Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MisterPaPaS
Anubis
Level 5
God Stats
0W - 3L
1,331 SR
Queue Stats
1W - 12L
1,275 Elo+
Solo
Neith
Neith
RenegadeVestige
Neith
Level 5
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
Team Averages
Level 35
1,352 SR
1,345 Elo+

VS

Team Averages
Level 37
1,562 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
ChennZenn
Morgan Le Fay
Level 13
God Stats
13W - 16L
1,469 SR
Queue Stats
67W - 72L
1,362 Elo+
Party 1
Hercules
Hercules
iLucifR
Hercules
Level 50
God Stats
25W - 21L
1,428 SR
Queue Stats
151W - 176L
1,416 Elo+
Party 1
Ullr
Ullr
nbuivydas
Ullr
Level 48
God Stats
17W - 18L
1,789 SR
Queue Stats
38W - 47L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 5 / 1
9,059
755
5,847
16,915
19,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
2 / 5 / 2
8,080
673
8,524
11,657
5,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 12 / 2
6,762
564
1,632
11,153
3,603
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChennZenn
Morgan Le Fay
12
9 / 3 / 6
9,532
794
12,298
8,078
1,980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
iLucifR
Hercules
11
2 / 0 / 12
9,343
779
5,174
9,341
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ullr
15
10 / 2 / 6
10,552
879
13,003
10,749
3,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
21
22
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
1
0.7
W
Morgan Le Fay
ChennZenn
Morgan Le Fay
9
3
6
4
L
Anubis
2
5
2
0.6
L
0
12
2
0.08
W
Hercules
iLucifR
Hercules
2
0
12
8
W
Ullr
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,003
Damage
30,475
39,725
Taken
28,168
28,135
Mitigated
12,566
7,180
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,847
711
0
2,548
16,915
19,067
0
4,954
11,961
14,756
0
W
Morgan Le Fay
ChennZenn
Morgan Le Fay
12,298
2,066
108
1,351
8,078
1,980
857
6,096
1,982
29,010
0
L
Anubis
8,524
523
104
4,301
11,657
5,465
0
4,087
7,570
39,791
0
L
1,632
881
0
227
11,153
3,603
0
3,257
7,896
0
6,727
W
Hercules
iLucifR
Hercules
5,174
997
0
2,328
9,341
7,407
245
3,709
5,632
0
10,272
W
Ullr
13,003
10,015
0
3,251
10,749
3,179
1,827
4,566
6,183
0
45,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
29,427
80
Minions Killed
116
0
Camps Cleared
0
508,266
Distance Traveled
642,146
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,059
755
13
1
0
215,787
2
W
Morgan Le Fay
9,532
794
46
4
0
215,299
0
L
Anubis
8,080
673
55
5
0
164,770
1
L
Neith
6,762
564
12
1
0
127,709
5
W
Hercules
9,343
779
2
0
0
217,429
1
W
Ullr
10,552
879
68
6
0
209,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role