Player Matchup

Loki
Loki
BeenAThreat
Loki
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 176L
1,488 Elo+
Solo
Neith
Neith
MilasBrood
Neith
Level 85
God Stats
3W - 3L
1,436 SR
Queue Stats
39W - 61L
1,292 Elo+
Solo
Anubis
Anubis
Ya Boi Kurrick
Anubis
Level 80
God Stats
3W - 1L
1,558 SR
Queue Stats
237W - 294L
1,452 Elo+
Solo
Bacchus
Bacchus
maudit3
Bacchus
Level 57
God Stats
0W - 2L
1,781 SR
Queue Stats
1W - 7L
1,217 Elo+
Solo
Apollo
Apollo
xxbestsmoke302x
Apollo
Level 55
God Stats
26W - 22L
1,485 SR
Queue Stats
99W - 142L
1,333 Elo+
Solo
Team Averages
Level 82
1,552 SR
1,356 Elo+

VS

Team Averages
Level 119
1,545 SR
1,400 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
FlashbangMcbang
Hachiman
Level 92
God Stats
15W - 13L
1,513 SR
Queue Stats
67W - 80L
1,340 Elo+
Party 2
Chang'e
Chang'e
PEWDS318
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
SlayingSora
Gilgamesh
Level 145
God Stats
6W - 0L
1,665 SR
Queue Stats
263W - 257L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
Wolfie BD
Kukulkan
Level 141
God Stats
4W - 1L
1,546 SR
Queue Stats
54W - 67L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,316
444
7,249
14,746
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
14
1 / 5 / 4
8,843
421
6,001
9,517
4,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 1
9,602
457
7,167
9,716
5,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
maudit3
Bacchus
12
0 / 6 / 1
7,511
358
5,278
13,303
15,742
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
7 / 4 / 0
11,716
558
14,213
18,279
10,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
2 / 0 / 4
12,619
601
3,184
6,110
2,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
17
7 / 0 / 7
10,943
521
10,550
11,374
4,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
PEWDS318
Chang'e
15
0 / 6 / 8
9,716
463
6,614
20,023
12,026
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
SlayingSora
Gilgamesh
20
11 / 2 / 6
12,861
612
17,937
16,477
8,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Wolfie BD
Kukulkan
17
4 / 5 / 3
10,573
503
9,990
16,630
7,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
13
Kills
24
25
Deaths
13
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
4
4
L
4
5
3
1.1
W
Hachiman
7
0
7
10.5
L
Neith
1
5
4
0.6
W
Chang'e
PEWDS318
Chang'e
0
6
8
0.67
W
Gilgamesh
SlayingSora
Gilgamesh
11
2
6
7
W
Kukulkan
Wolfie BD
Kukulkan
4
5
3
1.1
L
1
5
1
0.3
L
Bacchus
maudit3
Bacchus
0
6
1
0.08
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,908
Damage
48,275
65,561
Taken
70,614
40,628
Mitigated
34,233
17,050
Healing
26,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,184
1,299
422
3,041
6,110
2,256
2,064
2,083
4,027
0
88,154
L
7,249
2,458
0
3,455
14,746
4,672
0
3,015
11,731
0
53,683
W
Hachiman
10,550
4,958
0
6,395
11,374
4,244
2,946
2,913
8,004
0
62,611
L
Neith
6,001
655
0
2,070
9,517
4,179
0
1,824
7,693
0
39,091
W
Chang'e
PEWDS318
Chang'e
6,614
675
691
7,428
20,023
12,026
13
1,727
18,060
45,211
0
W
Gilgamesh
SlayingSora
Gilgamesh
17,937
6,293
0
1,609
16,477
8,645
740
4,073
12,190
0
90,328
W
Kukulkan
Wolfie BD
Kukulkan
9,990
1,490
0
7,178
16,630
7,062
3,785
1,649
14,702
68,752
0
L
7,167
81
0
3,194
9,716
5,177
232
1,174
8,542
55,011
0
L
Bacchus
maudit3
Bacchus
5,278
595
45
1,180
13,303
15,742
0
4,143
9,160
25,391
0
L
14,213
8,732
0
7,106
18,279
10,858
3,401
6,448
11,831
0
84,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,988
Gold Earned
56,712
444
Minions Killed
602
0
Camps Cleared
0
1,699,358
Distance Traveled
1,904,293
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,619
601
195
9
0
396,998
7
L
Loki
9,316
444
80
4
0
360,769
2
W
Hachiman
10,943
521
95
5
0
386,604
2
L
Neith
8,843
421
73
3
0
294,344
2
W
Chang'e
9,716
463
75
4
0
377,440
0
W
Gilgamesh
12,861
612
109
5
0
438,259
9
W
Kukulkan
10,573
503
128
6
0
304,992
4
L
Anubis
9,602
457
110
5
0
292,000
6
L
Bacchus
7,511
358
38
2
0
398,685
0
L
Apollo
11,716
558
143
7
0
353,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role