Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AllOuttaGum
Hel
Level 55
God Stats
46W - 40L
1,603 SR
Queue Stats
276W - 228L
1,473 Elo+
Party 1
Bellona
Bellona
TheBasileus
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 111L
1,471 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
elPollodelBujero
Ah Muzen Cab
Level 106
God Stats
3W - 1L
1,650 SR
Queue Stats
62W - 65L
1,504 Elo+
Party 3
Yemoja
Yemoja
herrerom
Yemoja
Level 104
God Stats
2W - 0L
1,318 SR
Queue Stats
82W - 95L
1,473 Elo+
Party 3
Team Averages
Level 95
1,514 SR
1,484 Elo+

VS

Team Averages
Level 109
1,589 SR
1,492 Elo+
Mercury
Mercury
Matsuki63
Mercury
Level 145
God Stats
1W - 1L
1,671 SR
Queue Stats
37W - 32L
1,522 Elo+
Party 2
Janus
Janus
MithMi
Janus
Level 62
God Stats
5W - 6L
1,451 SR
Queue Stats
37W - 32L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
fiskepik
Amaterasu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 48L
1,377 Elo+
Solo
Cerberus
Cerberus
paddifee
Cerberus
Level 148
God Stats
58W - 43L
1,650 SR
Queue Stats
289W - 286L
1,509 Elo+
Solo
Sol
Sol
x iTz Cloud
Sol
Level 108
God Stats
1W - 2L
1,671 SR
Queue Stats
37W - 31L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 3 / 4
9,829
655
8,107
13,107
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 7
8,724
582
8,997
6,032
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TheBasileus
Bellona
14
3 / 1 / 2
8,530
569
9,405
8,081
6,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
elPollodelBujero
Ah Muzen Cab
14
2 / 0 / 2
8,036
536
8,714
6,946
2,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
herrerom
Yemoja
11
0 / 1 / 3
7,160
477
2,718
10,922
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Matsuki63
Mercury
13
3 / 3 / 2
8,101
540
7,723
12,012
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
MithMi
Janus
12
1 / 6 / 3
7,292
486
4,957
8,403
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
fiskepik
Amaterasu
13
2 / 4 / 0
8,044
536
3,457
11,422
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
paddifee
Cerberus
9
1 / 2 / 2
6,066
404
2,827
11,645
8,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 0
6,687
446
5,330
8,187
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
7
7
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
3
4
3.67
W
4
2
7
3.75
L
Mercury
Matsuki63
Mercury
3
3
2
1.33
L
Janus
MithMi
Janus
1
6
3
0.42
W
Bellona
TheBasileus
Bellona
3
1
2
4
W
Ah Muzen Cab
elPollodelBujero
Ah Muzen Cab
2
0
2
3
L
Amaterasu
fiskepik
Amaterasu
2
4
0
0.5
W
Yemoja
herrerom
Yemoja
0
1
3
1.5
L
Cerberus
paddifee
Cerberus
1
2
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,941
Damage
24,294
45,088
Taken
51,669
26,371
Mitigated
24,227
17,028
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,107
5,840
0
3,527
13,107
5,347
1,368
2,891
10,051
0
59,872
W
8,997
949
2,604
3,012
6,032
2,052
360
1,661
4,259
43,519
0
L
Mercury
Matsuki63
Mercury
7,723
3,891
0
552
12,012
5,250
0
3,022
8,764
0
64,834
L
Janus
MithMi
Janus
4,957
39
0
1,661
8,403
2,396
0
2,498
4,771
39,655
0
W
Bellona
TheBasileus
Bellona
9,405
3,223
0
1,204
8,081
6,945
905
530
7,517
0
47,966
W
Ah Muzen Cab
elPollodelBujero
Ah Muzen Cab
8,714
3,472
0
2,076
6,946
2,068
1,054
4,624
2,322
0
52,400
L
Amaterasu
fiskepik
Amaterasu
3,457
648
0
4,221
11,422
6,694
0
1,983
9,331
0
42,359
W
Yemoja
herrerom
Yemoja
2,718
413
1,786
2,819
10,922
9,959
759
2,957
7,825
13,971
0
L
Cerberus
paddifee
Cerberus
2,827
93
944
3,361
11,645
8,195
0
3,668
7,443
10,901
0
L
5,330
1,911
0
3,214
8,187
1,692
0
68
7,916
42,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
36,190
449
Minions Killed
415
0
Camps Cleared
0
1,519,710
Distance Traveled
1,459,424
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,829
655
124
8
0
358,733
4
W
Hel
8,724
582
97
6
0
323,933
4
L
Mercury
8,101
540
98
7
0
341,231
3
L
Janus
7,292
486
89
6
0
283,152
6
W
Bellona
8,530
569
101
7
0
262,404
1
W
Ah Muzen Cab
8,036
536
101
7
0
297,915
0
L
Amaterasu
8,044
536
111
7
0
283,121
0
W
Yemoja
7,160
477
26
2
0
276,725
6
L
Cerberus
6,066
404
14
1
0
295,793
4
L
Sol
6,687
446
103
7
0
256,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role