Player Matchup

Yemoja
Yemoja
BolilloDuro4305
Yemoja
Level 28
God Stats
32W - 25L
1,567 SR
Queue Stats
244W - 264L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PhantomKnight_49
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chronos
Chronos
SYC The JoKeR
Chronos
Level 138
God Stats
5W - 2L
1,154 SR
Queue Stats
207W - 197L
1,510 Elo+
Party 1
Team Averages
Level 65
1,407 SR
1,507 Elo+

VS

Team Averages
Level 69
1,666 SR
1,709 Elo+
Cabrakan
Cabrakan
AzraelAbbaddon
Cabrakan
Level 108
God Stats
6W - 3L
1,720 SR
Queue Stats
91W - 55L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
DankTate
Danzaburou
Level 83
God Stats
4W - 7L
1,468 SR
Queue Stats
65W - 56L
1,564 Elo+
Party 2
Hel
Hel
Robopup
Hel
Level 17
God Stats
1W - 1L
1,811 SR
Queue Stats
13W - 3L
1,911 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,003
667
4,073
9,255
7,839
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
PhantomKnight_49
Ah Muzen Cab
13
3 / 2 / 3
8,986
749
10,675
7,182
3,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
13
3 / 1 / 3
8,688
724
8,787
8,645
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 3 / 6
7,670
639
6,663
13,819
16,595
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DankTate
Danzaburou
11
2 / 1 / 3
7,980
665
4,518
6,090
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
13
4 / 2 / 2
8,846
737
7,553
8,503
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
6
Kills
6
6
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
3
6
1
W
0
3
6
1
L
Danzaburou
DankTate
Danzaburou
2
1
3
3.5
W
Ah Muzen Cab
PhantomKnight_49
Ah Muzen Cab
3
2
3
2.25
L
Hel
4
2
2
2.5
W
Chronos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
18,734
25,082
Taken
28,412
14,437
Mitigated
24,339
6,014
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,663
1,039
309
1,553
13,819
16,595
124
5,770
8,049
12,216
0
W
4,073
278
1,950
769
9,255
7,839
295
5,359
3,896
22,286
0
L
Danzaburou
DankTate
Danzaburou
4,518
1,551
0
1,293
6,090
2,398
188
3,426
2,664
0
34,157
W
Ah Muzen Cab
PhantomKnight_49
Ah Muzen Cab
10,675
3,572
0
2,101
7,182
3,587
1,889
4,419
2,763
0
49,685
L
Hel
7,553
382
5,580
4,863
8,503
5,346
0
3,664
4,839
27,459
0
W
Chronos
8,787
4,364
0
1,194
8,645
3,011
1,117
4,438
4,207
31,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
24,496
166
Minions Killed
136
0
Camps Cleared
0
627,315
Distance Traveled
633,904
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,670
639
17
1
0
220,880
3
W
Yemoja
8,003
667
36
3
0
195,468
4
L
Danzaburou
7,980
665
69
6
0
195,581
2
W
Ah Muzen Cab
8,986
749
91
8
0
227,307
0
L
Hel
8,846
737
50
4
0
217,443
2
W
Chronos
8,688
724
39
3
0
204,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role