Player Matchup

Scylla
Scylla
Platinum II
LokoShooter27
Scylla
Platinum II
Level 101
God Stats
96W - 97L
1,620 SR
Queue Stats
128W - 135L
1,723 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
TRUE x RAZE
Gilgamesh
Diamond V
Level 95
God Stats
35W - 19L
1,773 SR
Queue Stats
280W - 262L
2,021 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
ThiagoaI
Danzaburou
Platinum V
Level 122
God Stats
16W - 3L
1,851 SR
Queue Stats
128W - 93L
1,856 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,748 SR
1,867 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,401 SR
1,864 MMR
Amaterasu
Amaterasu
Platinum V
Cloud Vex
Amaterasu
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,947 MMR
Party 2
Janus
Janus
Gold III
IceKoldKlips
Janus
Gold III
Level 35
God Stats
2W - 2L
1,537 SR
Queue Stats
28W - 26L
1,802 MMR
Solo
Medusa
Medusa
Gold III
Let Me Dime
Medusa
Gold III
Level 146
God Stats
0W - 3L
1,165 SR
Queue Stats
78W - 73L
1,843 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
7,289
663
3,178
4,048
1,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TRUE x RAZE
Gilgamesh
12
4 / 1 / 3
7,773
707
8,210
6,530
4,273
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ThiagoaI
Danzaburou
12
4 / 3 / 3
8,355
760
6,963
8,377
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatAthenaPersephoneAh Muzen CabThoth

VS

Bans
BakasuraAphroditeVulcanRaijinMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cloud Vex
Amaterasu
11
1 / 1 / 3
7,124
648
3,262
8,835
7,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 6 / 2
7,443
677
3,835
6,756
1,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 1 / 3
7,222
657
4,676
6,569
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
4
4
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cloud Vex
Amaterasu
1
1
3
2.5
L
2
6
2
0.5
L
Medusa
1
1
3
2.5
W
0
0
7
3.5
W
Gilgamesh
TRUE x RAZE
Gilgamesh
4
1
3
5.5
W
Danzaburou
ThiagoaI
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,351
Damage
11,773
18,955
Taken
22,160
8,699
Mitigated
12,254
5,092
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cloud Vex
Amaterasu
3,262
941
433
3,702
8,835
7,352
67
1,200
7,635
0
20,062
L
3,835
66
104
291
6,756
1,824
46
1,387
5,369
19,237
0
L
Medusa
4,676
1,013
0
1,083
6,569
3,078
0
591
5,978
0
28,014
W
3,178
220
0
1,759
4,048
1,512
234
1,222
2,826
21,161
0
W
Gilgamesh
TRUE x RAZE
Gilgamesh
8,210
1,154
0
1,408
6,530
4,273
232
1,294
5,236
0
21,615
W
Danzaburou
ThiagoaI
Danzaburou
6,963
3,360
0
1,925
8,377
2,914
796
1,319
7,058
0
35,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,417
Gold Earned
21,789
137
Minions Killed
131
0
Camps Cleared
0
631,602
Distance Traveled
634,686
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,124
648
34
3
0
221,652
3
L
Janus
7,443
677
48
4
0
187,888
5
L
Medusa
7,222
657
49
4
0
225,146
2
W
Scylla
7,289
663
36
3
0
219,549
1
W
Gilgamesh
7,773
707
30
3
0
225,628
2
W
Danzaburou
8,355
760
71
6
0
186,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role