Player Matchup

Sol
Sol
AnimatedRuby62
Sol
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
juanmaelpro
Sun Wukong
Level 49
God Stats
38W - 59L
1,534 SR
Queue Stats
353W - 490L
1,443 Elo+
Solo
Ymir
Ymir
kakezz98
Ymir
Level 29
God Stats
14W - 20L
1,493 SR
Queue Stats
25W - 34L
1,360 Elo+
Solo
Team Averages
Level 58
1,509 SR
1,406 Elo+

VS

Team Averages
Level 63
1,466 SR
1,491 Elo+
Skadi
Skadi
Jxshill18
Skadi
Level 22
God Stats
4W - 4L
1,414 SR
Queue Stats
85W - 91L
1,500 Elo+
Party 1
Cerberus
Cerberus
UniformMango545
Cerberus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 112L
1,500 Elo+
Party 1
Janus
Janus
Zouhair117
Janus
Level 127
God Stats
3W - 5L
1,483 SR
Queue Stats
103W - 104L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,870
605
8,135
7,634
2,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
juanmaelpro
Sun Wukong
10
0 / 3 / 1
7,282
560
6,511
12,046
4,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
11
0 / 1 / 1
7,929
610
2,753
9,183
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jxshill18
Skadi
11
0 / 0 / 3
7,440
572
5,097
5,218
1,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
13
3 / 1 / 4
9,208
708
7,367
10,521
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
13
4 / 0 / 3
8,922
686
10,458
6,735
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Skadi
Jxshill18
Skadi
0
0
3
1.5
W
Cerberus
3
1
4
5
W
Janus
4
0
3
5.5
L
Sun Wukong
juanmaelpro
Sun Wukong
0
3
1
0.17
L
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,399
Damage
22,922
28,863
Taken
22,474
13,983
Mitigated
14,886
3,549
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,135
2,409
0
814
7,634
2,173
0
4,279
3,173
33,368
0
W
Skadi
Jxshill18
Skadi
5,097
1,926
280
1,562
5,218
1,702
1,009
2,526
2,692
0
19,925
W
Cerberus
7,367
229
301
2,739
10,521
10,902
218
5,837
4,684
18,502
0
W
Janus
10,458
446
0
570
6,735
2,282
0
2,525
4,210
43,665
0
L
Sun Wukong
juanmaelpro
Sun Wukong
6,511
263
0
1,831
12,046
4,648
0
8,330
3,483
0
28,009
L
Ymir
2,753
596
0
904
9,183
7,162
0
4,520
4,382
13,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
25,570
121
Minions Killed
142
0
Camps Cleared
0
633,467
Distance Traveled
725,661
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,870
605
67
5
0
201,809
1
W
Skadi
7,440
572
41
3
0
224,770
1
W
Cerberus
9,208
708
17
1
0
249,942
1
W
Janus
8,922
686
84
6
0
250,949
3
L
Sun Wukong
7,282
560
36
3
0
220,281
0
L
Ymir
7,929
610
18
1
0
211,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role