Player Matchup

Zeus
Zeus
ARLON_SOARES
Zeus
Level 26
God Stats
47W - 51L
1,356 SR
Queue Stats
102W - 109L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Paing2
Kukulkan
Level 12
God Stats
9W - 6L
1,598 SR
Queue Stats
31W - 44L
1,265 Elo+
Solo
Odin
Odin
Xx_SPACE_BOT_xX
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
abatedmango2
Fenrir
Level 25
God Stats
4W - 2L
1,805 SR
Queue Stats
109W - 113L
1,484 Elo+
Party 2
Hachiman
Hachiman
itskingle
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,531 Elo+
Party 2
Team Averages
Level 20
1,552 SR
1,432 Elo+

VS

Team Averages
Level 38
1,576 SR
1,341 Elo+
Vamana
Vamana
Blueberry072605
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,416 Elo+
Party 1
Cerberus
Cerberus
Gruntdahward
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,069 Elo+
Party 3
Cupid
Cupid
II JACKL3 II
Cupid
Level 107
God Stats
4W - 5L
1,553 SR
Queue Stats
132W - 121L
1,428 Elo+
Party 1
Tiamat
Tiamat
carouxxe
Tiamat
Level 28
God Stats
2W - 1L
1,829 SR
Queue Stats
4W - 4L
1,462 Elo+
Party 3
Pele
Pele
ramin138
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 216L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 26
12,108
1,009
15,512
11,151
3,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Paing2
Kukulkan
19
4 / 2 / 24
12,367
1,031
16,547
7,304
3,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 3 / 26
12,067
1,006
9,950
13,565
13,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
20
17 / 1 / 17
14,801
1,233
19,452
8,100
3,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
itskingle
Hachiman
20
13 / 3 / 22
13,688
1,141
33,407
19,226
6,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 7
10,362
864
10,716
29,669
33,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Gruntdahward
Cerberus
18
4 / 11 / 6
12,017
1,001
11,176
27,005
37,216
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 11 / 6
11,140
928
15,178
23,642
9,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
carouxxe
Tiamat
18
2 / 9 / 6
11,965
997
11,956
16,174
9,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
16
2 / 2 / 0
9,948
829
4,039
3,337
1,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
35
41
Kills
10
10
Deaths
41
115
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
26
16
L
0
8
7
0.44
L
Cerberus
Gruntdahward
Cerberus
4
11
6
0.64
L
2
11
6
0.45
W
Kukulkan
Paing2
Kukulkan
4
2
24
8
W
4
3
26
5.67
W
Fenrir
17
1
17
25.5
L
Tiamat
carouxxe
Tiamat
2
9
6
0.56
W
Hachiman
itskingle
Hachiman
13
3
22
8
L
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,868
Damage
53,065
59,346
Taken
99,827
29,912
Mitigated
90,630
12,108
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,512
3,987
68
2,189
11,151
3,286
0
5,299
5,621
27,209
0
L
10,716
3,264
0
5,788
29,669
33,076
0
9,521
20,148
434
22,250
L
Cerberus
Gruntdahward
Cerberus
11,176
608
0
2,416
27,005
37,216
0
10,338
16,667
30,942
0
L
15,178
5,104
351
1,598
23,642
9,787
0
7,661
15,981
0
36,032
W
Kukulkan
Paing2
Kukulkan
16,547
2,187
0
714
7,304
3,151
0
1,849
5,222
46,903
0
W
9,950
2,706
0
1,222
13,565
13,160
0
5,021
8,326
273
18,316
W
Fenrir
19,452
5,405
0
922
8,100
3,755
0
1,927
6,034
0
39,281
L
Tiamat
carouxxe
Tiamat
11,956
764
0
954
16,174
9,423
0
2,829
13,345
42,464
0
W
Hachiman
itskingle
Hachiman
33,407
28,395
0
6,993
19,226
6,560
0
9,398
9,459
0
49,705
L
Pele
4,039
449
0
64
3,337
1,128
0
1,969
1,368
0
6,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,031
Gold Earned
55,432
238
Minions Killed
208
7
Camps Cleared
3
1,081,771
Distance Traveled
873,931
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,108
1,009
23
2
0
225,353
0
L
Vamana
10,362
864
24
2
0
237,198
0
L
Cerberus
12,017
1,001
58
5
1
207,215
0
L
Cupid
11,140
928
55
5
0
210,508
0
W
Kukulkan
12,367
1,031
92
8
1
177,137
0
W
Odin
12,067
1,006
20
2
0
188,232
0
W
Fenrir
14,801
1,233
62
5
4
273,602
0
L
Tiamat
11,965
997
67
6
2
206,270
1
W
Hachiman
13,688
1,141
41
3
2
217,447
0
L
Pele
9,948
829
4
0
0
12,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role