Player Matchup

Baron Samedi
Baron Samedi
FalloutBear
Baron Samedi
Level 46
God Stats
1W - 3L
1,736 SR
Queue Stats
12W - 10L
1,721 Elo+
Party 1
Chang'e
Chang'e
Frostcicle
Chang'e
Level 157
God Stats
1W - 1L
1,896 SR
Queue Stats
91W - 64L
1,648 Elo+
Party 1
Mulan
Mulan
cC0ntraband
Mulan
Level 117
God Stats
0W - 1L
1,747 SR
Queue Stats
46W - 48L
1,612 Elo+
Party 1
Team Averages
Level 107
1,793 SR
1,661 Elo+

VS

Team Averages
Level 99
1,514 SR
1,639 Elo+
Medusa
Medusa
Bloodzila
Medusa
Level 68
God Stats
3W - 2L
1,448 SR
Queue Stats
126W - 111L
1,631 Elo+
Solo
Eset
Eset
Luisdragonnir23
Eset
Level 106
God Stats
12W - 8L
1,657 SR
Queue Stats
86W - 59L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
Mechanizer
Gilgamesh
Level 123
God Stats
25W - 18L
1,437 SR
Queue Stats
87W - 83L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FalloutBear
Baron Samedi
12
2 / 8 / 5
9,402
723
6,462
12,108
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Frostcicle
Chang'e
13
4 / 5 / 4
9,674
744
8,217
12,994
5,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 6
10,263
789
7,392
15,388
15,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bloodzila
Medusa
14
6 / 2 / 9
10,315
793
10,973
8,759
3,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 3 / 7
10,571
813
10,466
9,490
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Mechanizer
Gilgamesh
13
3 / 4 / 13
10,006
770
11,634
14,791
10,960
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
18
18
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bloodzila
Medusa
6
2
9
5.25
L
Baron Samedi
FalloutBear
Baron Samedi
2
8
5
0.56
L
Chang'e
Frostcicle
Chang'e
4
5
4
1.2
W
9
3
7
4.17
W
Gilgamesh
Mechanizer
Gilgamesh
3
4
13
2.38
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
33,073
40,490
Taken
33,040
28,767
Mitigated
18,250
9,873
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bloodzila
Medusa
10,973
6,066
0
4,049
8,759
3,219
1,841
5,658
3,101
0
50,981
L
Baron Samedi
FalloutBear
Baron Samedi
6,462
363
654
993
12,108
7,648
183
3,950
8,158
25,540
0
L
Chang'e
Frostcicle
Chang'e
8,217
600
1,663
4,725
12,994
5,700
356
2,772
10,222
39,090
0
W
10,466
695
1,683
2,075
9,490
4,071
606
3,933
5,557
31,122
0
W
Gilgamesh
Mechanizer
Gilgamesh
11,634
3,111
0
748
14,791
10,960
736
5,088
9,703
0
27,213
L
7,392
1,293
0
1,838
15,388
15,419
347
3,744
11,644
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
30,892
137
Minions Killed
148
0
Camps Cleared
0
716,633
Distance Traveled
734,202
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,315
793
68
5
0
235,662
1
L
Baron Samedi
9,402
723
44
3
0
211,903
4
L
Chang'e
9,674
744
62
5
0
246,762
5
W
Eset
10,571
813
49
4
0
251,808
3
W
Gilgamesh
10,006
770
31
2
0
246,732
2
L
Mulan
10,263
789
31
2
0
257,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role