaburou
CamelWideM
Danzaburou
Level 27
God Stats
8W - 2L
1,814 SR
Queue Stats
52W - 51L
1,558 Elo+
Solo
Geb
Geb
FunnySwan123
Geb
Level 4
God Stats
5W - 2L
1,710 SR
Queue Stats
14W - 11L
1,901 Elo+
Solo
Awilix
Awilix
WaveSets
Awilix
Level 17
God Stats
6W - 3L
1,626 SR
Queue Stats
25W - 20L
1,419 Elo+
Solo
Chiron
Chiron
Wokeuplikethis83
Chiron
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hempking438
Morgan Le Fay
Level 26
God Stats
26W - 17L
1,628 SR
Queue Stats
168W - 147L
1,588 Elo+
Solo
Team Averages
Level 16
1,656 SR
1,592 Elo+

VS

Team Averages
Level 18
1,434 SR
1,587 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fenrir_Disciple
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,651 Elo+
Solo
Pele
Pele
eFaby007-
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,746 Elo+
Solo
Neith
Neith
felipeZerooh
Neith
Level 16
God Stats
0W - 2L
1,283 SR
Queue Stats
104W - 97L
1,496 Elo+
Solo
Hachiman
Hachiman
x6-Parry_This
Hachiman
Level 28
God Stats
16W - 24L
1,386 SR
Queue Stats
40W - 70L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CamelWideM
Danzaburou
12
10 / 2 / 0
8,022
802
10,599
9,088
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 0
5,896
590
507
4,247
1,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
WaveSets
Awilix
9
4 / 3 / 3
6,167
617
4,536
6,499
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
6,021
602
4,412
6,992
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
hempking438
Morgan Le Fay
11
1 / 2 / 2
6,191
619
4,186
4,709
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
2 / 5 / 0
5,000
500
4,176
9,805
6,847
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
3 / 0 / 3
6,147
615
7,618
5,701
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
9
2 / 3 / 0
5,505
551
2,617
5,771
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 6 / 5
5,116
512
1,457
5,322
1,380
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
x6-Parry_This
Hachiman
10
3 / 4 / 1
6,365
637
3,040
6,566
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
18
Kills
11
11
Deaths
18
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
0
0.4
W
Danzaburou
CamelWideM
Danzaburou
10
2
0
5
L
3
0
3
4.5
W
1
1
0
1
W
Awilix
WaveSets
Awilix
4
3
3
1.83
W
2
3
1
0.83
L
Pele
2
3
0
0.67
L
1
6
5
0.58
W
Morgan Le Fay
hempking438
Morgan Le Fay
1
2
2
1
L
Hachiman
x6-Parry_This
Hachiman
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
18,908
31,535
Taken
33,165
11,107
Mitigated
13,318
10,074
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,176
380
108
3,398
9,805
6,847
0
0
9,805
0
16,395
W
Danzaburou
CamelWideM
Danzaburou
10,599
5,244
0
4,850
9,088
3,295
3,279
463
8,625
0
42,117
L
7,618
97
0
2,818
5,701
1,723
532
2,877
2,824
35,595
0
W
507
37
0
534
4,247
1,637
507
1,665
2,582
11,968
0
W
Awilix
WaveSets
Awilix
4,536
2,122
0
1,477
6,499
2,432
0
2,118
4,381
0
17,554
W
4,412
1,937
278
2,142
6,992
2,163
1,190
610
6,382
0
35,325
L
Pele
2,617
643
0
1,802
5,771
1,641
287
55
5,714
0
24,200
L
1,457
546
0
531
5,322
1,380
0
436
4,886
0
8,355
W
Morgan Le Fay
hempking438
Morgan Le Fay
4,186
86
0
793
4,709
1,580
1,335
2,762
1,947
34,727
0
L
Hachiman
x6-Parry_This
Hachiman
3,040
2,006
72
1,475
6,566
1,727
286
1,323
5,243
0
15,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
28,133
294
Minions Killed
188
0
Camps Cleared
0
1,016,362
Distance Traveled
893,237
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,000
500
35
4
0
170,044
0
W
Danzaburou
8,022
802
83
8
0
178,218
4
L
Ah Puch
6,147
615
49
5
0
206,407
1
W
Geb
5,896
590
18
2
0
225,009
3
W
Awilix
6,167
617
37
4
0
238,529
0
W
Chiron
6,021
602
81
8
0
181,195
0
L
Pele
5,505
551
52
5
0
191,981
1
L
Neith
5,116
512
14
1
0
142,683
0
W
Morgan Le Fay
6,191
619
75
8
0
193,411
0
L
Hachiman
6,365
637
38
4
0
182,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role