Player Matchup

Kukulkan
Kukulkan
Gold I
Chidori XVI
Kukulkan
Gold I
Level 100
God Stats
3W - 11L
1,423 SR
Queue Stats
322W - 309L
1,622 MMR
Party 2
Izanami
Izanami
Platinum V
Foggy P
Izanami
Platinum V
Level 62
God Stats
14W - 11L
1,691 SR
Queue Stats
57W - 53L
1,751 MMR
Solo
Sobek
Sobek
Gold I
IxToastedTriXz
Sobek
Gold I
Level 115
God Stats
4W - 12L
1,447 SR
Queue Stats
305W - 302L
1,704 MMR
Solo
Athena
Athena
Platinum I
Kaioken XVI
Athena
Platinum I
Level 157
God Stats
1W - 1L
1,793 SR
Queue Stats
667W - 667L
1,785 MMR
Party 2
Cabrakan
Cabrakan
Silver I
ThreeThrone7371
Cabrakan
Silver I
Level 75
God Stats
6W - 4L
1,693 SR
Queue Stats
20W - 11L
1,715 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,609 SR
1,715 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,494 SR
1,715 MMR
Jormungandr
Jormungandr
Platinum I
BookerT3
Jormungandr
Platinum I
Level 154
God Stats
23W - 14L
1,563 SR
Queue Stats
219W - 183L
1,887 MMR
Party 1
Chiron
Chiron
Gold I
Hydrid316
Chiron
Gold I
Level 143
God Stats
20W - 12L
1,617 SR
Queue Stats
291W - 281L
1,701 MMR
Solo
Medusa
Medusa
Gold II
Puddin957232
Medusa
Gold II
Level 61
God Stats
1W - 1L
1,199 SR
Queue Stats
59W - 57L
1,605 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Stewsome
Fenrir
Platinum IV
Level 158
God Stats
55W - 44L
1,591 SR
Queue Stats
297W - 303L
1,722 MMR
Solo
Sylvanus
Sylvanus
Gold III
niosa23
Sylvanus
Gold III
Level 138
God Stats
6W - 3L
1,500 SR
Queue Stats
154W - 152L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chidori XVI
Kukulkan
12
2 / 4 / 0
7,131
549
3,174
5,828
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Foggy P
Izanami
13
0 / 2 / 1
7,379
568
1,517
6,531
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 1
6,469
498
3,046
8,242
5,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
10
1 / 1 / 1
6,257
481
3,188
7,112
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
14
1 / 4 / 0
8,043
619
5,408
12,227
10,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetGilgameshTiamatMorgan Le FayKali

VS

Bans
PersephoneTsukuyomiYmirArachneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BookerT3
Jormungandr
14
4 / 1 / 4
8,533
656
9,392
9,816
7,895
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Hydrid316
Chiron
13
3 / 1 / 3
7,720
594
3,813
5,439
1,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
1 / 0 / 1
7,830
602
4,623
7,143
2,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Stewsome
Fenrir
12
2 / 2 / 5
7,522
579
3,884
8,896
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
niosa23
Sylvanus
12
3 / 0 / 5
7,332
564
3,992
6,378
4,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
13
13
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BookerT3
Jormungandr
4
1
4
6
L
Kukulkan
Chidori XVI
Kukulkan
2
4
0
0.5
L
Izanami
Foggy P
Izanami
0
2
1
0.25
W
Chiron
Hydrid316
Chiron
3
1
3
4.5
L
0
2
1
0.25
L
Athena
1
1
1
1.5
W
Medusa
1
0
1
1.5
W
Fenrir
Stewsome
Fenrir
2
2
5
2.25
L
Cabrakan
1
4
0
0.25
W
Sylvanus
niosa23
Sylvanus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,333
Damage
25,704
39,940
Taken
37,672
22,210
Mitigated
19,967
12,390
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BookerT3
Jormungandr
9,392
3,122
0
3,384
9,816
7,895
0
5,430
4,386
57,602
0
L
Kukulkan
Chidori XVI
Kukulkan
3,174
283
0
622
5,828
1,839
0
1,637
4,191
47,798
0
L
Izanami
Foggy P
Izanami
1,517
921
0
3,435
6,531
1,758
0
749
5,782
0
59,263
W
Chiron
Hydrid316
Chiron
3,813
1,491
764
2,341
5,439
1,687
509
2,019
3,420
0
49,406
L
3,046
123
0
1,675
8,242
5,662
0
2,332
5,910
13,728
0
L
Athena
3,188
918
0
1,240
7,112
2,706
0
1,251
5,861
32,917
0
W
Medusa
4,623
1,892
0
1,656
7,143
2,143
0
940
6,203
0
57,538
W
Fenrir
Stewsome
Fenrir
3,884
1,194
0
4,155
8,896
3,659
220
3,847
5,049
0
40,937
L
Cabrakan
5,408
1,038
0
5,418
12,227
10,245
0
7,415
4,812
58,212
0
W
Sylvanus
niosa23
Sylvanus
3,992
1,111
1,853
2,862
6,378
4,583
369
2,914
3,464
20,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,279
Gold Earned
38,937
455
Minions Killed
432
0
Camps Cleared
0
1,236,174
Distance Traveled
1,301,253
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,533
656
103
8
0
266,212
1
L
Kukulkan
7,131
549
107
8
0
238,780
4
L
Izanami
7,379
568
116
9
0
254,591
3
W
Chiron
7,720
594
109
8
0
251,543
3
L
Sobek
6,469
498
28
2
0
248,466
1
L
Athena
6,257
481
71
5
0
268,126
2
W
Medusa
7,830
602
110
8
0
251,191
7
W
Fenrir
7,522
579
81
6
0
292,098
4
L
Cabrakan
8,043
619
133
10
0
226,211
1
W
Sylvanus
7,332
564
29
2
0
240,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role