Player Matchup

Ymir
Ymir
Aech420
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 259L
1,590 Elo+
Solo
Artemis
Artemis
D0n jermaine
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,545 Elo+
Party 1
Anhur
Anhur
Jayspark
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
TekzOnDeck
Sun Wukong
Level 18
God Stats
12W - 15L
1,752 SR
Queue Stats
48W - 37L
1,573 Elo+
Party 1
Agni
Agni
thetryhart756
Agni
Level 27
God Stats
6W - 7L
1,575 SR
Queue Stats
178W - 170L
1,515 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,558 Elo+

VS

Team Averages
Level 18
1,516 SR
1,510 Elo+
Zeus
Zeus
HowiTheGreat
Zeus
Level 26
God Stats
20W - 8L
1,736 SR
Queue Stats
213W - 132L
1,660 Elo+
Party 2
Izanami
Izanami
SapphirEysz
Izanami
Level 6
God Stats
10W - 18L
1,406 SR
Queue Stats
21W - 30L
1,377 Elo+
Solo
Ares
Ares
SwiftStarS7n
Ares
Level 23
God Stats
19W - 9L
1,436 SR
Queue Stats
156W - 82L
1,646 Elo+
Party 2
Merlin
Merlin
Zacksully
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,394 Elo+
Solo
Ravana
Ravana
nagakabourus98
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aech420
Ymir
16
0 / 13 / 6
9,670
879
5,772
26,884
25,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
D0n jermaine
Artemis
18
2 / 10 / 8
11,182
1,017
10,362
17,231
4,761
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
Jayspark
Anhur
17
4 / 12 / 5
11,278
1,025
14,309
27,475
9,527
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TekzOnDeck
Sun Wukong
17
2 / 10 / 7
10,921
993
9,192
22,848
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 4
11,922
1,084
16,629
10,058
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 1 / 16
15,092
1,372
37,521
6,989
2,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SapphirEysz
Izanami
19
7 / 5 / 32
12,396
1,127
16,374
14,156
6,141
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 3 / 38
12,806
1,164
18,987
18,942
26,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Zacksully
Merlin
19
4 / 2 / 28
11,314
1,029
12,418
11,053
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 2 / 17
11,634
1,058
11,919
8,658
4,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
178
13
Kills
47
47
Deaths
13
30
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aech420
Ymir
0
13
6
0.23
L
Artemis
D0n jermaine
Artemis
2
10
8
0.6
W
24
1
16
32
L
Anhur
Jayspark
Anhur
4
12
5
0.54
W
Izanami
SapphirEysz
Izanami
7
5
32
4.6
W
6
3
38
8.33
L
Sun Wukong
TekzOnDeck
Sun Wukong
2
10
7
0.55
W
Merlin
Zacksully
Merlin
4
2
28
9
W
6
2
17
7.25
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,264
Damage
97,219
104,496
Taken
59,798
51,825
Mitigated
43,865
1,392
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aech420
Ymir
5,772
1,007
0
0
26,884
25,788
0
15,924
10,960
17,267
0
L
Artemis
D0n jermaine
Artemis
10,362
6,312
0
443
17,231
4,761
0
9,949
7,282
0
33,534
W
37,521
5,892
0
774
6,989
2,621
0
2,390
4,599
60,888
0
L
Anhur
Jayspark
Anhur
14,309
7,899
0
0
27,475
9,527
0
19,194
8,281
0
24,796
W
Izanami
SapphirEysz
Izanami
16,374
12,295
0
0
14,156
6,141
0
5,350
8,806
0
44,520
W
18,987
964
0
0
18,942
26,512
0
7,269
11,673
26,252
0
L
Sun Wukong
TekzOnDeck
Sun Wukong
9,192
2,911
0
949
22,848
8,830
0
17,082
5,766
0
24,551
W
Merlin
Zacksully
Merlin
12,418
1,858
310
1,297
11,053
4,355
0
5,608
5,445
27,048
0
W
11,919
2,257
0
461
8,658
4,236
0
1,784
6,874
0
29,966
L
16,629
1,428
0
0
10,058
2,919
0
6,777
3,281
46,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,973
Gold Earned
63,242
183
Minions Killed
208
7
Camps Cleared
10
989,617
Distance Traveled
1,063,369
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,670
879
17
2
0
165,157
2
L
Artemis
11,182
1,017
42
4
2
189,583
0
W
Zeus
15,092
1,372
47
4
1
220,063
0
L
Anhur
11,278
1,025
36
3
1
190,033
0
W
Izanami
12,396
1,127
84
8
2
188,142
1
W
Ares
12,806
1,164
14
1
0
234,269
0
L
Sun Wukong
10,921
993
24
2
0
226,639
0
W
Merlin
11,314
1,029
24
2
0
176,754
0
W
Ravana
11,634
1,058
39
4
7
244,141
0
L
Agni
11,922
1,084
64
6
4
218,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role