Player Matchup

Vamana
Vamana
QuasiJojo
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,504 Elo+
Party 1
Bacchus
Bacchus
SMAKx_x0
Bacchus
Level 28
God Stats
4W - 4L
1,634 SR
Queue Stats
29W - 20L
1,486 Elo+
Party 1
Poseidon
Poseidon
Tats9624
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,260 Elo+
Party 2
Neith
Neith
hclgars
Neith
Level 105
God Stats
4W - 3L
1,683 SR
Queue Stats
204W - 197L
1,546 Elo+
Party 2
Anhur
Anhur
jita650
Anhur
Level 28
God Stats
0W - 6L
1,108 SR
Queue Stats
47W - 44L
1,424 Elo+
Party 1
Team Averages
Level 35
1,485 SR
1,444 Elo+

VS

Team Averages
Level 20
1,435 SR
1,540 Elo+
Kuzenbo
Kuzenbo
DevilsW1llCry
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,751 Elo+
Solo
Apollo
Apollo
Mendiixd23
Apollo
Level 29
God Stats
1W - 5L
1,332 SR
Queue Stats
108W - 126L
1,440 Elo+
Party 3
Thoth
Thoth
NerdxSmasher
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,584 Elo+
Solo
Merlin
Merlin
SamirGF
Merlin
Level 26
God Stats
2W - 5L
1,343 SR
Queue Stats
77W - 77L
1,453 Elo+
Solo
Loki
Loki
ZeroKended
Loki
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
QuasiJojo
Vamana
20
6 / 2 / 13
16,548
973
18,716
27,022
30,225
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
SMAKx_x0
Bacchus
20
1 / 2 / 15
14,423
848
13,269
21,503
36,917
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Tats9624
Poseidon
20
1 / 9 / 4
13,132
772
5,784
15,621
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
hclgars
Neith
20
11 / 8 / 5
17,534
1,031
34,876
26,890
12,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
jita650
Anhur
20
1 / 8 / 7
13,778
810
11,955
28,864
12,102
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
11 / 2 / 15
17,480
1,028
34,687
25,750
51,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
Mendiixd23
Apollo
20
6 / 7 / 16
16,576
975
27,487
21,183
11,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 5 / 13
14,743
867
9,766
13,044
8,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
SamirGF
Merlin
20
8 / 2 / 10
15,721
925
33,786
18,640
8,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 4 / 8
13,703
806
6,793
14,954
6,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
20
Kills
29
29
Deaths
20
44
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
11
2
15
9.25
W
Apollo
Mendiixd23
Apollo
6
7
16
2
W
2
5
13
1.7
L
Vamana
QuasiJojo
Vamana
6
2
13
6.25
L
Bacchus
SMAKx_x0
Bacchus
1
2
15
4.25
W
Merlin
SamirGF
Merlin
8
2
10
6.5
L
Poseidon
Tats9624
Poseidon
1
9
4
0.33
W
2
4
8
1.5
L
Neith
hclgars
Neith
11
8
5
1.69
L
Anhur
jita650
Anhur
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,600
Damage
112,519
119,900
Taken
93,571
97,821
Mitigated
86,498
13,228
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
34,687
7,430
0
0
25,750
51,848
0
6,506
18,657
60,666
0
W
Apollo
Mendiixd23
Apollo
27,487
13,986
0
2,196
21,183
11,278
0
5,370
15,325
0
61,225
W
9,766
537
300
1,411
13,044
8,118
0
2,773
9,943
29,938
0
L
Vamana
QuasiJojo
Vamana
18,716
8,155
0
7,160
27,022
30,225
0
15,733
11,289
0
38,980
L
Bacchus
SMAKx_x0
Bacchus
13,269
956
0
309
21,503
36,917
0
11,878
9,625
26,311
0
W
Merlin
SamirGF
Merlin
33,786
1,462
0
3,330
18,640
8,771
0
2,278
16,016
77,369
0
L
Poseidon
Tats9624
Poseidon
5,784
1,486
0
0
15,621
5,958
0
13,886
1,735
24,909
0
W
6,793
976
0
0
14,954
6,483
0
2,126
11,683
0
17,653
L
Neith
hclgars
Neith
34,876
24,408
0
5,759
26,890
12,619
0
17,814
9,076
0
98,482
L
Anhur
jita650
Anhur
11,955
4,327
0
0
28,864
12,102
0
18,928
9,936
0
30,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,415
Gold Earned
78,223
322
Minions Killed
302
5
Camps Cleared
14
1,515,437
Distance Traveled
1,531,914
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,480
1,028
55
3
2
374,794
0
W
Apollo
16,576
975
91
5
9
288,281
0
W
Thoth
14,743
867
40
2
0
297,255
1
L
Vamana
16,548
973
46
3
0
358,173
0
L
Bacchus
14,423
848
28
2
0
335,448
0
W
Merlin
15,721
925
100
6
0
312,726
0
L
Poseidon
13,132
772
49
3
1
247,938
0
W
Loki
13,703
806
16
1
3
258,858
0
L
Neith
17,534
1,031
171
10
3
270,135
0
L
Anhur
13,778
810
28
2
1
303,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role