Player Matchup

Scylla
Scylla
CilaDeCrocs
Scylla
Level 15
God Stats
17W - 13L
1,555 SR
Queue Stats
28W - 25L
1,541 Elo+
Solo
Loki
Loki
ShawwSSJ
Loki
Level 24
God Stats
5W - 5L
1,559 SR
Queue Stats
16W - 20L
1,439 Elo+
Solo
Cerberus
Cerberus
iRenanzin
Cerberus
Level 29
God Stats
0W - 4L
1,242 SR
Queue Stats
83W - 102L
1,419 Elo+
Party 1
Neith
Neith
jakeexj6
Neith
Level 11
God Stats
0W - 1L
1,425 SR
Queue Stats
3W - 1L
1,776 Elo+
Solo
Bellona
Bellona
obruniin-
Bellona
Level 29
God Stats
5W - 1L
1,883 SR
Queue Stats
118W - 142L
1,406 Elo+
Party 1
Team Averages
Level 22
1,533 SR
1,516 Elo+

VS

Team Averages
Level 19
1,606 SR
1,470 Elo+
Thor
Thor
Cleverlay69
Thor
Level 18
God Stats
4W - 0L
1,925 SR
Queue Stats
47W - 48L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
EddyBoy420
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,191 Elo+
Party 2
Medusa
Medusa
MonkeyDoArtico
Medusa
Level 14
God Stats
1W - 0L
1,497 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
WellSquid416773
Loki
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
250W - 248L
1,631 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bysiyhon
Morgan Le Fay
Level 37
God Stats
7W - 6L
1,609 SR
Queue Stats
82W - 64L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 3 / 0
8,721
623
5,486
6,214
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
9
0 / 5 / 4
5,861
419
3,130
7,431
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
iRenanzin
Cerberus
7
2 / 6 / 6
6,010
429
3,753
9,240
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
jakeexj6
Neith
10
0 / 4 / 1
5,913
422
1,965
6,630
2,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
obruniin-
Bellona
9
6 / 3 / 2
6,381
456
6,114
6,740
3,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,793
485
2,579
7,894
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
EddyBoy420
Cthulhu
11
1 / 3 / 8
7,389
528
3,739
7,912
4,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
7 / 4 / 0
7,189
514
6,071
7,486
1,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 1 / 0
9,689
692
6,157
9,192
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
bysiyhon
Morgan Le Fay
14
2 / 4 / 3
8,090
578
4,221
8,107
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
15
Kills
21
21
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
3
0
2.33
W
1
3
4
1
W
Cthulhu
EddyBoy420
Cthulhu
1
3
8
1.67
W
7
4
0
1.75
L
Loki
0
5
4
0.4
W
10
1
0
10
W
Morgan Le Fay
bysiyhon
Morgan Le Fay
2
4
3
0.88
L
Cerberus
iRenanzin
Cerberus
2
6
6
0.83
L
Neith
jakeexj6
Neith
0
4
1
0.13
L
Bellona
obruniin-
Bellona
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
22,767
36,255
Taken
40,591
13,383
Mitigated
17,263
6,269
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,486
403
0
250
6,214
1,727
0
2,023
4,191
44,896
0
W
2,579
375
0
2,596
7,894
3,614
0
848
7,002
0
32,351
W
Cthulhu
EddyBoy420
Cthulhu
3,739
629
0
1,326
7,912
4,866
193
1,717
6,195
20,611
0
W
6,071
3,507
0
3,027
7,486
1,949
777
2,036
5,450
0
31,493
L
Loki
3,130
693
0
2,227
7,431
1,527
28
2,690
4,741
0
23,864
W
6,157
1,820
0
3,577
9,192
3,902
410
497
8,655
0
54,310
W
Morgan Le Fay
bysiyhon
Morgan Le Fay
4,221
692
0
1,238
8,107
2,932
429
3,817
4,050
54,166
0
L
Cerberus
iRenanzin
Cerberus
3,753
324
0
1,747
9,240
4,227
136
1,866
7,374
14,599
0
L
Neith
jakeexj6
Neith
1,965
929
0
1,740
6,630
2,097
923
0
6,630
0
23,546
L
Bellona
obruniin-
Bellona
6,114
1,915
0
305
6,740
3,805
400
1,668
5,072
0
17,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
39,150
250
Minions Killed
366
0
Camps Cleared
0
1,155,170
Distance Traveled
1,261,224
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,721
623
97
7
0
250,461
3
W
Thor
6,793
485
77
6
0
253,716
0
W
Cthulhu
7,389
528
16
1
0
247,716
0
W
Medusa
7,189
514
58
4
0
223,987
0
L
Loki
5,861
419
37
3
0
278,271
2
W
Loki
9,689
692
106
8
0
292,553
0
W
Morgan Le Fay
8,090
578
109
8
0
243,252
1
L
Cerberus
6,010
429
32
2
0
189,579
0
L
Neith
5,913
422
54
4
0
223,344
1
L
Bellona
6,381
456
30
2
0
213,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role