Player Matchup

Yemoja
Yemoja
BaxterK9
Yemoja
Level 107
God Stats
2W - 3L
1,748 SR
Queue Stats
400W - 378L
1,545 Elo+
Party 3
Apollo
Apollo
DollaBielss12
Apollo
Level 29
God Stats
4W - 2L
1,602 SR
Queue Stats
90W - 93L
1,474 Elo+
Party 3
Ra
Ra
TheTiredIsland
Ra
Level 43
God Stats
11W - 18L
1,225 SR
Queue Stats
138W - 203L
1,290 Elo+
Party 1
Chaac
Chaac
vDylan27
Chaac
Level 76
God Stats
9W - 14L
1,395 SR
Queue Stats
226W - 342L
1,307 Elo+
Party 1
Bakasura
Bakasura
vSimplyBev
Bakasura
Level 41
God Stats
14W - 24L
1,335 SR
Queue Stats
34W - 63L
1,270 Elo+
Party 1
Team Averages
Level 59
1,461 SR
1,377 Elo+

VS

Team Averages
Level 66
1,490 SR
1,478 Elo+
Cthulhu
Cthulhu
COLONELPACAL000
Cthulhu
Level 22
God Stats
19W - 16L
1,399 SR
Queue Stats
37W - 43L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
ChernoPlush
Nu Wa
Level 123
God Stats
28W - 28L
1,509 SR
Queue Stats
298W - 305L
1,433 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Elfadla
Tsukuyomi
Level 8
God Stats
4W - 1L
1,677 SR
Queue Stats
7W - 4L
1,734 Elo+
Party 2
Vamana
Vamana
IsYaBoyJesus
Vamana
Level 48
God Stats
0W - 2L
1,366 SR
Queue Stats
174W - 218L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Marck87 Amon
Danzaburou
Level 128
God Stats
40W - 40L
1,498 SR
Queue Stats
340W - 344L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BaxterK9
Yemoja
11
2 / 1 / 10
6,698
478
6,791
7,738
4,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
3 / 1 / 3
7,157
511
5,134
9,289
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 6
9,111
651
7,392
7,691
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
vDylan27
Chaac
14
5 / 0 / 4
8,224
587
10,018
10,234
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
vSimplyBev
Bakasura
13
7 / 2 / 7
8,382
599
8,950
9,622
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,858
418
3,309
8,490
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 2
7,094
507
8,231
8,824
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Elfadla
Tsukuyomi
10
3 / 7 / 2
6,610
472
7,666
11,875
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
10
0 / 5 / 0
6,668
476
4,341
15,702
8,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Marck87 Amon
Danzaburou
11
1 / 5 / 1
6,981
499
7,439
10,843
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
23
Kills
6
6
Deaths
23
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BaxterK9
Yemoja
2
1
10
7
L
0
3
0
0
L
2
3
2
1
W
3
1
3
4.5
L
Tsukuyomi
Elfadla
Tsukuyomi
3
7
2
0.57
L
Vamana
0
5
0
0
L
Danzaburou
Marck87 Amon
Danzaburou
1
5
1
0.3
W
6
2
6
4.5
W
Chaac
vDylan27
Chaac
5
0
4
7
W
Bakasura
vSimplyBev
Bakasura
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,285
Damage
30,986
44,574
Taken
55,734
20,546
Mitigated
24,306
20,670
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BaxterK9
Yemoja
6,791
1,632
4,069
2,485
7,738
4,534
547
2,834
4,746
24,209
0
L
3,309
34
0
785
8,490
5,041
0
3,070
5,014
18,111
0
L
8,231
955
0
2,635
8,824
2,944
7
4,049
4,307
43,372
0
W
5,134
3,619
0
2,374
9,289
2,918
1,676
2,377
6,826
0
37,071
L
Tsukuyomi
Elfadla
Tsukuyomi
7,666
2,454
0
2,418
11,875
4,225
0
2,869
8,493
0
35,523
L
Vamana
4,341
2,218
0
5,169
15,702
8,713
26
1,544
13,936
0
26,744
L
Danzaburou
Marck87 Amon
Danzaburou
7,439
1,867
0
3,912
10,843
3,383
0
2,184
8,427
0
44,916
W
7,392
254
883
1,934
7,691
3,282
177
2,087
5,366
55,951
0
W
Chaac
vDylan27
Chaac
10,018
1,898
0
5,901
10,234
5,317
1,078
1,109
9,039
0
48,712
W
Bakasura
vSimplyBev
Bakasura
8,950
5,555
54
2,970
9,622
4,495
0
2,535
6,925
0
40,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
33,211
437
Minions Killed
293
0
Camps Cleared
0
1,372,286
Distance Traveled
1,314,112
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,698
478
37
3
0
241,840
4
L
Cthulhu
5,858
418
27
2
0
272,502
0
L
Nu Wa
7,094
507
83
6
0
256,218
3
W
Apollo
7,157
511
90
6
0
242,855
4
L
Tsukuyomi
6,610
472
51
4
0
277,187
2
L
Vamana
6,668
476
47
3
0
279,666
0
L
Danzaburou
6,981
499
85
6
0
228,539
6
W
Ra
9,111
651
120
9
0
278,081
1
W
Chaac
8,224
587
93
7
0
268,384
0
W
Bakasura
8,382
599
97
7
0
341,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role