Player Matchup

Yemoja
Yemoja
Crash1Reborn-1
Yemoja
Level 33
God Stats
0W - 1L
1,127 SR
Queue Stats
43W - 34L
1,603 Elo+
Solo
Ne Zha
Ne Zha
GenociderSy0
Ne Zha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 65L
1,605 Elo+
Party 1
Bacchus
Bacchus
IcyMutt
Bacchus
Level 28
God Stats
1W - 2L
1,689 SR
Queue Stats
99W - 75L
1,597 Elo+
Party 1
Izanami
Izanami
W4FFL3BU6
Izanami
Level 27
God Stats
15W - 15L
1,529 SR
Queue Stats
106W - 92L
1,584 Elo+
Party 1
Chang'e
Chang'e
dainty_enough2
Chang'e
Level 44
God Stats
106W - 105L
1,529 SR
Queue Stats
257W - 279L
1,438 Elo+
Solo
Team Averages
Level 41
1,475 SR
1,565 Elo+

VS

Team Averages
Level 80
1,582 SR
1,569 Elo+
Ares
Ares
GillySquid
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,723 Elo+
Party 2
Artemis
Artemis
SonOfAnarchy2626
Artemis
Level 52
God Stats
193W - 175L
1,498 SR
Queue Stats
211W - 194L
1,493 Elo+
Party 3
Hel
Hel
qitalta
Hel
Level 156
God Stats
5W - 2L
1,712 SR
Queue Stats
75W - 63L
1,601 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xxMKKHANNIBALxx
Ah Muzen Cab
Level 76
God Stats
65W - 42L
1,598 SR
Queue Stats
320W - 295L
1,483 Elo+
Party 3
Ah Puch
Ah Puch
zeleya
Ah Puch
Level 115
God Stats
14W - 8L
1,602 SR
Queue Stats
129W - 132L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 2
12,357
951
7,317
19,188
21,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
17
2 / 9 / 2
11,235
864
12,672
28,423
11,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
IcyMutt
Bacchus
17
1 / 8 / 3
11,813
909
16,023
32,197
47,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
W4FFL3BU6
Izanami
17
0 / 1 / 3
10,866
836
6,632
10,251
3,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 1
10,216
786
4,700
5,835
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 16
11,892
915
13,818
16,372
20,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 2 / 12
12,164
936
20,115
10,332
4,673
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
19
6 / 0 / 12
13,024
1,002
17,691
11,655
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xxMKKHANNIBALxx
Ah Muzen Cab
19
4 / 0 / 12
11,800
908
20,138
8,015
3,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
zeleya
Ah Puch
19
4 / 0 / 14
12,311
947
17,930
6,412
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
5
Kills
23
23
Deaths
5
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Ne Zha
2
9
2
0.33
W
3
3
16
3.67
L
Bacchus
IcyMutt
Bacchus
1
8
3
0.31
W
6
2
12
6
L
Izanami
W4FFL3BU6
Izanami
0
1
3
1.5
L
1
1
1
1.5
W
Hel
6
0
12
12
W
Ah Muzen Cab
xxMKKHANNIBALxx
Ah Muzen Cab
4
0
12
10
W
Ah Puch
zeleya
Ah Puch
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
89,692
95,894
Taken
52,786
85,419
Mitigated
36,890
10,471
Healing
28,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,317
1,377
5,601
991
19,188
21,127
0
10,186
8,768
27,896
0
L
Ne Zha
12,672
3,633
0
916
28,423
11,180
0
15,763
12,342
0
33,664
W
13,818
1,601
0
0
16,372
20,234
0
7,217
9,155
26,843
0
L
Bacchus
IcyMutt
Bacchus
16,023
0
0
882
32,197
47,329
0
12,808
18,984
25,373
0
W
20,115
10,173
303
213
10,332
4,673
0
4,933
5,399
0
37,482
L
Izanami
W4FFL3BU6
Izanami
6,632
4,334
0
0
10,251
3,892
0
6,849
3,338
0
35,551
L
4,700
161
891
1,190
5,835
1,891
0
2,762
3,023
6,355
0
W
Hel
17,691
717
15,574
7,460
11,655
5,720
0
8,154
3,501
45,818
0
W
Ah Muzen Cab
xxMKKHANNIBALxx
Ah Muzen Cab
20,138
10,266
1,069
3,286
8,015
3,547
0
3,519
4,496
0
38,940
W
Ah Puch
zeleya
Ah Puch
17,930
564
0
133
6,412
2,716
0
4,217
2,195
43,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,487
Gold Earned
61,191
234
Minions Killed
280
3
Camps Cleared
3
891,932
Distance Traveled
1,289,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,357
951
45
3
0
170,595
0
L
Ne Zha
11,235
864
42
3
0
253,640
1
W
Ares
11,892
915
26
2
3
260,562
0
L
Bacchus
11,813
909
27
2
0
229,073
0
W
Artemis
12,164
936
40
3
0
217,952
0
L
Izanami
10,866
836
113
9
2
138,477
0
L
Chang'e
10,216
786
7
1
1
100,147
0
W
Hel
13,024
1,002
89
7
0
286,944
0
W
Ah Muzen Cab
11,800
908
50
4
0
261,936
0
W
Ah Puch
12,311
947
75
6
0
262,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role