Player Matchup

Kukulkan
Kukulkan
GrainearCharros
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MrMuffet
Nu Wa
Level 17
God Stats
2W - 3L
1,826 SR
Queue Stats
11W - 26L
1,207 Elo+
Party 1
Loki
Loki
RogueDartGaming
Loki
Level 7
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 14L
1,158 Elo+
Party 1
Bellona
Bellona
h09emepp
Bellona
Level 16
God Stats
0W - 6L
1,500 SR
Queue Stats
9W - 27L
1,199 Elo+
Solo
Neith
Neith
jeemjeem
Neith
Level 14
God Stats
0W - 4L
1,233 SR
Queue Stats
7W - 26L
1,252 Elo+
Solo
Team Averages
Level 11
1,468 SR
1,263 Elo+

VS

Team Averages
Level 20
1,430 SR
1,299 Elo+
Skadi
Skadi
CosmicIce1655
Skadi
Level 26
God Stats
12W - 5L
1,475 SR
Queue Stats
58W - 54L
1,384 Elo+
Solo
Bellona
Bellona
MatinhoFreire
Bellona
Level 20
God Stats
3W - 1L
1,267 SR
Queue Stats
188W - 200L
1,448 Elo+
Solo
Loki
Loki
TreyEzzzreal
Loki
Level 25
God Stats
39W - 29L
1,534 SR
Queue Stats
116W - 141L
1,340 Elo+
Solo
Nemesis
Nemesis
jeeemem
Nemesis
Level 17
God Stats
1W - 5L
1,120 SR
Queue Stats
36W - 58L
1,124 Elo+
Solo
Thanatos
Thanatos
xSpectralXGhostx
Thanatos
Level 12
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 2L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 14 / 1
8,552
475
4,662
15,031
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
MrMuffet
Nu Wa
11
1 / 9 / 1
7,225
401
7,285
13,121
3,547
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 7 / 1
7,950
442
5,641
16,224
4,577
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
h09emepp
Bellona
7
0 / 12 / 2
5,695
316
294
10,671
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
jeemjeem
Neith
6
0 / 16 / 2
5,817
323
617
11,266
1,644
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
11,318
629
15,567
10,698
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
19
6 / 0 / 4
12,219
679
8,011
11,962
8,089
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 1 / 14
10,668
593
5,519
7,972
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
jeeemem
Nemesis
3
0 / 0 / 1
6,317
351
0
374
113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
37 / 4 / 3
13,072
726
28,399
16,169
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
6
Kills
56
58
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
Kukulkan
3
14
1
0.25
W
Bellona
6
0
4
8
L
Nu Wa
MrMuffet
Nu Wa
1
9
1
0.17
L
2
7
1
0.36
W
7
1
14
14
L
Bellona
h09emepp
Bellona
0
12
2
0.08
W
Nemesis
jeeemem
Nemesis
0
0
1
0.5
L
Neith
jeemjeem
Neith
0
16
2
0.06
W
37
4
3
9.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
57,496
66,313
Taken
47,175
18,768
Mitigated
22,309
4,683
Healing
23,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,567
8,763
0
0
10,698
3,440
4,960
3,112
7,586
0
69,116
L
Kukulkan
4,662
890
0
290
15,031
4,656
0
0
15,031
28,135
0
W
Bellona
8,011
2,036
0
3,300
11,962
8,089
2,502
4,230
7,732
0
91,971
L
Nu Wa
MrMuffet
Nu Wa
7,285
2,032
0
2,483
13,121
3,547
336
0
13,121
27,272
0
L
5,641
1,392
0
1,910
16,224
4,577
0
0
16,224
0
20,840
W
5,519
1,283
0
3,338
7,972
3,100
1,582
833
7,139
0
53,517
L
Bellona
h09emepp
Bellona
294
294
0
0
10,671
4,344
0
0
10,671
0
294
W
Nemesis
jeeemem
Nemesis
0
0
0
0
374
113
0
374
0
0
0
L
Neith
jeemjeem
Neith
617
617
0
0
11,266
1,644
0
0
11,266
0
2,496
W
28,399
7,552
0
17,292
16,169
7,567
2,782
3,398
12,771
0
63,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
53,594
141
Minions Killed
504
0
Camps Cleared
0
999,644
Distance Traveled
1,427,254
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,318
629
125
7
0
335,300
3
L
Kukulkan
8,552
475
55
3
0
235,462
2
W
Bellona
12,219
679
194
11
0
361,348
4
L
Nu Wa
7,225
401
47
3
0
231,553
4
L
Loki
7,950
442
36
2
0
332,296
0
W
Loki
10,668
593
93
5
0
380,882
0
L
Bellona
5,695
316
0
0
0
62,908
0
W
Nemesis
6,317
351
0
0
0
7,646
0
L
Neith
5,817
323
3
0
0
137,425
0
W
Thanatos
13,072
726
92
5
0
342,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role