Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ChibiBubbleButt
Eset
Level 160
God Stats
0W - 2L
1,474 SR
Queue Stats
127W - 120L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Sonic_Ace_007
Kuzenbo
Level 157
God Stats
11W - 10L
1,591 SR
Queue Stats
134W - 120L
1,519 Elo+
Party 1
Chaac
Chaac
bbhall02
Chaac
Level 114
God Stats
19W - 8L
1,674 SR
Queue Stats
36W - 19L
1,703 Elo+
Party 1
Team Averages
Level 147
1,560 SR
1,556 Elo+

VS

Team Averages
Level 49
1,679 SR
1,669 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Jokemenotnotnot
Apollo
Level 17
God Stats
4W - 0L
1,828 SR
Queue Stats
20W - 6L
1,666 Elo+
Party 2
Nox
Nox
ToastyK13
Nox
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,844 Elo+
Party 2
Ne Zha
Ne Zha
Zwinkster1
Ne Zha
Level 18
God Stats
6W - 2L
1,888 SR
Queue Stats
21W - 7L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 0
8,271
827
4,746
7,047
2,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 1
7,819
782
3,445
6,910
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
12
0 / 3 / 1
7,166
717
3,450
8,008
8,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
bbhall02
Chaac
13
0 / 2 / 2
7,534
753
7,510
10,173
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 0 / 3
8,758
876
2,521
7,271
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 1 / 6
8,242
824
7,314
7,361
2,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 7
8,522
852
4,849
4,702
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Zwinkster1
Ne Zha
16
9 / 1 / 2
9,553
955
11,471
7,835
2,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
Ymir
 
Ymir
3
0
3
4.5
L
2
5
1
0.5
W
0
1
6
3
L
Kuzenbo
0
3
1
0.17
W
1
1
7
4.5
W
Ne Zha
Zwinkster1
Ne Zha
9
1
2
10
L
Chaac
bbhall02
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
26,155
32,138
Taken
27,169
21,854
Mitigated
14,145
7,414
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,746
1,572
0
1,308
7,047
2,337
891
2,365
4,682
0
31,176
W
Ymir
 
Ymir
2,521
938
0
739
7,271
6,998
564
967
5,977
12,833
0
L
3,445
390
76
799
6,910
1,862
535
2,000
4,910
16,372
0
W
7,314
5,384
0
3,322
7,361
2,464
3,140
1,971
5,043
0
32,081
L
Kuzenbo
3,450
1,468
90
700
8,008
8,483
0
1,490
6,518
14,356
0
W
4,849
0
0
0
4,702
1,789
438
1,786
2,869
22,990
0
W
Ne Zha
Zwinkster1
Ne Zha
11,471
1,446
0
1,534
7,835
2,894
1,271
2,482
5,310
0
30,328
L
Chaac
bbhall02
Chaac
7,510
480
0
4,441
10,173
9,172
411
1,870
7,682
0
25,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
35,075
175
Minions Killed
197
7
Camps Cleared
8
729,131
Distance Traveled
867,583
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,271
827
72
7
3
155,713
0
W
Ymir
8,758
876
21
2
2
211,555
2
L
Eset
7,819
782
38
4
2
175,045
3
W
Apollo
8,242
824
74
7
3
212,830
3
L
Kuzenbo
7,166
717
12
1
1
194,219
3
W
Nox
8,522
852
60
6
1
208,288
0
W
Ne Zha
9,553
955
42
4
2
234,910
1
L
Chaac
7,534
753
53
5
1
204,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role