Player Matchup

Sobek
Sobek
Fulgolux
Sobek
Level 17
God Stats
0W - 4L
1,189 SR
Queue Stats
39W - 44L
1,276 Elo+
Party 1
Neith
Neith
Maysplays
Neith
Level 18
God Stats
146W - 182L
1,380 SR
Queue Stats
171W - 226L
1,284 Elo+
Solo
Nemesis
Nemesis
bossammaroof5
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,113 Elo+
Party 2
Geb
Geb
kntoosh47
Geb
Level 5
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 2
Pele
Pele
nilsballu
Pele
Level 16
God Stats
0W - 2L
1,189 SR
Queue Stats
25W - 36L
1,218 Elo+
Party 1
Team Averages
Level 12
1,312 SR
1,228 Elo+

VS

Team Averages
Level 27
1,407 SR
1,346 Elo+
Ra
Ra
PaPico7th
Ra
Level 27
God Stats
7W - 3L
1,456 SR
Queue Stats
80W - 110L
1,316 Elo+
Solo
Artemis
Artemis
TanklessCanoe73
Artemis
Level 29
God Stats
1W - 1L
1,333 SR
Queue Stats
163W - 165L
1,431 Elo+
Solo
King Arthur
King Arthur
superman614
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,245 Elo+
Solo
Set
Set
tangy_horizon
Set
Level 28
God Stats
15W - 12L
1,513 SR
Queue Stats
201W - 190L
1,436 Elo+
Solo
Merlin
Merlin
xXfatalFrogXx
Merlin
Level 27
God Stats
1W - 2L
1,235 SR
Queue Stats
30W - 35L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fulgolux
Sobek
6
0 / 3 / 1
4,634
463
2,110
8,040
5,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Maysplays
Neith
7
1 / 3 / 1
4,486
449
2,000
5,341
1,283
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
5
2 / 3 / 0
4,180
418
1,280
3,264
753
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 1 / 0
4,636
464
1,869
5,946
2,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
5
0 / 3 / 2
4,090
409
2,097
6,078
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,970
597
3,923
2,499
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 3
5,712
571
5,378
4,297
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
superman614
King Arthur
9
2 / 0 / 4
5,463
546
3,308
5,367
2,943
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 1 / 2
5,985
599
2,162
6,273
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 0 / 3
4,889
489
4,784
4,174
1,504
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
Fulgolux
Sobek
0
3
1
0.17
L
Neith
Maysplays
Neith
1
3
1
0.5
W
4
0
1
4.5
W
3
2
3
2.25
L
Nemesis
2
3
0
0.67
L
0
1
0
0
L
Pele
0
3
2
0.33
W
King Arthur
superman614
King Arthur
2
0
4
4
W
2
1
2
3
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,356
Damage
19,555
28,669
Taken
22,610
10,223
Mitigated
8,554
4,459
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Fulgolux
Sobek
2,110
438
0
1,479
8,040
5,061
63
1,305
6,609
10,214
0
L
Neith
Maysplays
Neith
2,000
426
0
532
5,341
1,283
686
2,071
3,090
0
13,971
W
3,923
537
403
595
2,499
771
1,266
805
1,694
26,361
0
W
5,378
3,488
0
1,438
4,297
1,058
680
124
4,173
0
20,295
L
Nemesis
1,280
663
0
477
3,264
753
0
391
2,741
0
4,833
L
1,869
132
0
0
5,946
2,140
0
3,491
1,987
11,436
0
L
Pele
2,097
660
0
1,971
6,078
986
42
503
5,535
0
10,796
W
King Arthur
superman614
King Arthur
3,308
638
0
292
5,367
2,943
149
1,461
3,906
0
16,536
W
2,162
1,656
0
529
6,273
2,278
0
429
5,844
0
40,345
W
4,784
788
0
2,004
4,174
1,504
1,268
1,160
3,014
18,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,026
Gold Earned
28,019
87
Minions Killed
244
0
Camps Cleared
0
857,183
Distance Traveled
970,035
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,634
463
19
2
0
187,442
0
L
Neith
4,486
449
30
3
0
174,575
0
W
Ra
5,970
597
51
5
0
189,578
5
W
Artemis
5,712
571
35
4
0
172,643
1
L
Nemesis
4,180
418
5
1
0
125,337
0
L
Geb
4,636
464
18
2
0
195,380
0
L
Pele
4,090
409
15
2
0
174,449
0
W
King Arthur
5,463
546
36
4
0
217,647
0
W
Set
5,985
599
82
8
0
206,503
0
W
Merlin
4,889
489
40
4
0
183,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role