Player Matchup

Tiamat
Tiamat
CalmAnimal1
Tiamat
Level 47
God Stats
5W - 13L
901 SR
Queue Stats
8W - 18L
922 Elo+
Party 2
Horus
Horus
JoannaCMukuchi
Horus
Level 29
God Stats
2W - 4L
1,247 SR
Queue Stats
5W - 6L
1,142 Elo+
Party 2
Hachiman
Hachiman
cutekittydog
Hachiman
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,573 Elo+
Solo
Team Averages
Level 68
1,216 SR
1,212 Elo+

VS

Team Averages
Level 36
1,344 SR
1,304 Elo+
Bacchus
Bacchus
CannonFodder975
Bacchus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,717 Elo+
Solo
Ah Puch
Ah Puch
Secretbot187
Ah Puch
Level 6
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 5L
1,077 Elo+
Party 1
Tyr
Tyr
whoisGalaxie
Tyr
Level 5
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
6 / 0 / 7
11,678
687
15,372
10,125
7,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 10
11,207
659
6,048
12,954
16,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
cutekittydog
Hachiman
17
7 / 1 / 8
12,277
722
18,021
12,688
6,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
10,003
588
12,873
15,521
20,650
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Secretbot187
Ah Puch
13
1 / 7 / 0
9,254
544
7,728
14,869
4,163
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 8 / 0
9,112
536
3,959
18,177
17,622
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
2
2
Deaths
18
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
0
7
9.5
L
1
3
1
0.5
W
4
1
10
9
L
Ah Puch
Secretbot187
Ah Puch
1
7
0
0.14
W
Hachiman
cutekittydog
Hachiman
7
1
8
11
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,441
Damage
24,560
35,767
Taken
48,567
30,792
Mitigated
42,435
11,783
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,372
1,902
0
2,953
10,125
7,876
569
5,221
4,904
51,073
0
L
12,873
1,111
0
1,997
15,521
20,650
0
3,308
11,921
39,160
0
W
6,048
3,034
2,737
3,519
12,954
16,456
37
7,835
4,961
0
14,447
L
Ah Puch
Secretbot187
Ah Puch
7,728
803
0
1,655
14,869
4,163
660
5,358
9,125
32,699
0
W
Hachiman
cutekittydog
Hachiman
18,021
11,238
0
2,574
12,688
6,460
1,958
7,284
5,301
0
76,025
L
3,959
1,018
0
1,845
18,177
17,622
0
5,659
12,149
0
29,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
28,369
229
Minions Killed
146
0
Camps Cleared
0
904,508
Distance Traveled
802,749
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,678
687
82
5
0
284,000
0
L
Bacchus
10,003
588
62
4
0
292,829
1
W
Horus
11,207
659
30
2
0
325,708
0
L
Ah Puch
9,254
544
46
3
0
234,594
0
W
Hachiman
12,277
722
117
7
0
294,800
5
L
Tyr
9,112
536
38
2
0
275,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role