Player Matchup

Cerberus
Cerberus
Chance Has Hax
Cerberus
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 20L
1,175 Elo+
Solo
Ares
Ares
I-Onii-chan69-I
Ares
Level 18
God Stats
16W - 6L
1,671 SR
Queue Stats
148W - 131L
1,416 Elo+
Party 2
Arachne
Arachne
JaoSlays
Arachne
Level 14
God Stats
1W - 1L
1,686 SR
Queue Stats
6W - 8L
1,495 Elo+
Solo
Set
Set
ShinobuSenpaii
Set
Level 18
God Stats
21W - 13L
1,604 SR
Queue Stats
109W - 94L
1,413 Elo+
Party 2
Rama
Rama
XxPuff_Daddy69xX
Rama
Level 17
God Stats
13W - 16L
1,684 SR
Queue Stats
96W - 90L
1,454 Elo+
Party 2
Team Averages
Level 17
1,629 SR
1,391 Elo+

VS

Team Averages
Level 12
1,566 SR
1,416 Elo+
Vamana
Vamana
BananaMaster-_-
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 78L
1,372 Elo+
Party 3
Izanami
Izanami
ImACarryMain
Izanami
Level 6
God Stats
3W - 1L
1,762 SR
Queue Stats
6W - 4L
1,571 Elo+
Party 1
Arachne
Arachne
ProllyArachne
Arachne
Level 6
God Stats
6W - 2L
1,659 SR
Queue Stats
6W - 4L
1,571 Elo+
Party 1
Poseidon
Poseidon
StxrQc
Poseidon
Level 27
God Stats
17W - 22L
1,409 SR
Queue Stats
67W - 105L
1,281 Elo+
Party 3
Ares
Ares
squirtle0225
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 5 / 1
7,029
502
2,718
11,376
4,886
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 3 / 4
7,324
523
7,749
10,925
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
JaoSlays
Arachne
7
2 / 4 / 2
6,017
430
2,285
4,724
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
7 / 4 / 2
7,025
502
8,299
9,912
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 0
5,544
396
2,513
6,620
1,324
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,176
441
2,421
9,877
5,816
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
ImACarryMain
Izanami
16
6 / 0 / 1
9,813
701
8,616
8,085
2,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
16
9 / 0 / 3
9,578
684
11,273
8,580
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
StxrQc
Poseidon
13
5 / 4 / 2
8,139
581
5,598
7,429
1,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 7 / 5
7,037
503
471
11,722
6,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
16
Kills
20
21
Deaths
17
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
L
Cerberus
1
5
1
0.3
L
5
3
4
2.33
W
Izanami
ImACarryMain
Izanami
6
0
1
6.5
L
Arachne
JaoSlays
Arachne
2
4
2
0.75
W
Arachne
9
0
3
10.5
L
7
4
2
2
W
Poseidon
StxrQc
Poseidon
5
4
2
1.5
L
1
5
0
0.2
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
28,379
43,557
Taken
45,693
26,346
Mitigated
21,710
5,979
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,421
1,167
0
1,653
9,877
5,816
726
6,448
3,429
0
19,545
L
Cerberus
2,718
109
0
536
11,376
4,886
59
233
11,143
26,553
0
L
7,749
538
0
885
10,925
12,722
0
319
10,606
27,465
0
W
Izanami
ImACarryMain
Izanami
8,616
7,203
0
4,158
8,085
2,666
2,612
2,172
5,913
0
84,182
L
Arachne
JaoSlays
Arachne
2,285
1,493
0
597
4,724
1,748
0
1,453
3,271
0
16,213
W
Arachne
11,273
8,448
0
3,843
8,580
4,803
805
300
8,280
0
69,223
L
8,299
3,974
0
2,541
9,912
5,666
0
3,241
6,671
0
34,484
W
Poseidon
StxrQc
Poseidon
5,598
1,121
0
826
7,429
1,845
1,514
507
6,922
35,323
0
L
2,513
2,373
0
1,420
6,620
1,324
932
823
5,797
0
22,956
W
471
43
0
0
11,722
6,580
625
1,104
10,618
10,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
40,743
244
Minions Killed
395
0
Camps Cleared
0
1,063,723
Distance Traveled
1,299,148
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,176
441
20
1
0
281,011
2
L
Cerberus
7,029
502
62
4
0
249,545
4
L
Ares
7,324
523
39
3
0
263,974
2
W
Izanami
9,813
701
164
12
0
236,460
0
L
Arachne
6,017
430
38
3
0
122,259
1
W
Arachne
9,578
684
115
8
0
340,118
0
L
Set
7,025
502
60
4
0
261,286
0
W
Poseidon
8,139
581
79
6
0
254,770
0
L
Rama
5,544
396
45
3
0
166,659
0
W
Ares
7,037
503
17
1
0
186,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role