Player Matchup

Morgan Le Fay
Morgan Le Fay
DigAPony
Morgan Le Fay
Level 146
God Stats
6W - 1L
1,843 SR
Queue Stats
78W - 54L
1,780 Elo+
Party 1
Gilgamesh
Gilgamesh
FryingMyEyes
Gilgamesh
Level 12
God Stats
13W - 6L
1,870 SR
Queue Stats
113W - 71L
1,716 Elo+
Party 1
Loki
Loki
OMEGABANNED
Loki
Level 21
God Stats
1W - 0L
1,224 SR
Queue Stats
33W - 25L
1,550 Elo+
Solo
Ah Puch
Ah Puch
SilverSmrfer300
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 39L
1,582 Elo+
Solo
Fenrir
Fenrir
sabato_impulsivo
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,757 Elo+
Solo
Team Averages
Level 41
1,587 SR
1,677 Elo+

VS

Team Averages
Level 16
1,579 SR
1,591 Elo+
Morgan Le Fay
Morgan Le Fay
Artexfade
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,765 Elo+
Solo
Rama
Rama
Dranix64
Rama
Level 20
God Stats
1W - 1L
1,839 SR
Queue Stats
128W - 158L
1,450 Elo+
Solo
Yemoja
Yemoja
Smurfingame2733
Yemoja
Level 12
God Stats
8W - 19L
1,687 SR
Queue Stats
37W - 45L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
Ultimate lemon7
Ao Kuang
Level 28
God Stats
8W - 10L
1,367 SR
Queue Stats
90W - 88L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
Y are wehear
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DigAPony
Morgan Le Fay
17
8 / 0 / 5
10,572
587
14,025
5,462
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
FryingMyEyes
Gilgamesh
15
6 / 4 / 4
9,647
536
9,789
12,550
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 11
8,863
492
4,291
7,680
4,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 0 / 8
10,512
584
17,221
7,753
3,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 4 / 2
10,702
595
7,888
15,345
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artexfade
Morgan Le Fay
14
3 / 8 / 1
9,069
504
9,841
16,496
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
10
0 / 10 / 0
6,816
379
1,242
14,020
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 4 / 0
6,747
375
2,123
10,671
6,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
12
2 / 6 / 1
8,069
448
4,495
14,540
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Y are wehear
Erlang Shen
15
3 / 7 / 0
9,265
515
8,881
16,714
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
35
Kills
8
8
Deaths
35
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Artexfade
Morgan Le Fay
3
8
1
0.44
W
Morgan Le Fay
DigAPony
Morgan Le Fay
8
0
5
10.5
L
Rama
0
10
0
0
W
Gilgamesh
FryingMyEyes
Gilgamesh
6
4
4
2
W
2
0
11
7.5
W
10
0
8
14
L
0
4
0
0
L
Ao Kuang
2
6
1
0.42
L
Erlang Shen
Y are wehear
Erlang Shen
3
7
0
0.43
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,214
Damage
26,582
48,790
Taken
72,441
24,952
Mitigated
30,165
9,508
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Artexfade
Morgan Le Fay
9,841
763
0
2,524
16,496
5,589
0
8,760
7,178
57,928
0
W
Morgan Le Fay
DigAPony
Morgan Le Fay
14,025
665
0
208
5,462
2,115
1,596
2,619
2,843
69,147
0
L
Rama
1,242
977
0
1,104
14,020
3,370
0
8,432
5,573
0
25,611
W
Gilgamesh
FryingMyEyes
Gilgamesh
9,789
3,618
0
3,318
12,550
7,130
261
3,235
9,315
0
45,214
W
4,291
1,124
0
513
7,680
4,004
218
3,283
4,397
0
16,070
W
17,221
855
120
3,527
7,753
3,965
1,815
3,205
4,548
82,613
0
L
2,123
137
136
1,397
10,671
6,514
0
4,751
5,787
29,424
0
L
Ao Kuang
4,495
1,167
0
3,262
14,540
4,439
0
4,558
9,808
38,099
0
L
Erlang Shen
Y are wehear
Erlang Shen
8,881
4,791
0
3,706
16,714
10,253
0
3,967
12,544
0
64,301
W
7,888
1,579
0
1,822
15,345
7,738
200
4,117
11,228
0
76,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
39,966
505
Minions Killed
380
0
Camps Cleared
0
1,640,139
Distance Traveled
1,482,098
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,069
504
107
6
0
280,621
4
W
Morgan Le Fay
10,572
587
124
7
0
362,055
3
L
Rama
6,816
379
64
4
0
278,352
6
W
Gilgamesh
9,647
536
88
5
0
295,773
4
W
Loki
8,863
492
20
1
0
323,926
3
W
Ah Puch
10,512
584
138
8
0
314,774
0
L
Yemoja
6,747
375
36
2
0
310,052
6
L
Ao Kuang
8,069
448
66
4
0
307,551
4
L
Erlang Shen
9,265
515
107
6
0
305,522
1
W
Fenrir
10,702
595
135
8
0
343,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role