Player Matchup

Anhur
Anhur
JCkeeper01
Anhur
Level 37
God Stats
29W - 38L
1,329 SR
Queue Stats
130W - 203L
1,317 Elo+
Solo
Ra
Ra
SnoopinLikeDora
Ra
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 27L
1,673 Elo+
Party 2
Guan Yu
Guan Yu
ZoinksDad
Guan Yu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 32L
1,500 Elo+
Party 2
Team Averages
Level 56
1,443 SR
1,496 Elo+

VS

Team Averages
Level 44
1,795 SR
1,503 Elo+
Khepri
Khepri
ChewKokRong
Khepri
Level 69
God Stats
4W - 2L
1,631 SR
Queue Stats
186W - 160L
1,506 Elo+
Party 1
Set
Set
SalmonSam
Set
Level 18
God Stats
12W - 1L
1,778 SR
Queue Stats
69W - 29L
1,593 Elo+
Party 1
Tiamat
Tiamat
Yvng_Rese
Tiamat
Level 44
God Stats
11W - 12L
1,975 SR
Queue Stats
156W - 201L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 6 / 1
6,934
578
3,261
10,114
2,292
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
1 / 5 / 1
7,999
667
6,125
9,098
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ZoinksDad
Guan Yu
10
1 / 5 / 1
7,565
630
2,747
11,924
7,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 13
9,157
763
4,378
5,301
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
10 / 2 / 6
10,197
850
14,144
9,084
4,663
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Yvng_Rese
Tiamat
13
5 / 0 / 9
9,063
755
9,599
4,314
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
13
7.5
L
Anhur
0
6
1
0.08
W
10
2
6
6.5
L
1
5
1
0.3
W
Tiamat
Yvng_Rese
Tiamat
5
0
9
9.5
L
Guan Yu
ZoinksDad
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,133
Damage
28,121
31,136
Taken
18,699
12,489
Mitigated
12,787
8,017
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,378
353
0
1,867
5,301
4,477
623
2,397
2,904
11,726
0
L
Anhur
3,261
1,519
0
475
10,114
2,292
0
3,694
6,120
0
11,069
W
14,144
5,734
0
1,134
9,084
4,663
703
2,370
6,714
0
37,938
L
6,125
572
1,935
2,229
9,098
2,422
0
2,752
6,150
39,512
0
W
Tiamat
Yvng_Rese
Tiamat
9,599
480
0
690
4,314
3,647
378
1,358
2,956
26,532
0
L
Guan Yu
ZoinksDad
Guan Yu
2,747
376
1,640
1,738
11,924
7,775
0
6,611
4,889
0
11,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,498
Gold Earned
28,417
126
Minions Killed
106
0
Camps Cleared
0
638,497
Distance Traveled
743,953
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,157
763
13
1
0
235,201
1
L
Anhur
6,934
578
36
3
0
194,815
1
W
Set
10,197
850
38
3
0
254,969
0
L
Ra
7,999
667
68
6
0
217,167
0
W
Tiamat
9,063
755
55
5
0
253,783
3
L
Guan Yu
7,565
630
22
2
0
226,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role