Player Matchup

Artemis
Artemis
JULIUSJLS
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
LZ22
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Yuriiv7
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,301 Elo+
Party 2
Nike
Nike
crowd-tame722
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,431 Elo+
Solo
Cthulhu
Cthulhu
monastor
Cthulhu
Level 17
God Stats
2W - 7L
1,406 SR
Queue Stats
47W - 31L
1,301 Elo+
Party 2
Team Averages
Level 12
1,481 SR
1,407 Elo+

VS

Team Averages
Level 22
1,406 SR
1,358 Elo+
Yemoja
Yemoja
McRoxinha
Yemoja
Level 29
God Stats
2W - 2L
1,169 SR
Queue Stats
27W - 35L
1,294 Elo+
Solo
Kukulkan
Kukulkan
SDR_DiguiNiwnl
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
SrXO
Ratatoskr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,066 Elo+
Solo
Hachiman
Hachiman
TecWill
Hachiman
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Amaterasu
Amaterasu
duuhglas
Amaterasu
Level 36
God Stats
5W - 8L
1,362 SR
Queue Stats
53W - 67L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JULIUSJLS
Artemis
16
2 / 8 / 1
9,555
503
3,599
9,961
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
LZ22
Ra
12
2 / 8 / 3
8,317
438
11,090
11,146
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Yuriiv7
Amaterasu
12
3 / 5 / 0
8,096
426
4,878
17,541
16,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 2
7,995
421
1,429
7,262
2,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
monastor
Cthulhu
13
4 / 1 / 2
8,777
462
6,184
7,552
5,632
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
McRoxinha
Yemoja
14
2 / 0 / 8
9,913
522
4,220
7,317
7,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
12
0 / 3 / 7
7,505
395
5,616
6,238
2,022
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ratatoskr
SrXO
Ratatoskr
14
2 / 7 / 4
8,444
444
6,527
12,068
3,916
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
TecWill
Hachiman
18
14 / 1 / 2
11,774
620
16,038
11,664
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
duuhglas
Amaterasu
15
5 / 0 / 3
9,598
505
4,966
13,117
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
23
23
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
JULIUSJLS
Artemis
2
8
1
0.31
L
Ra
LZ22
Ra
2
8
3
0.44
W
Yemoja
McRoxinha
Yemoja
2
0
8
6
W
Kukulkan
0
3
7
1.17
W
Ratatoskr
SrXO
Ratatoskr
2
7
4
0.57
W
Hachiman
TecWill
Hachiman
14
1
2
15
L
Amaterasu
Yuriiv7
Amaterasu
3
5
0
0.6
L
0
1
2
1
W
Amaterasu
duuhglas
Amaterasu
5
0
3
6.5
L
Cthulhu
monastor
Cthulhu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
37,367
53,462
Taken
50,404
31,031
Mitigated
25,526
9,599
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JULIUSJLS
Artemis
3,599
2,625
0
608
9,961
2,901
3,553
645
9,316
0
42,974
L
Ra
LZ22
Ra
11,090
1,576
121
1,575
11,146
3,819
154
4,483
6,663
38,542
0
W
Yemoja
McRoxinha
Yemoja
4,220
437
3,053
746
7,317
7,329
590
2,430
4,800
24,468
0
W
Kukulkan
5,616
914
0
99
6,238
2,022
552
4,554
1,302
24,662
0
W
Ratatoskr
SrXO
Ratatoskr
6,527
2,501
0
901
12,068
3,916
1,109
3,858
8,090
0
35,811
W
Hachiman
TecWill
Hachiman
16,038
9,021
0
4,725
11,664
4,258
3,591
2,336
9,222
0
80,189
L
Amaterasu
Yuriiv7
Amaterasu
4,878
1,156
0
5,057
17,541
16,035
60
2,486
15,055
0
43,244
L
1,429
215
0
549
7,262
2,644
216
339
6,923
0
28,568
W
Amaterasu
duuhglas
Amaterasu
4,966
1,928
0
7,270
13,117
8,001
488
3,372
9,566
0
55,318
L
Cthulhu
monastor
Cthulhu
6,184
449
532
1,157
7,552
5,632
299
1,883
5,669
30,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
47,234
336
Minions Killed
380
0
Camps Cleared
0
1,661,279
Distance Traveled
1,649,578
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,555
503
86
5
0
273,585
0
L
Ra
8,317
438
62
3
0
303,390
4
W
Yemoja
9,913
522
25
1
0
331,022
10
W
Kukulkan
7,505
395
30
2
0
295,249
0
W
Ratatoskr
8,444
444
56
3
0
339,275
4
W
Hachiman
11,774
620
141
7
0
274,823
0
L
Amaterasu
8,096
426
66
3
0
341,994
2
L
Nike
7,995
421
68
4
0
381,124
2
W
Amaterasu
9,598
505
128
7
0
409,209
1
L
Cthulhu
8,777
462
54
3
0
361,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role