Player Matchup

Sylvanus
Sylvanus
BibsFihaTrevoso0
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,470 Elo+
Solo
Apollo
Apollo
GG25012005
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,327 Elo+
Party 1
Scylla
Scylla
GabrielCedraz
Scylla
Level 28
God Stats
5W - 1L
1,703 SR
Queue Stats
88W - 80L
1,645 Elo+
Party 3
Bellona
Bellona
Pedrozz350
Bellona
Level 17
God Stats
6W - 3L
1,734 SR
Queue Stats
36W - 44L
1,378 Elo+
Party 1
Set
Set
SmurfIsento
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 16
1,587 SR
1,464 Elo+

VS

Team Averages
Level 12
1,340 SR
1,416 Elo+
Cthulhu
Cthulhu
Claudelicia
Cthulhu
Level 4
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Merlin
Merlin
Fetoba
Merlin
Level 6
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Gabrielwean
Bellona
Level 1
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
GhostyAthlete92
Bakasura
Level 17
God Stats
2W - 2L
1,322 SR
Queue Stats
11W - 12L
1,241 Elo+
Solo
Hera
Hera
ilusta87
Hera
Level 30
God Stats
18W - 26L
1,311 SR
Queue Stats
251W - 304L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,604
576
1,101
2,622
2,179
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
GG25012005
Apollo
8
2 / 0 / 1
4,914
614
2,200
3,037
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 0 / 1
4,821
603
1,375
2,024
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pedrozz350
Bellona
7
1 / 0 / 2
4,402
550
971
3,955
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
7 / 0 / 0
5,995
749
4,723
3,495
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Claudelicia
Cthulhu
6
0 / 1 / 0
3,702
463
1,229
3,290
1,388
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Fetoba
Merlin
6
0 / 4 / 0
3,719
465
1,481
2,806
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Gabrielwean
Bellona
6
0 / 1 / 0
3,941
493
1,864
4,282
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
4
0 / 2 / 0
3,526
441
228
2,907
595
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
7
0 / 3 / 0
4,111
514
857
3,193
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
11
Kills
0
0
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Cthulhu
Claudelicia
Cthulhu
0
1
0
0
L
Merlin
Fetoba
Merlin
0
4
0
0
W
Apollo
GG25012005
Apollo
2
0
1
2.5
W
1
0
1
1.5
L
Bellona
Gabrielwean
Bellona
0
1
0
0
L
Bakasura
0
2
0
0
W
Bellona
Pedrozz350
Bellona
1
0
2
2
W
7
0
0
7
L
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,370
Damage
5,659
15,133
Taken
16,478
6,819
Mitigated
5,087
4,078
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,101
993
0
459
2,622
2,179
712
0
2,622
14,856
0
L
Cthulhu
Claudelicia
Cthulhu
1,229
74
0
1,363
3,290
1,388
0
0
3,290
7,507
0
L
Merlin
Fetoba
Merlin
1,481
198
0
0
2,806
374
0
0
2,806
11,583
0
W
Apollo
GG25012005
Apollo
2,200
1,044
0
1,497
3,037
783
75
1,200
1,837
0
25,791
W
1,375
214
0
370
2,024
563
116
857
1,167
18,382
0
L
Bellona
Gabrielwean
Bellona
1,864
446
0
2,598
4,282
2,016
0
1,101
3,181
0
13,067
L
Bakasura
228
203
0
615
2,907
595
0
106
2,763
0
6,658
W
Bellona
Pedrozz350
Bellona
971
556
0
965
3,955
2,113
148
1,113
2,842
0
10,228
W
4,723
2,268
0
787
3,495
1,181
0
454
3,016
0
32,251
L
Hera
857
86
0
315
3,193
714
256
1,065
1,962
17,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
18,999
192
Minions Killed
111
0
Camps Cleared
0
716,634
Distance Traveled
651,576
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,604
576
24
3
0
111,270
0
L
Cthulhu
3,702
463
13
2
0
148,840
0
L
Merlin
3,719
465
22
3
0
135,732
0
W
Apollo
4,914
614
54
7
0
135,656
0
W
Scylla
4,821
603
36
5
0
136,040
0
L
Bellona
3,941
493
22
3
0
123,578
0
L
Bakasura
3,526
441
18
2
0
121,446
0
W
Bellona
4,402
550
14
2
0
173,373
0
W
Set
5,995
749
64
8
0
160,295
2
L
Hera
4,111
514
36
5
0
121,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role