Player Matchup

Chang'e
Chang'e
Cesifresi
Chang'e
Level 126
God Stats
1W - 0L
1,331 SR
Queue Stats
4W - 2L
1,475 Elo+
Party 2
Anubis
Anubis
Dimitrisland
Anubis
Level 100
God Stats
1W - 2L
1,257 SR
Queue Stats
9W - 9L
1,444 Elo+
Party 2
Zeus
Zeus
Mrswagger29
Zeus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,511 Elo+
Party 2
Team Averages
Level 114
1,363 SR
1,477 Elo+

VS

Team Averages
Level 53
1,537 SR
1,396 Elo+
Zhong Kui
Zhong Kui
Il Pot lI
Zhong Kui
Level 63
God Stats
2W - 2L
1,595 SR
Queue Stats
47W - 53L
1,433 Elo+
Party 1
Odin
Odin
MiniCol3man
Odin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 130L
1,408 Elo+
Party 1
Neith
Neith
jokerfeller_91
Neith
Level 28
God Stats
131W - 194L
1,516 SR
Queue Stats
290W - 467L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cesifresi
Chang'e
15
4 / 1 / 14
10,316
737
7,704
10,510
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
7 / 4 / 8
10,748
768
12,737
13,710
6,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 10
10,472
748
17,802
9,006
2,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Il Pot lI
Zhong Kui
12
1 / 8 / 2
8,693
621
8,891
18,477
11,358
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 5 / 2
9,285
663
9,409
18,070
22,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 6 / 3
9,371
669
5,621
11,625
3,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
6
6
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cesifresi
Chang'e
4
1
14
11
W
Anubis
7
4
8
2.75
L
Zhong Kui
Il Pot lI
Zhong Kui
1
8
2
0.25
L
3
5
2
0.8
W
8
1
10
13
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
23,921
33,226
Taken
48,172
16,489
Mitigated
36,907
14,464
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cesifresi
Chang'e
7,704
805
3,007
4,708
10,510
6,884
902
2,740
7,541
39,476
0
W
Anubis
12,737
38
0
4,064
13,710
6,640
381
2,713
10,868
42,215
0
L
Zhong Kui
Il Pot lI
Zhong Kui
8,891
553
0
3,091
18,477
11,358
0
15,252
3,225
27,200
0
L
9,409
1,563
635
1,341
18,070
22,158
0
13,325
4,745
0
28,386
W
17,802
1,692
0
2,685
9,006
2,965
1,776
2,947
5,926
39,736
0
L
5,621
1,263
298
3,100
11,625
3,391
0
9,666
1,959
0
31,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
27,349
155
Minions Killed
131
0
Camps Cleared
0
726,858
Distance Traveled
715,166
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,316
737
59
4
0
258,745
2
W
Anubis
10,748
768
52
4
0
220,509
2
L
Zhong Kui
8,693
621
32
2
0
231,183
0
L
Odin
9,285
663
46
3
0
264,093
1
W
Zeus
10,472
748
44
3
0
247,604
2
L
Neith
9,371
669
53
4
0
219,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role