Player Matchup

Medusa
Medusa
Bad861Man
Medusa
Level 26
God Stats
7W - 2L
1,793 SR
Queue Stats
133W - 140L
1,448 Elo+
Solo
Ymir
Ymir
RonanFinn21
Ymir
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 9L
1,534 Elo+
Solo
Ra
Ra
UlukaN28
Ra
Level 4
God Stats
5W - 3L
1,540 SR
Queue Stats
14W - 4L
1,540 Elo+
Party 1
Da Ji
Da Ji
shadowj098
Da Ji
Level 82
God Stats
4W - 3L
1,531 SR
Queue Stats
47W - 46L
1,449 Elo+
Party 1
Sol
Sol
timiboy2000
Sol
Level 28
God Stats
2W - 3L
1,413 SR
Queue Stats
37W - 30L
1,458 Elo+
Party 1
Team Averages
Level 31
1,555 SR
1,486 Elo+

VS

Team Averages
Level 20
1,516 SR
1,409 Elo+
Nu Wa
Nu Wa
Aesiaquarist
Nu Wa
Level 29
God Stats
5W - 8L
1,410 SR
Queue Stats
23W - 24L
1,402 Elo+
Solo
Cupid
Cupid
Blaster_DRK
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,331 Elo+
Solo
Neith
Neith
ElysianGold
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,533 Elo+
Party 2
Bellona
Bellona
Ignis-Angelo
Bellona
Level 11
God Stats
14W - 11L
1,669 SR
Queue Stats
21W - 22L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
dp12342654
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bad861Man
Medusa
15
12 / 1 / 10
9,421
1,346
11,833
6,715
2,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 0 / 19
8,569
1,224
6,128
8,209
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 0 / 15
7,834
1,119
6,771
5,147
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
6 / 0 / 13
7,899
1,128
7,480
4,825
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 15
8,078
1,154
9,500
5,858
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

402

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,560
937
7,885
6,536
1,809
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 0
6,719
960
2,011
6,427
1,821
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 0
6,311
902
6,949
6,217
1,787
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Ignis-Angelo
Bellona
12
0 / 9 / 1
6,477
925
7,159
17,296
15,108
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
dp12342654
Cthulhu
12
0 / 8 / 0
6,126
875
2,933
10,785
9,084
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
3
28
Kills
1
1
Deaths
28
72
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Medusa
Bad861Man
Medusa
12
1
10
17
L
1
6
0
0.17
L
0
3
0
0
L
Bellona
Ignis-Angelo
Bellona
0
9
1
0.06
W
3
0
19
12.5
W
3
0
15
10.5
L
Cthulhu
dp12342654
Cthulhu
0
8
0
0
W
Da Ji
6
0
13
12.5
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,712
Damage
26,937
30,754
Taken
47,261
17,254
Mitigated
29,609
11,341
Healing
1,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,885
1,602
0
219
6,536
1,809
0
4,287
2,249
21,180
0
W
Medusa
Bad861Man
Medusa
11,833
5,964
886
2,456
6,715
2,609
0
2,488
4,227
0
26,161
L
2,011
1,608
0
176
6,427
1,821
0
2,230
4,197
0
6,022
L
6,949
2,240
0
406
6,217
1,787
0
2,592
3,625
0
17,343
L
Bellona
Ignis-Angelo
Bellona
7,159
931
0
1,042
17,296
15,108
0
8,387
8,909
0
10,461
W
6,128
1,072
0
953
8,209
8,352
0
2,327
5,882
10,475
0
W
6,771
1,951
3,751
1,647
5,147
2,395
0
1,178
3,969
15,798
0
L
Cthulhu
dp12342654
Cthulhu
2,933
204
0
0
10,785
9,084
0
4,903
5,882
14,470
0
W
Da Ji
7,480
2,466
0
656
4,825
2,047
0
2,303
2,522
0
13,279
W
9,500
1,582
0
992
5,858
1,851
0
2,522
3,336
26,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
32,193
116
Minions Killed
83
3
Camps Cleared
3
667,262
Distance Traveled
473,648
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,560
937
26
4
0
118,902
0
W
Medusa
9,421
1,346
30
4
0
130,420
0
L
Cupid
6,719
960
11
2
1
57,754
0
L
Neith
6,311
902
30
4
1
101,351
0
L
Bellona
6,477
925
6
1
1
106,363
2
W
Ymir
8,569
1,224
5
1
0
129,307
0
W
Ra
7,834
1,119
26
4
2
139,451
0
L
Cthulhu
6,126
875
10
1
0
89,278
0
W
Da Ji
7,899
1,128
15
2
0
141,165
0
W
Sol
8,078
1,154
40
6
1
126,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role