Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
AlmightyBerz
Bakasura
Gold V
Level 107
God Stats
6W - 7L
1,750 SR
Queue Stats
151W - 178L
1,331 MMR
Party 1
Cabrakan
Cabrakan
Silver II
Ruby_Defries
Cabrakan
Silver II
Level 116
God Stats
1W - 1L
1,783 SR
Queue Stats
317W - 323L
1,121 MMR
Party 1
Hera
Hera
Silver I
bigbigben1
Hera
Silver I
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 149L
1,221 MMR
Solo
Ullr
Ullr
Silver I
ixoSso
Ullr
Silver I
Level 124
God Stats
29W - 33L
1,526 SR
Queue Stats
273W - 273L
1,263 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,612 SR
1,287 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,494 SR
1,292 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
Albertguty
Kali
Silver I
Level 129
God Stats
2W - 2L
1,561 SR
Queue Stats
68W - 73L
1,141 MMR
Party 2
Hachiman
Hachiman
Gold II
CursedBloodlines
Hachiman
Gold II
Level 147
God Stats
4W - 3L
1,534 SR
Queue Stats
110W - 122L
1,220 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
IXINemesisIXI
Kuzenbo
Silver III
Level 68
God Stats
4W - 3L
1,325 SR
Queue Stats
427W - 423L
1,289 MMR
Solo
Ymir
Ymir
Gold V
luciffer_reguera
Ymir
Gold V
Level 43
God Stats
5W - 7L
1,552 SR
Queue Stats
64W - 62L
1,310 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 2 / 3
8,088
539
7,808
17,214
8,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
AlmightyBerz
Bakasura
13
3 / 2 / 1
7,661
511
4,432
9,596
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Ruby_Defries
Cabrakan
10
3 / 3 / 4
7,267
484
4,839
11,927
10,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 5 / 4
7,349
490
9,124
9,452
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
ixoSso
Ullr
13
0 / 5 / 0
7,314
488
4,309
9,703
2,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayTiamatDanzaburouTsukuyomiAthena

VS

Bans
ThanatosCthulhuArachneKhepriLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 2 / 7
7,659
511
8,276
9,276
4,098
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 5
8,586
572
8,268
12,238
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 3
8,536
569
10,316
9,374
2,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
12
1 / 1 / 5
6,795
453
8,169
12,124
10,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 4 / 5
6,935
462
4,791
10,673
7,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
17
17
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
3
0.75
W
Baron Samedi
 
Baron Samedi
4
2
7
3.75
W
6
1
5
8.5
L
Bakasura
AlmightyBerz
Bakasura
3
2
1
1.75
W
5
0
3
6.5
W
Kuzenbo
1
1
5
3.5
L
Cabrakan
Ruby_Defries
Cabrakan
3
3
4
1.67
L
2
5
4
0.8
L
Ullr
ixoSso
Ullr
0
5
0
0
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
39,820
57,892
Taken
53,685
29,629
Mitigated
30,859
13,827
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,808
858
0
6,515
17,214
8,709
0
7,404
9,810
0
51,766
W
Baron Samedi
 
Baron Samedi
8,276
1,011
1,140
3,777
9,276
4,098
663
3,927
5,276
40,433
0
W
8,268
4,046
0
6,797
12,238
5,511
736
2,550
9,618
0
32,622
L
Bakasura
AlmightyBerz
Bakasura
4,432
3,222
0
2,717
9,596
3,733
0
2,282
7,314
0
39,107
W
10,316
5,402
0
5,832
9,374
2,568
1,478
1,837
7,387
0
56,561
W
Kuzenbo
8,169
2,476
0
3,031
12,124
10,961
350
1,663
10,461
37,108
0
L
Cabrakan
Ruby_Defries
Cabrakan
4,839
618
557
1,509
11,927
10,839
135
5,274
6,653
11,042
0
L
9,124
2,386
0
784
9,452
3,432
165
5,728
3,724
49,252
0
L
Ullr
ixoSso
Ullr
4,309
1,744
0
1,745
9,703
2,916
0
548
9,155
0
51,966
W
4,791
439
0
886
10,673
7,721
150
3,986
6,527
21,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
38,511
409
Minions Killed
313
0
Camps Cleared
0
1,330,257
Distance Traveled
1,369,886
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,088
539
130
9
0
283,376
2
W
Baron Samedi
7,659
511
64
4
0
257,530
7
W
Kali
8,586
572
63
4
0
320,407
0
L
Bakasura
7,661
511
95
6
0
303,022
1
W
Hachiman
8,536
569
100
7
0
259,396
6
W
Kuzenbo
6,795
453
62
4
0
293,288
1
L
Cabrakan
7,267
484
10
1
0
260,364
6
L
Hera
7,349
490
82
5
0
255,702
1
L
Ullr
7,314
488
92
6
0
227,793
3
W
Ymir
6,935
462
24
2
0
239,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role