Player Matchup

Artemis
Artemis
AngelusObscurus1
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
SHOOTER1027
Sol
Level 17
God Stats
8W - 5L
1,490 SR
Queue Stats
12W - 19L
1,216 Elo+
Party 1
Danzaburou
Danzaburou
SNIPER-10-25
Danzaburou
Level 29
God Stats
5W - 4L
1,563 SR
Queue Stats
86W - 117L
1,248 Elo+
Party 1
Olorun
Olorun
Thenrick
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
mario_pro_lopez
Bellona
Level 20
God Stats
2W - 7L
1,274 SR
Queue Stats
17W - 35L
1,176 Elo+
Party 1
Team Averages
Level 14
1,466 SR
1,328 Elo+

VS

Team Averages
Level 18
1,432 SR
1,328 Elo+
Hades
Hades
Jordan561
Hades
Level 24
God Stats
1W - 4L
1,156 SR
Queue Stats
1W - 5L
1,025 Elo+
Solo
Ymir
Ymir
Katara_avatar12
Ymir
Level 16
God Stats
11W - 2L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OK Boomer9957
Baron Samedi
Level 24
God Stats
60W - 57L
1,558 SR
Queue Stats
118W - 104L
1,435 Elo+
Solo
Chernobog
Chernobog
Pabloastur4_DRS
Chernobog
Level 17
God Stats
4W - 4L
1,445 SR
Queue Stats
14W - 19L
1,380 Elo+
Solo
Pele
Pele
SScrra
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,601
422
3,066
9,160
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 3
9,293
516
10,377
13,331
5,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SNIPER-10-25
Danzaburou
13
0 / 7 / 4
8,039
447
5,607
11,526
5,132
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Thenrick
Olorun
11
2 / 8 / 1
7,900
439
1,811
8,351
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 4 / 5
8,042
447
8,097
13,200
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jordan561
Hades
15
15 / 2 / 3
10,264
570
12,984
9,706
5,164
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 2
8,226
457
5,312
13,874
10,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
OK Boomer9957
Baron Samedi
5
1 / 0 / 1
6,265
348
964
707
188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Pabloastur4_DRS
Chernobog
14
4 / 3 / 12
9,578
532
10,849
9,630
3,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
SScrra
Pele
20
10 / 1 / 2
12,131
674
10,735
13,356
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
11
Kills
31
32
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Hades
Jordan561
Hades
15
2
3
8.25
W
1
6
2
0.33
W
Baron Samedi
OK Boomer9957
Baron Samedi
1
0
1
1.5
W
Chernobog
Pabloastur4_DRS
Chernobog
4
3
12
3.33
L
3
6
3
0.75
L
Danzaburou
SNIPER-10-25
Danzaburou
0
7
4
0.29
W
Pele
SScrra
Pele
10
1
2
11
L
Olorun
Thenrick
Olorun
2
8
1
0.31
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
40,844
55,568
Taken
47,273
23,984
Mitigated
24,877
11,249
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,066
1,589
0
654
9,160
2,476
0
2,439
6,655
0
20,567
W
Hades
Jordan561
Hades
12,984
2,289
69
2,891
9,706
5,164
1,968
771
8,935
41,476
0
W
5,312
860
0
640
13,874
10,677
1,296
8,457
5,417
30,948
0
W
Baron Samedi
OK Boomer9957
Baron Samedi
964
72
0
160
707
188
0
0
707
5,766
0
W
Chernobog
Pabloastur4_DRS
Chernobog
10,849
5,519
0
2,329
9,630
3,574
1,391
150
9,480
0
42,134
L
10,377
4,844
0
5,033
13,331
5,506
696
4,802
8,529
51,058
0
L
Danzaburou
SNIPER-10-25
Danzaburou
5,607
1,847
0
1,848
11,526
5,132
2,359
3,771
7,755
0
40,459
W
Pele
SScrra
Pele
10,735
2,880
0
6,753
13,356
5,274
171
2,574
10,782
0
112,232
L
Olorun
Thenrick
Olorun
1,811
960
264
638
8,351
3,298
583
3,769
4,488
14,436
1,961
L
8,097
3,201
0
2,812
13,200
7,572
0
4,319
8,881
0
26,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
46,464
293
Minions Killed
385
0
Camps Cleared
0
1,469,024
Distance Traveled
1,404,444
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,601
422
48
3
0
285,426
1
W
Hades
10,264
570
72
4
0
295,609
0
W
Ymir
8,226
457
47
3
0
321,591
0
W
Baron Samedi
6,265
348
13
1
0
63,769
0
W
Chernobog
9,578
532
73
4
0
335,506
0
L
Sol
9,293
516
101
6
0
283,741
2
L
Danzaburou
8,039
447
64
4
0
265,531
1
W
Pele
12,131
674
180
10
0
387,969
1
L
Olorun
7,900
439
33
2
0
249,490
2
L
Bellona
8,042
447
47
3
0
384,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role