Player Matchup

Sun Wukong
Sun Wukong
Hyún
Sun Wukong
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 23L
1,799 Elo+
Solo
Horus
Horus
MessyArt
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
NovaStorm1
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 52L
1,544 Elo+
Solo
Nemesis
Nemesis
SelwynForde
Nemesis
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 5L
1,437 Elo+
Party 2
Anhur
Anhur
zoomnmoon
Anhur
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,747 Elo+
Solo
Team Averages
Level 11
1,455 SR
1,605 Elo+

VS

Team Averages
Level 40
1,561 SR
1,479 Elo+
Anubis
Anubis
Astro970
Anubis
Level 134
God Stats
5W - 2L
1,464 SR
Queue Stats
88W - 55L
1,642 Elo+
Party 1
Neith
Neith
AugustusO
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,232 Elo+
Party 3
Nu Wa
Nu Wa
ChosenMon
Nu Wa
Level 38
God Stats
53W - 36L
1,686 SR
Queue Stats
69W - 49L
1,667 Elo+
Party 1
Jormungandr
Jormungandr
JDAWG93
Jormungandr
Level 15
God Stats
6W - 3L
1,657 SR
Queue Stats
9W - 14L
1,265 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Winters_Storms
Tsukuyomi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hyún
Sun Wukong
20
11 / 2 / 16
16,537
1,102
31,683
34,513
34,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
MessyArt
Horus
20
2 / 4 / 21
13,852
923
12,265
21,491
34,787
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
NovaStorm1
Khepri
20
4 / 3 / 26
15,078
1,005
14,698
31,464
54,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
SelwynForde
Nemesis
20
3 / 13 / 15
13,307
887
18,298
27,371
9,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
zoomnmoon
Anhur
20
11 / 12 / 16
15,934
1,062
28,149
29,552
9,489
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Astro970
Anubis
20
23 / 7 / 9
19,328
1,289
61,439
35,122
24,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
AugustusO
Neith
20
4 / 8 / 12
13,493
900
22,931
19,071
10,303
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
ChosenMon
Nu Wa
20
5 / 3 / 18
15,347
1,023
29,203
15,476
6,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
JDAWG93
Jormungandr
20
1 / 5 / 21
14,621
975
15,590
23,573
22,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Winters_Storms
Tsukuyomi
20
1 / 8 / 15
13,005
867
7,259
18,851
11,853
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
109
31
Kills
34
34
Deaths
31
94
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anubis
Astro970
Anubis
23
7
9
3.93
W
Neith
AugustusO
Neith
4
8
12
1.25
W
Nu Wa
ChosenMon
Nu Wa
5
3
18
4.67
L
Sun Wukong
Hyún
Sun Wukong
11
2
16
9.5
W
Jormungandr
JDAWG93
Jormungandr
1
5
21
2.3
L
Horus
MessyArt
Horus
2
4
21
3.13
L
Khepri
NovaStorm1
Khepri
4
3
26
5.67
L
Nemesis
SelwynForde
Nemesis
3
13
15
0.81
W
Tsukuyomi
Winters_Storms
Tsukuyomi
1
8
15
1.06
L
Anhur
zoomnmoon
Anhur
11
12
16
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,093
Damage
136,422
144,391
Taken
112,093
142,582
Mitigated
76,789
11,467
Healing
31,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Astro970
Anubis
61,439
5,630
970
23,894
35,122
24,907
0
3,711
31,411
110,981
0
W
Neith
AugustusO
Neith
22,931
19,249
0
2,272
19,071
10,303
0
1,988
17,083
0
43,213
W
Nu Wa
ChosenMon
Nu Wa
29,203
10,114
58
2,894
15,476
6,872
0
2,990
12,486
60,786
0
L
Sun Wukong
Hyún
Sun Wukong
31,683
7,231
0
657
34,513
34,170
0
24,146
10,331
78
86,660
W
Jormungandr
JDAWG93
Jormungandr
15,590
2,574
281
752
23,573
22,854
0
2,977
20,596
47,371
0
L
Horus
MessyArt
Horus
12,265
5,907
3,643
4,807
21,491
34,787
0
18,149
3,342
0
19,038
L
Khepri
NovaStorm1
Khepri
14,698
1,612
0
250
31,464
54,981
0
20,550
10,914
39,718
0
L
Nemesis
SelwynForde
Nemesis
18,298
7,394
0
782
27,371
9,155
0
21,848
5,523
0
42,546
W
Tsukuyomi
Winters_Storms
Tsukuyomi
7,259
1,005
0
1
18,851
11,853
0
3,110
15,741
0
14,213
L
Anhur
zoomnmoon
Anhur
28,149
17,473
0
1,328
29,552
9,489
0
21,402
8,049
0
72,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,708
Gold Earned
75,794
328
Minions Killed
296
4
Camps Cleared
13
1,332,043
Distance Traveled
1,244,873
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,328
1,289
104
7
4
235,926
0
W
Neith
13,493
900
53
4
1
217,558
0
W
Nu Wa
15,347
1,023
60
4
7
267,106
4
L
Sun Wukong
16,537
1,102
138
9
0
348,515
0
W
Jormungandr
14,621
975
64
4
1
278,154
0
L
Horus
13,852
923
12
1
0
219,172
0
L
Khepri
15,078
1,005
53
4
1
297,045
0
L
Nemesis
13,307
887
33
2
1
247,937
1
W
Tsukuyomi
13,005
867
15
1
0
246,129
0
L
Anhur
15,934
1,062
92
6
2
219,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role